Astro Colony

Astro Colony

Astro Colony is an endless simulation focused on exploration, automation and management.

Traverse the universe full of unexpected events and discover unknown grounds.

Construct unique transport systems using conveyor belts and pipes.

Recruit new Astronauts and fulfill their needs by providing food and shelter.

Research over 70 unique technologies to progress in colony development.

Move stations, dock them and create a galaxy network no one have seen before!

But be aware, the danger is lurking around the corner!


Read More: Best Automation Flight Games.


Astro Colony on Steam

Rover Mechanic Challenge - ERC Competition

Rover Mechanic Challenge - ERC Competition

⣾⡇⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣄⢻⣦⡀⠁⢸⡌⠻⣿⣿⣿⡽⣿⣿ play it

⡇⣿⠹⣿⡇⡟⠛⣉⠁⠉⠉⠻⡿⣿⣿⣿⣿⣿⣦⣄⡉⠂⠈⠙⢿⣿⣝⣿ It’s good

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⠄⠈⣿⡆⢸⣿⣿⣿⣬⣭⣴⣿⣿⣿⣿⣿⣿⣿⣯⠝⠛⠛⠙⢿⡿⠃⠄⢸

⠄⠄⢿⣿⡀⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣿⣿⣿⣿⡾⠁⢠⡇⢀

⠄⠄⢸⣿⡇⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣏⣫⣻⡟⢀⠄⣿⣷⣾

⠄⠄⢸⣿⡇⠄⠈⠙⠿⣿⣿⣿⣮⣿⣿⣿⣿⣿⣿⣿⣿⡿⢠⠊⢀⡇⣿⣿

⠒⠤⠄⣿⡇⢀⡲⠄⠄⠈⠙⠻⢿⣿⣿⠿⠿⠟⠛⠋⠁⣰⠇⠄⢸⣿⣿⣿

Real player with 2.9 hrs in game


Read More: Best Automation Education Games.


hard to play

Real player with 0.3 hrs in game

Rover Mechanic Challenge - ERC Competition on Steam

Meat & Greed

Meat & Greed

Meat & Greed is a 3D side scroller puzzle platformer game set in a slaughterhouse.

By controlling cows, chickens, and other animals, the player has the ability to manipulate the environment to solve puzzles, and eventually escape the place. Intense atmosphere of horror and visual narration will help to convey criticisms of the modern meat industry beyond a supermarket shelf.

All puzzle indie game lovers, as well as environmentally cautious players will appreciate both the moral goal and the refreshing approach to movement, switching between playable characters, and narrative design of the game.


Read More: Best Automation Sci-fi Games.


Meat & Greed on Steam

The Planet Crafter

The Planet Crafter

From Hostile to Habitable

You are sent on an hostile planet with one mission: Make it habitable for Humans. You’ll have to survive, collect resources, build your base and machines in order to heat the planet, create an atmosphere with enough oxygen and eventually geo-engineer an entire planet!

Survive, Collect, Craft

Gather minerals and resources to survive. Craft all the tools you’ll need in order to fulfill your mission. Explore old crashed ships and ruins and discover a planet full of mystery.

Build you own base

You’ll need a base and all sorts of machines to make yourself at home, and be able to bring life on this planet!

Key Features:

  • Character Thirst, Oxygen, Temperature, Health Mechanics

  • Base Building

  • Crafting

  • Mining ores

  • Build machines to create atmospheric pressure

  • Build machines to heat the planet

  • Create a biosphere with oxygen

  • Create life on a planet !

The Planet Crafter on Steam

Rover Mechanic Simulator

Rover Mechanic Simulator

Rover Mechanic Simulator, yet another mechanic simulator game where the player is expected to unscrew some machinery, disassemble it, find some malfunction, repair it and then assemble it again. It is looking good, it sounds good (especially music tunes on local radio), and it provides somewhat unique machinery to fix - some remotely-driven drones which are supposedly used to explore Mars.

However… the usual thing happened. The idea was good, but its execution doesn’t actually cover the fun and enjoyment section.

