Hammerting

Hammerting

Review Date: Nov 20, 2021

I wrote a giant review, and then after reading through it, realized my opinion was more like no than yes, and when I changed it, Steam erased everything I had written. So, rather than do it again, I’ll just drop some bullet points. I’ve been playing since early in Early Access, so that will color my review.

New overworld trade system is terrible. It’s boring. It’s grindy. and it doesn’t work. I’m at max rep with a faction, and have yet to see the “subversion” mission mentioned in the tutorial.

Real player with 158.5 hrs in game


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A decent time killer as-is, but released far too soon for the ambition they sought to achieve.

  • Settlement milestones are sparse and largely uninteresting, with few “make your own goals” opportunities to fill in the blanks. You will pretty much always build the same structures in the same order, and most structures are not actually all that useful.

  • Overworld is shallow and brainless, with pawns moving around for the sake of moving. Factions have no personality or storyline aspects, and the “war” has nothing to make it compelling or interactive. This is actually a bit of a downgrade from the initial concept at the start of Early Access, where there was at least a good vs. evil kind of thing going on.

Real player with 116.1 hrs in game

Hammerting on Steam

Pnevmo-Capsula: Domiki

Pnevmo-Capsula: Domiki

Отличная покупка за 100 рублей

Real player with 8.4 hrs in game


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A very picturesque and detailed world, amazing work was done! Steam punk atmosphere in some kind of alternative Soviet reality. Totally recommend it!

Real player with 2.6 hrs in game

Pnevmo-Capsula: Domiki on Steam

Project Grove: Prologue

Project Grove: Prologue

If you’re a fan of atmospheric science-fantasy worlds and steampunk, you’ll be delighted about the optics of Project Grove! You play as 64 year old Edric Tate (cool to have an older protagonist for a change, btw) who explores a new region together with his little helper robot L-P1N. The two engage in playful banter, which is delivered a bit wooden at times, but entertaining in general.

The gameplay is fun, it consists mostly of walking around, exploring and platforming at this point. The progression of difficulty is good in the prologue, although the last few meters are a bit difficult, platforming-wise. You’ll also need patience to figure out some of the puzzles. But the game isn’t super hard, perfectly doable even for somebody who isn’t very familiar with this type of game.

Real player with 6.2 hrs in game


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PROJECT GROVE: PROLOGUE is an adventure puzzle game. Where you will go and explore the Forest of Dacrima as legendary alchemist Edric Tate along with your plucky robot companion L-P1N. The goal is to Brew potions allowing you to solve puzzles to help you in your search for a cure to STOP The Great Rot.

What I loved about this game is a few things

  1. The Graphics were nice, and the atmosphere felt somewhat alive with the whales and weird

jumping spiky balls.

  1. It had Keyboard and mouse as well as Controller options and the controls were smooth and easy to use which is awesome.

Real player with 1.7 hrs in game

Project Grove: Prologue on Steam

{Undefined}

{Undefined}

Have you ever got to the point where you felt you would never get involved with an Early Access game again? (I know how you feel!) Well, {Undefined} has restored my faith in the Early Access process. The potential for the game is huge, and I would recommend looking at the road map to see what is ahead. Right now the tools ingame give so much freedom for creatively, so many options, that already somethings are possible that I haven’t seen in other builder/crafters. Being at an early stage people might say there isn’t much content. Fact is, you have the tools to make your own content while waiting for even more options to arrive. In the last 24 hours I have been both amazed and impressed as other players have shown just what they can do with their new found creative freedom.

Real player with 115.3 hrs in game

So much potential would be cool if it had the building tools like Besiege and Space engineers

joined together so i can build some big hydraulic machinery

cause its going to take me years to mine underground with my iron pick lol

its so addictive i cant stop digging looking forward to the updates, keep up the

good work its going to be a great game.

Real player with 28.8 hrs in game

{Undefined} on Steam