Cyborg Earthworm

Cyborg Earthworm

Cyborg Earthworm is a “Snake” automation game. The worm follows the rules of the famous Snake game, and you can program it. Develop a strategy and let the worm follow it without your involvement.

  • Solve and optimize 20+ areas, each of which contains a virtually unlimited number of procedurally generated levels.

  • Watch the worm dominate the levels automatically without having to pilot it.

  • Reach the maximum possible length, filling all free space.

  • Use a variety of tools like paint spray for leaving marks in the soil and internal worm memory for tracking things.


Read More: Best Automation Education Games.


Cyborg Earthworm on Steam

Burrow

Burrow

Burrow is an ever-expanding sandbox style game where you can explore, create, and share small levels (called… burrows)

Creation is a core concept of Burrow, all of the level creation tools are packaged with the game and are designed with simplicity in mind. Hundreds of props, simple terrain deformation tools, and built-in LUA scripting makes designing your own worlds a breeze.

VR and Desktop players are both welcome! Oh yeah, and we’ve got multiplayer too! Cross platform play is supported. You can play alone, or with your friends, no matter if they’re on VR or Desktop.


Read More: Best Automation Building Games.


Burrow on Steam

GENIUS AT WORK!

GENIUS AT WORK!

Next to zero parts to play with. UI is painfully limited and configured.

Real player with 1.4 hrs in game


Read More: Best Automation Building Games.


it my favorite

Real player with 0.3 hrs in game

GENIUS AT WORK! on Steam

Cinema Simulator

Cinema Simulator

This game gives you exactly what you would expect, which is perfect

the movies dont lose much quality when on the big screen, and overall, the game does its job well.

there are a few things i think could benefit the game, such as more options for height, clothing and food/drink

other than those few minor thoughts, i recommend this for sure

Real player with 0.4 hrs in game

I love the concept so much I don’t regret buying but this desperately needs VR support and maybe a mini movie arcade to increase immersion.

Real player with 0.3 hrs in game

Cinema Simulator on Steam

Neko Chan

Neko Chan

Good for relax. Chibi girl roam over screen and pull a music player, picture, video or some stuff.

Real player with 2815.5 hrs in game

I can already see how much fun this little desktop companion will be. As of right now, the only problems I have are that using your own files will be a hassle as you have to put each photo/video/sound/text one by one, as well as sometimes my mouse bugs out when it grabs it. I’ll write again once I have 1k hours B)

I love this studio lol

Real player with 325.1 hrs in game

Neko Chan on Steam

Neon Cyborg Cat Club

Neon Cyborg Cat Club

I leave it on all the time for the music and because it adds some nice ambience to my room.

Real player with 66.5 hrs in game

This is great to have one a second monitor with headphones on while working on something.

It’s even got it’s own dystopian plot to go along with it.

Brilliant.

Real player with 6.9 hrs in game

Neon Cyborg Cat Club on Steam

Cadence

Cadence

Cadence is something different: a hybrid of game and music sandbox. Understanding how to bring these two worlds together has been a quest 8 years in the making. It’s now finally here for you to enjoy.

How you spend your time with Cadence is up to you. Some people will enjoy relaxing with the game and solving levels. Tinkerers will enjoy fiddling with music in the sandbox. The crazy ones will program things we didn’t even know were possible.

Game play

You don’t need a sense of rhythm or a good ear to play Cadence - just your thinking cap and a bit of patience will reward you with gentle zen melodies. Puzzles start simple and build up to complex head-scratchers.

Make some noise

If you’ve tried music production you’ll know it’s intimidating. Cadence’s sandbox mode has been meticulously designed so that “time to first sound” is mere seconds. It doesn’t matter if you’re a composer looking for inspiration or you’ve never made a note of music in your life - Cadence is an entirely new and playful way of interacting with music.

Many are better than one

Cadence goes deep: underneath the game there’s a Turing complete logic system and a host of music production tools for you to explore. What’s possible with Cadence is an open question.

That’s why Steam Workshop is deeply integrated with effortless one-click import:

  • play the best community generated levels

  • collectively learn new techniques

  • show off your proudest creations

Cadence on Steam

Robo Maestro

Robo Maestro

Robo Maestro is a procedural music toy. It’s a revolutionary new way of creating and experiencing music! You tell it what you want, and then the Maestro automatically generates music that fits that. Playing Robo Maestro requires no music knowledge at all: just have fun and hear what happens! Guide the Maestro and create awesome music together with it!

Maestro Mode

Maestro Mode is the main attraction: a fun, relaxing experience where the music constantly evolves based on your choices. The Maestro generates random options that you can choose from to alter the music. Hear something you like? Store it as a chorus to come back to later, or save it for usage in the editors.

Loop Editor

Build your own loops and define details like instruments, layers, intensity and random seeds. Whatever you do, Robo Maestro makes sure it always fits with the rest of the music!

Song Editor

Combine your loops to create complete songs!

Export your creations

Share your music with friends, or open it in any other music software to continue editing there. What you create with Robo Maestro is yours to use in any way you like!

Optional deep tweaks

You can also dive deeper and define the chords and time signatures yourself. You don’t have to though: Robo Maestro can figure everything out itself, so you don’t need to know any music theory to use it. But if you want, you can get more detailed control.

Jam companion

Jam along to Robo Maestro on your favourite instrument or vocals! This automatic mode will let Robo Maestro endlessly evolve the music, fully automatically, as a backing for your own improvisation. Or enable the full features and just sit back and be surprised by what Robo Maestro can generate!

Advanced automatic composition

Robo Maestro is powered by an advanced procedural music generator. Dozens of algorithms work together to create each aspect of a song: drums, bass, melody, chords, rhythm, notes and much, much more. You can control each step individually, or just let Robo Maestro generate a complete loop and make tweaks from there.

Robo Maestro on Steam

Block Motion

Block Motion

if you like infinifactory, then just buy this beautiful game.

Real player with 63.1 hrs in game

Good for scratching that Infinifactory itch. Not quite as polished, but brings some new ideas to the table.

Real player with 47.9 hrs in game

Block Motion on Steam

Human Resource Machine

Human Resource Machine

That was a blast! It was quite refreshing to play a less-than-hardcore programming puzzler for once.

You new job is at an old-timey skyscraper. Since computers haven’t been invented yet, the engineers solve problems by running letters and numbers around on tiled floors. Given an inbox full of stuff, your task is to write a small set of instructions that give the bosses exactly what they want, in the precise order they want it.

What the game doesn’t explicitly tell you is that you’re writing some of the simplest useful algorithms in assembly code, such as multiplication, sorting, and alphabetizing, using logic that’s very similar to what you’d use if you were doing it for real. And it’s all presented in a clean, responsive interface and Tomorrow Corporation’s signature creepy cartoon artstyle. It does a wonderful job of presenting the art of writing algorithms as a series of simple, elegant puzzles.

Real player with 37.1 hrs in game

A small puzzle game based on the basic math understanding and the very basic programming commands which you’ll be using to solve the riddles. Plays quite nice, but gets a bit over-the-head tedious in the long run, thanks to the late game process, where you need to put in motion 50-100 strokes of code (and maybe several hundreds of iterations) to get the work done, thanks to the lack of program commands. But that is only true about the latest stages. At the start, the game is really nice, and it is still quite nice till the end despite the amount of the codework you have to do with so little tools as you get there.

Real player with 28.0 hrs in game

Human Resource Machine on Steam