Coin Treasures

Coin Treasures

A really novel idle idea!

I have already put some hours into it and am looking forward to seeing how the game goes.

The developers are very nice and this game definitely needs to be seen by the eyes more idler junkies!

The game can seem too easy at times then the next moment Thor’s hammer takes away all your stuff!

You can sit there and spend all your coins and try to maneuver the items the best you can, but when you come back

it’s always going to look like a crazy mess haha. It will start slow of course, but gradually you can drop more coins faster

Real player with 198.5 hrs in game


Read More: Best Automation Clicker Games.


This is a neat more visual take on relatively simple incremental mechanics… and it kinda works.

TLDR: The game has some issues, but I find myself still playing it after 5hours+, and still enjoying it.

Don’t expect this to be an incremental with tens of new mechanics to unlock over 100+ hours, it is a much more condensed experience. And if you enjoy more visually appealing incrementals, then it’s definitely worth a try - although the current price might be a tad high compared to other games in the genre based on content alone, I found it more than worth it - and especially if the dev sorts out some of the below issues it’ll definitely be justified.

Real player with 13.4 hrs in game

Coin Treasures on Steam

I Can’t Believe It’s Not Gambling 2(K)

I Can’t Believe It’s Not Gambling 2(K)

The float on the drop sucks and the minigames are a chore really - good try tho.

Also the spin is so damn slow that I just want to leave my computer alone while it clicks for me.

As a note, I enjoyed the previous installments of the franchise; but this one has too many waiting mechanics that I can’t get myself to play it.

Not worth the asking price for a idle clicker

Real player with 26.0 hrs in game


Read More: Best Automation Loot Games.


K so after finishing the game here is my Review comparing it to the first game!

Over all a bit of a let down i feel…

ill give a score and quick breakdown :)

(tldr)Score 6/10

+8 for the memes.

+1 Low Price.

+1 Nice Skin/Machine Textures.

+1 Chill Sound.

+1 Washed Hands.

-1 Lack of Machine types(3) compared to the boxes in the first game.

-1 No way of Knowing how many Spins have been Taken witch is also less content vs the first game which a LvL up per draw.

-1 Minigame was far to inconsistent and personally i found Boring but maybe I’m just a snake fan i guess XD

Real player with 20.2 hrs in game

I Can't Believe It's Not Gambling 2(K) on Steam

Plantera 2: Golden Acorn

Plantera 2: Golden Acorn

The round blue Mellows return to tend to the garden once more and grow the big magical oak tree that have been rumored to have placed its seed there. Build up your garden around the tree to attract Mellows, round blue creatures that will help you pick up things and harvest your plants.

Tend to the oak tree and grow it to the sky to harvest its Golden Acorns.

Adorn your garden with decorations and watch as your garden grow more lush than ever before with new plants, bushes and trees and get populated by new animals, both in the sea, on the ground and in the sky.

If you want you can pluck trees and harvest plants yourself, or let your Mellows do the work for you while you watch or build and invest in new plants. The Mellows will even continue to work and tend to the garden while you are not playing the game!

As you play you will unlock new items and as you continue to expand and improve your garden your magic oak tree will grow even bigger with it, soon reaching its crown to the sky and beyond!


Read More: Best Automation Clicker Games.


Plantera 2: Golden Acorn on Steam

Plantera

Plantera

This is a cute, psuedo-clicker that is extremely simple compared to many of the other titles in the Clicker genre. Everything goes together very nicely. The only problem is that it’s mostly a quest to complete the achievements, and then there isn’t much to do. The garden gets maxed out. The upside is that it doesn’t require micro-transactions (I’m looking at you, Clicker Heroes, Adventure Capitalist, etc) to “complete” the game.

The idea is to build a garden with 3 layers of plants (trees in back, bushes in the middle, and vegetables in the front) to harvest, as well as animals to get “produce” from, such as wool, milk, eggs, and random stuff the pigs dig up. There are various critters that will try to interrupt the farming. Wolves and foxes will scare the animals, rabbits will steal vegetables, and birds will fly away with one produce item. Obviously this has minimal impact on the overall output, and they don’t really add much except something else to look at.

Real player with 86.6 hrs in game

Published by: VaragtP

Developed by: VaragtP

Genre: Casual, Indie, Simulation, Family-friendly

Release Date: 29 Jan, 2016

Create, expand and watch your garden grown in this super addictive and totally adorable casual clicker game.

Introduction

Plantera is a simple and highly addictive clicker game, where the basic objective is to build and expand your own garden. As your garden grows, you collect more coins which allow you to further boost your garden (and coin collecting efficiency). Boosters can be bought with the coins, which allow higher value of produce, collecting coins when the game isn’t running for larger periods (I can currently leave my game for 12 hours, and come back to a large sum of coins waiting for me!), and guard dogs and scarecrows to scare away the critters trying to steal your produce! Though I’m not generally a fan of clicker games, I have really enjoyed Plantera thus far.