Real player with 12.7 hrs in game

I love this game. I absolutely love this game. I am fully in love with it. It has become my go-to relaxation experience. And I will explain below why that is in detail. But in brief: Rover Simulator is a very niche, ridiculously expansive mechanics and repair simulator which oozes passion, love, and complexity from every pore. It is a wonderful little experience which, for the price, I could not only recommend more, but say is worth more. You fix rovers. And that’s what you’ll do. From the so-called ‘MER Twins’ - Spirit and Opportunity - to the tiny, adorable Sojourner, all the way up to the (DLC-bound but heavily recommended) Perseverance rover, you’ll disassemble, clean, re-solder, and re-assemble them all.

Real player with 10.5 hrs in game

Rover Mechanic Simulator on Steam

Per Aspera

Per Aspera

It’s rare for a city builder / logistics game to have a good story, but this one sure does. Through monologue and dialogue options we follow the self-discovery and existential ruminations of the player character, an AI tasked with terraforming Mars. The planet visuals are beautiful. It’s incredible to zoom in and look at the contoured terrain and watch it change as it fills in with water and plant life.

Gameplay is less elaborate than most city builders and the logistics are not even close to the level of complexity of something like a Factorio style game. Managing the interconnected temperature and atmospheric composition is interesting. The end result is a casual, relaxing builder with a memorable story.

Real player with 95.2 hrs in game

===SUMMARY===

This is my favorite game of 2021. I like simulation games as a group, and this is a beautiful installment of this growing genera. I love what simulations teach me, being spoon fed facts off a list. I love that (having played Per Aspera) I know the landscape of Mars better. I know some of the names, sure, but grokking the SCALE, the oddness, sparking my curiosity about Noctis Labyrinthus, just from working on the planet is priceless. I became familiar with Mars in a way that Surviving Mars never did (though I played that a lot too).

Real player with 68.7 hrs in game

Per Aspera on Steam

Hostile Mars

Hostile Mars

Hostile Mars is a Tower-Defense Factory-Building game. You must create efficient supply chains, salvage destroyed enemies, and upgrade structures to support your gigantic cannons that defend your base against thousands of enemies.

UPGRADE GIGANTIC GUNS

Upgrade everything to a ridiculous degree. Laser turrets come in sizes 1, 2, 3, or 120.

BATTLE THOUSANDS OF ENEMIES

Enemy drones pour over the hills and tower above you. You will need every upgrade you can get to defend against them.

AUTOMATE YOUR SUPPLY CHAIN

You don’t have time to defend your base and acquire supplies!

Instead, create supply lines by automating hundreds of delivery bots to harvest ore and resupply your base.

FEATURES

  • Upgrade your traps to deal more damage, collect materials that fall from defeated enemies, and tons of other crazy stuff.

  • Upgrade your turrets to shoot farther and hit harder!

  • Upgrade your base to unlock new items.

  • Upgrade walls, guns, ammo, delivery bots, harvesters, machines, buildings, storage, and more!

  • Strategically place walls, traps, and turrets to create a defense strong enough to keep your home base energy core protected.

Hostile Mars on Steam

Stationeers

Stationeers

Disclaimer: I’m nearing 1000 hours on this game. I’m a filthy addict, and the developers know it. I’ve just now finally gotten around to writing a review.

Stationeers is the culmination of everything I’ve ever wanted to see in a STEM video game, and it’s still just in its infancy. I have high hopes for its future and have complete trust in these developers that they will not disappoint.

Mathematics. Engineering. Chemistry. Physics. Biology. It all comes into play in one form or another. It’s problem solving and learning science at its best. IN SPACE. It even allows you to gain a better grasp on Celsius, Kelvin, and Pascal’s if these units were once foreign to you.

Real player with 2599.0 hrs in game

Last update: 18-3-2018

My EARLY ACCESS review of Stationeers after having played it for about 190 hours:

  • The game is changing constantly, so this review probably doesn’t apply anymore in a few months.

  • There are constant updates, not on a scheduled weekly basis like Space Engineers but the developers seem to be motivated and active both on the forums and otherwise. The updates I’ve seen so far contained lots of fixes and content, such as the Ground Penetrating Radar (ore scanner) and the Portable Solar Panel with the last two.

Real player with 1185.3 hrs in game

Stationeers on Steam