Warp Factory
Really good Zachlike - it’s basically 2D infinifactory with portals.
It’s less optimisation focused than most of Zach’s games, and doesn’t have leaderboards/histograms to compare yourself to other players. Instead, there’s challenge variants on some maps, such as complete in under 250 cycles, or complete without using sensors and conveyors. To me, these are better than just having histograms because they’re chosen to match the level, and optimising every single level for size/time does tend to get a bit samey. (it also means I’m not constantly reminded how inferior my solutions are!)
– Real player with 91.6 hrs in game
Read More: Best Automation Building Games.
Fantastic little automation game. Plenty of puzzles and infinite ways to solve them. Most tasks can be completed with no (or minimal) portal usage, but once you get more comfortable with them you can make some very elegant contraptions. If you’re like me and your brain gets tickled by building and optimizing machines, then this will scratch the itch perfectly. The only thing it’s missing is the ability to record your best scores for parts/size/speed. In Zachtronics games, these scores let you compete against yourself and other people online to make better machines, which makes the game even more fun. If you’re more competitive, the absence of this may be a turn off, but if you have the drive to optimize things yourself or if the act of solving a puzzle is enough to satiate you then it’s fine. Some puzzles also have specific optional limitations that make things more interesting, like asking you to beat a level in a small area or without using sensors. All in all, a great game that stands alongside others like Infinifactory and is absolutely worth your time. I hope it finds the success it deserves.
– Real player with 82.3 hrs in game
Time to Morp
Time To Morp is a game about weird and quirky creatures, building bases, exploring worlds, automation, research and much more. But most importantly - friendship!
Explore a vast world!
Search for new resources, discover different biomes and rare plants, climb mountains or delve into caves, search for secrets or just chill near a lake while some sneaky morp is trying to steal your sandwich…
Morp?!
Morps! A whole bunch of cute little creatures! Some are friendly, some are not, some bite, and some just run in circles and scream… But the most important part is - they MORPH!
Morph?!
Shapeshift, change, mutate, you name it! Feed it metal - crunch! - it’s producing metal now! Leave it near water - splash! - it’s your personal walking fountain! Mix and match to produce every resource you need!
Build a base!
Place fences, pipes, pumps, wires, decorations, lights, music and sit back in appreciation of a job well done and everyone living in peace and harmony… for five minutes tops.
Automate everything!
Use our patented Not-So-Complicated Pump Systems™ to easily automate everything from morp routes and food logistics to sleep schedules and power consumption. Set it up and watch everything go horribly wrong.
Fun Multiplayer!
Invite your friends to play, explore, build and collectively wonder who fed fruit to an electrical morp and now you don’t have enough electricity and oh my god why is that tree on fire
Research, expand, unlock!
Collect resources, receive gadgets, invent tools, craft vehicles, invest in technology. Spread out, travel, explore. And never complete the main story because you have this little thing you can optimize juuust a little bit more.
Read More: Best Automation Casual Games.
Factory Magnate
Factory Magnate is part factory builder, part business tycoon. It puts you in the shoes of an industrious factory engineer with a small loan of a million credits. Your goal is to build an empire of factories spanning multiple planets in a procedurally generated solar system. You seek to dominate the solar system through sheer wealth and influence, not military might or political power.
AUTOMATION BY DEFAULT
You don’t control a character and you can place factory buildings anwyhere, as long as you have the money to do so. This takes the “early game” known from other similar games out of the equation, because you jump straight to automation and skip all the manual labor.
NO CRAFTING
It’s all about the money.. because in this game, money is your most important resource.
You don’t craft buildings, you buy them.
PROFIT IS EVERYTHING
You earn money selling your goods to the locals. They seem to have an endless supply of money to throw at you, but if you saturate the market, prices will drop - possibly making your factories operate at a loss. It’s up to you to strike a balance.
THE FACTORY NEVER SLEEPS
At the core of the game sits the main challenge: the factory is always running, and you must pay upkeep. If you’re not selling enough to make a profit, you’ll soon be out of business.
You. Must. Keep. Selling.
Read More: Best Automation Economy Games.
Outpost Engineer
Its a lot like Evospace..
Mine and cook ore into metal bars then use it to make components for more advanced products after you researched the blueprints. The game is mostly about building structures to place your machines and organize the logistic of your factory.
Sounds are awful
Graphics too
I still had fun playing it
– Real player with 26.5 hrs in game
This is awesome, way better than I thought, the factory of this game is so fun!
