Industry Idle

Industry Idle

No waiting on energy / stamina / turns. bloops you down with 5 million cash and you do the rest.

After playing about 5 maps and at the current stage of the game ill rate it like this.

R = rating / S = suggestion / Number links both

(R1) Game play 9/10

(R2) GFX 8/10

(R3) Menu Layout 5/10

(R4) Misleading Overwhelming-ness 6/10

(R5) User Overly Clicking Fatigue 6/10

(S1) Solid Game (people should be required 2 hours of play before reviewing on steam)

(S2) (more color never hurt. building colors. and background green when same type selected) (S3) (needs a right click on map or building with wheel menu option.)

Real player with 511.2 hrs in game


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“Oh yay.” I thought; “another idler to waste my free minutes on whilst I’m busy answering my emails…”

Boy was I wrong….

Welcome to Industry Idle; a minimalistic game in the spirit of games like Factorio and Satisfactory. The game places you in the shoes of a company CEO tasked by setting up a profitable factory complex in a city of your choosing. Build a booming automotive industry in Rotterdam, go deep into IT-development in Detroit, arm Toulouse with nuclear armaments and sell it all on a dynamic market…OR your competition !!

Real player with 352.6 hrs in game

Industry Idle on Steam

Opus Magnum

Opus Magnum

Opus Magnum requires you to build different alchemical machines (it got my nomination for the “Most fun with a machine” Steam Award in 2018). Solving a puzzle isn’t difficult (except maybe in some of Fontenelle’s Alchemical Observations), but if you’re like me, you’ll see that your first machine falls short in one or more of the three criteria (cost, speed, compactness) and you won’t proceed until you’ve built a better machine.

So if what you seek is a puzzle game that won’t give you a headache or take too much of your time, Opus Magnum can be that. And if what you seek is a puzzle game that’ll torture your neurons for hours as you strive to optimize your solution—or to find another solution—Opus Magnum can be that, too.

Real player with 144.4 hrs in game


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Clever programming puzzler, with a wonderful visual presentation!

An Opus for your brain

In Opus Magnum you must create a product from ingredients and machinery. You’re an alchemist, and the products resemble molecules. You have to make sure that the atoms are in the correct spot, with the correct bindings between them. To do that, you have infinite space, money (for machines) and time. When you finish the product, these values are recorded, and compared to the other players in a graph, and if any of your Steam friends have played the game, their scores are presented as well. If you want a bigger challenge, you can try to perfect one, or all the scores. I myself mostly went for the cheapest solution, however the fastest provides the biggest challenge. When you can see scores after the puzzle is complete, and you see best score, it stimulates to all least equal that score!

Real player with 76.0 hrs in game

Opus Magnum on Steam

Terroir

Terroir

DO NOT BUY! This game can be fun but…only for the first hour when your small i thought it was a tycoon game and it doesn’t feel the way. It feels like Rimworld except the challenge is the weather and the “supply and demand system” so i will explain

Weather: Its too unpredictable it feels like some years your in Arizona where it hardly rains and the next year you’re set down in Washington and it rains all the time and sometimes not enough for crops to get ripe, even with no foliage. I enjoy challenging games but tycoon games don’t come to mind unless there is AI and ill get to that later. There is absolutely no research for predicting the weather if they get too ripe you can usually bring them down but if rains so much they don’t grow it is almost a guaranteed FAIL. In the start of the game its easy to deal with but in later stages two bad years you will spend almost a half a million in maintenance and if you can’t produce anything with the rain never stopping and rot eating into you’re yield you are doomed. There needs to be a way less RNG, I want a challenge, not a game based on luck, it just feels very lazy, even for such a cheap game.

Real player with 14.4 hrs in game


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Fair warning, I know nothing about wine but I am a big fan of tycoon games so I thought I would give this a try. I’ll deal with the positive first, the game’s graphics are attractive if minimalistic, and serve their purpose nicely. I appreciate the option to pretty up your vinyard with assorted items to create a nice looking creation. The full voice acting is also nice, if somewhat unneccesary. The problem though is with the core meat of the game, the winemaking and tycoon-ing. Making wines is initially a huge challenge, and you will barely scrape through the start of the game with no real knowledge of how to create each wine or the facilities to do so. Slowly, you learn the ‘recipe’ for each strain and can begin to make a 5-star wine every time, quickly accumulating vast amounts of money. Initially, I was stumped by how to increase my renown enough to upgrade my estate or unlock helpful worker tools, but then I realised that the Tavern, a relatively cheap building which also makes tons of cash, earns you an absurd 6 renown per month (for context, a month is about 30 seconds uninterrupted). Once I knew that, the difficulty curve completely reversed and there was no challenge whatsoever. I upgraded to the maximum and researched all tools and techniques within a couple of years, and hadn’t really needed to use any of them to get to a point where I was a millionaire with maximum reputation and totally bored stiff.

Real player with 12.1 hrs in game

Terroir on Steam