Screeps: Arena
Screeps: Arena is an online RTS PvP-only game. Your script fights other players' script autonomously in a match-based arena environment.
Features:
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All aspects of an RTS game: gathering resources, base building, creating and upgrading units.
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You don’t control your units directly, you play by writing full-fledged JavaScript that runs on game servers.
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Other languages are supported via WebAssembly : C/C++, Rust, TypeScript, Go, C#, F#, Kotlin, Swift, D, Pascal, Zig, the list is growing.
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Your code is executed autonomously while fighting other players' code during series of short fast-paced 1x1 matchups.
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The system will match equal opponents based on your arena rating that changes with every rating game.
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Different “arenas” (multiplayer game modes) each with its own rules set and goals covering many aspects of a strategy game.
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Only basic programming skills are required. However, if you are a pro developer, now is the chance to put your skills to the limit!
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We will introduce new arenas every season so that you always have to write new code for different challenges.
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Play with friends and design your own challenges and arenas.
Read More: Best Automation PvP Games.
NASCAR Heat 5
Give this game a chance guys. At a glance it looks like a copy/paste of Heat 4. But try playing this for an hour or two then go back to Heat 4. You will see and feel a significant difference. Several tracks were improved both visually and on how they drive. On top of that, the AI have been improved a bit, providing the most fun single-player racing I’ve seen in a heat game. I honestly barely played single player in Heat 4, but i’m enjoying it a lot more now. Another great thing is the new custom car options. Sure it’s no paint booth but to me it’s satisfactory for the most part and they will be adding more templates via DLC. Custom seasons in championship mode are also awesome, though sadly you can’t put tracks that series doesn’t normally go to such as Cup at Road America, though this might change.
– Real player with 538.3 hrs in game
Read More: Best Automation Driving Games.
First off let me say, I’ve been sim racing for 3 decades (which yes, makes me old!). I started with Indianapolis 500: The Simulation and have played each and every Papyrus game since. I have also run iRacing and I have been a HUGE fan of each and every one of those games.
This year, during the pandemic, NASCAR Heat 4 was on sale and I thought, what the heck, I have time on my hands, lets give this thing a try. I set out wanting to not like it to be very honest. My expectations were low, quite low in fact. After running my first few races I felt I was liking it just enough to try running a career. A few days in I realized something. I was having fun. More fun than I expected. I kept playing, and my fun level continued to rise. I continued to play NR2003 for my weekly races but kept coming back to NH4. It was a damn fun game. Was it perfect, absolutely not. But, the racing was very good, the setups fun to build and I was moving on up in my career.
– Real player with 203.8 hrs in game
KartKraft™
It’s been in development hell for the last 11 years but was released as a Steam Early Access title three weeks ago. It currently has one class of kart (but 9 chassis to choose from) and three tracks. There’s a free run mode and a leaderboard mode (you race the ghost of the person ahead of you until you beat them. Then you do it all over again). Leaderboard is addictive. Very, very addictive.
I’m utterly hooked on this at the moment. It’s a little rough here and there - the kerbs are a little unpredictable at best, but it looks stunning and the sound is absolutely spot-on for a little two-stroke (especially when you go under the bridge at PFI). It also handles (mostly) really nicely. A bit understeery, which the devs are working on, and there’s lots of stuff missing like tyre temps, brake temp etc.
– Real player with 57.1 hrs in game
Read More: Best Automation Driving Games.
First thing i want to say is, What an amazing accomplishment for a small team. I do a lot of karting here in Ireland for fun, and KarkKraft is as close as you can get in a game. I have my own rig including vr and this game brings racing to a new level. The Tracks in early access are great, my personal fav is PFI. Really looking forward to more tracks. The AI are fairly good, can be a small bit unaware of your position on the track at times but all round very good, I think the game needs an aggression and strength control bar for the AI, And there hardest setting at the moment is a bit weak, hopefully in the full game we will have an option to add more than 8 AI karts. The Karts themselves are very good, physics and handling 9/10 only one small prob with them, they flip over a bit to easy at times, specially if u touch a curb, which is not life like. In FFB settings i think you need to add a collision control bar, i have ffb up high for that real feel, but if i have a collision on hit a wall my wheel shakes a bit on the violent side! I hoping track building is included, very important for the modders. and as for track ideas i think Spa should be looked at. I personally never maid a review before for any game, But this is worth every letter, Hope the feedback helps, Thanks again Team.
– Real player with 43.7 hrs in game
Ero Tennis
[0.5] Controls & Training & Help
[0.1] Menu & Settings
[0.2] Sound & Music
[0.2] Graphics
[0.3] Game Design
[0.3] Game Story
[0] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
Stars received: 1.6/10 ___ Note: v.4 [0.0 to 1] = personal impressions
Game description key-points: a mouse Clicker
Overview: missing a cake and cherry…
– Real player with 8.0 hrs in game
Asset Flip from this Unity Asset Kit:
https://assetstore.unity.com/packages/templates/packs/tennis-mobile-full-game-152743
https://www.youtube.com/watch?v=xVF1ZHeI-NA
My Score: ZERO. ..Not Recommended!
– Real player with 0.1 hrs in game
Crypto Mining Simulator
Can’t really recommend this game. Seems to be pretty poorly constructed. I’ll try to point out some of the design flaws.
Game crashed and dupped the rig I was working on. I broke the game and I wasn’t even trying
UI is pretty confusing. You can’t tell what is buttons and what isn’t.
Inconsistent UI, i.e. you can sell Eth from the escape menu but have to go into the market to sell BTC.
Outside of the tutorial, which is short, there’s really nothing to do but let money accrue. Might as well be an idle game.
– Real player with 30.4 hrs in game
Before I slam this game for all the problems it has, I will say I’d be willing to revisit this after they fix the issues and make some enhancements moving forward.
Pros -
1. Fairly easy to move forward with mining and building
2. Allows one to redesign there room
3. Offers a sandbox environment.
Cons - (there are a lot!)
1. Customer builds never seem to work, After accepting a task, building to spec, placing in customer pickup area …nothing happens.
2. Sometimes buying a rack comes completely assembled
– Real player with 16.7 hrs in game