– Real player with 26.2 hrs in game
Monsters Mall
(Early Access Review; as an early access release, you may experience bugs, content, interface, and optimization changes. If you are not excited to play the title in its current state & help to support the title to full release by reporting bugs and requesting additional content, you may want to wait for further development)
Welcome to Monsters Mall, a delightful new monster-themed management game. Even in the world of ghosts, ghouls, and things that go bump in the night, there are needs to fulfill, just as with humans. To satisfy all their monster desires you will be opening and operating a Mall just for otherworldly creatures. Start by attracting ghostly visitors to your shops. Collecting plasma spheres each day, you will upgrade the graveyard to unlock new creatures of the night, as well as stores. Spend your plasma wisely. As your stores turn a profit; you will be unlocking new areas to place your businesses. There are also areas to place various items, such as ice cream parlors, signs to hurry customers along and even crystals that generate plasma, with more to come. Watch for brilliantly-lit customers of various hues, who will drop additional plasma to use for unlocks. A fun casual fantasy clicker with many hours of gameplay already in place and updates coming.
– Real player with 6.8 hrs in game
Great and simple management/idle game with cute graphics, nice music and catchy mechanic.
I wasnt very fond at first, but after round 6 I really got the hang of it and when I saw it I was already in round 21.
Definetly gonna play until unlock all the monsters and stores.
– Real player with 3.1 hrs in game
OPEC IDLE
Very bad for a game that actually costs real money.
could use more content and a better layuot for the graphical user interface, its literally effortless.
– Real player with 137.7 hrs in game
For an idle game it is quite short, It is “beatable” in a few days.
Game is bugged and the dev does not care. The gains are faster/slower depending on which tab you are on. It tickles the surface of what makes idle game fun but that ends there. I doubt the game will evolve furthermore. Do not recommend.
– Real player with 83.8 hrs in game
Sokobond Express
Sokobond Express is the mashup sequel to two games at once - Draknek & Friends' classics Sokobond and Cosmic Express. A challenging puzzle game about chemistry by puzzle fans, for puzzle fans.
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Developed by José Hernández
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Published by Draknek & Friends (A Monster’s Expedition, Bonfire Peaks)
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Audio by Allison Walker
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Writing by Philippa Warr
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Coming 2022
Arboreal
Welcome into the life of a tree. It’s time for you to grow a little seed into the most magnificent plant of the forest.
Growth
In Arboreal you need patience and tact to raise your fruit tree. Select between 36 fruit species to cultivate and graft. With your roots reach the soil sources needed to improve the growth. But balance your branches and the flow of resources with caution to avoid breakage.
Nature Spirits
Spirits are the native of Arboreal. Nourish them with delicious meals to get their help. And be careful, the more you grow, the more demanding they become… if you fail them, be prepared to endure the consequences!
Insects
Host inhabitants in your tree and let them take care of the harvesting, the food cooking, to speed up machine construction or tend to the plant’s needs. In no time you’ll transform your tree into a place full of life.
Machines
Build tracks, engines and conveyors to automatize production. Combine various cooking machines to transform and stock your meals. And let’s not forget the mushrooms with special perks!
Three game mode available in Arboreal
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Time Limit: Nourish as many Spirits as possible before time runs out in various scenarios
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The Grand Tree Hostel: Spirits arrive endlessly faster and faster. Keep up the pace!
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Zen Garden: Flourish simply in peace
Klondike Re-Imagined
I’m a solitaire nut. But I have always hated the Klondike implementations that have been available. Why should I have to click the HINT button to see all of the available moves? Why should I have to keep hitting the DRAW button to see the next triplet from the Talon?
So, about 15 years ago when I retired from Boeing Computing, I decided to fix these deficiencies and coded my first Klondike. It had all available moves pre-calculated and shown as buttons. Press the button and the move is carried out. It had the entire Talon shown at once (again, with move buttons).
Rebots
Experience a galactic adventure with your crew of robots
You are working as a middle manager for the Rebots Corporation who specialise in climaforming inhospitable asteroids for aliens. Your character’s aspiration is to become “The Best Employee Ever” but there is a long journey from the bottom to the top. Climb the ranks of the Rebots Corporation, making friends and rivals along the way, as you follow in the footsteps of your mother to become employee #1.
Program robots
To make your robots work, you need to program them. Or rather, you need to instruct your robot managers (supervisors) to instruct your robot workers. Hence, you learn how to program by creating your code and instructions directly in the world and seeing your robot operation automatically carrying out your carefully designed program in real-time.
Build and balance delicate ecosystems
Each alien race has specific requirements for habitats, meaning you need to transform and design ecosystems while dealing with the local fauna and flora that might condone your lease on the land. You are changing the climate of existing ecosystems (climaforming) so you experience first-hand the effects of climate change and migration.
Build relationships with the alien factions you meet
Some aliens enjoy sweltering hot, some live in a swamp, while others like chilly weather. Get to know multiple factions throughout your adventure and learn their preferences to become the best employee of the Rebots Corporation.
Solve challenges in unique ways
Use your ever-growing programming skills with your robots to solve challenges in a variety of ways. Use the available resources to your advantage and leverage the local fauna, flora and resources to assist you in completing your job.