Real player with 73.2 hrs in game

Plantera on Steam

Craftlands Workshoppe

Craftlands Workshoppe

Been playing this off and on since early access started and I’m gobsmacked by the negative reviews by people with very few hours played.

There is a TON of content, yes it’s a bit grindy to start with until you understand the mechanics with workers but there really is a lot of game here for the price.

Orig review below:

This is a delightful shop management game full of interesting mechanics and strong progress goals pushing you to become A Master Of All Crafts.

At present in EA I haven’t encountered any game breaking bugs and it feels like its 75% towards being an excellent time sink.

Real player with 94.6 hrs in game

First Impressions - It’s fun but rough around the edges.

Craftlands Workshoppe dabbles in a bit of everything from gathering, crafting, consumables, trade, management, a semi-automated worker system, etc. There are a fair number of systems and game mechanics but, many feel hollow or half-finished at this stage in development. With that said, the current state of the game does show promise.

-Gripes-

Not a whole lot is explained well and pacing really needs work to make progression flow better. Most of the crafting is progress bar/timer based while smithing features a horribly annoying minigame, which I found odd and out of place. I also think workers are overwhelming and introduced too early in the game, although, they are a time-saver as you progress and earn more cash. The big issue early on being they cost too much upfront to hire and in continual upkeep considering the starting profits. Lastly, gathering and crafting in general require an obscene amount of clicking which could be streamlined to prevent pointless time waste.

Real player with 41.0 hrs in game

Craftlands Workshoppe on Steam

JUNKPUNK

JUNKPUNK

Very fun finished it a bit fast but it’s early access so that’s understandable (Suggestion) need tools upgrade, a way to block the weather from blowing through structures walls, Lighting types, more building shapes, large ceiling and floor tiles placement, double stairs for a 2nd floor access, better placement snapping for building, rotation & raising/lowering of foundation tiles, keybinding access, body upgrades like a bigger backpack & foot jets, a items list for tracking builds, a auto-reset camera position to move cam freely, and a way to repair and use the crashed spaceship, a upgrade to breakdown all of the giant metal structures laying around the region & more quest.

Real player with 32.2 hrs in game

Junkpunk is a good game with a lot of future potential. At the current price it is easily a good value and a lot of fun. I have spent the last 8 hours playing and it is only day one. Yes, I am aware that means I have no life, lol. In this 8 hour play through, I have had zero crashes, 7 hours I had a buddy connected to me and I was the host with only 1 single disconnect. I have come across no bugs, glitches, or any major concerns.

With all the positives, there are a few things I would like to see but are mostly small complaints:

Real player with 22.6 hrs in game

JUNKPUNK on Steam

Ero Tennis

Ero Tennis

[0.5] Controls & Training & Help

[0.1] Menu & Settings

[0.2] Sound & Music

[0.2] Graphics

[0.3] Game Design

[0.3] Game Story

[0] Game Content

[0] Completion time (level/game)?

[0] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

Stars received: 1.6/10 ___ Note: v.4 [0.0 to 1] = personal impressions

Game description key-points: a mouse Clicker

Overview: missing a cake and cherry…

Real player with 8.0 hrs in game

Asset Flip from this Unity Asset Kit:

https://assetstore.unity.com/packages/templates/packs/tennis-mobile-full-game-152743

https://www.youtube.com/watch?v=xVF1ZHeI-NA

My Score: ZERO. ..Not Recommended!

Real player with 0.1 hrs in game

Ero Tennis on Steam

Knights and Castles

Knights and Castles

I thought this game was decent until I logged out. When I logged back in, all of my progress was gone after 63 hours of play as there is NO save option. And there is NO offline progression, so you gotta grind constantly albeit it can be in the background. And smelting large amounts takes longer than mining, I haven’t found a way to speed up smelting process if there is one. This game needs major improvements.

Real player with 422.2 hrs in game

Long term investment idle game.

DLC is only if you want to support the developer and the goodies it gives are nothing one cannot unlock normally in the game. (Just a little boost to help you start)

Enjoy however you like and consider supporting the developer!

Classic idle grinder game with custom graphics and animation from a solo developer.

Free to play

Not pay to win

Kill stuff, git buff.

Real player with 141.8 hrs in game

Knights and Castles on Steam

RPG IDLE

RPG IDLE

Wonderful! Simple but the mechanics works. It is a great idle game to run on a second window while playing something else. I like that you can move from the forest and work you way up to the city. For now combat and training seems well balanced. I wonder how it will work out after 100 or so prestige. There was an option to turn the volume down and that is great because the clicking sound is dreadful. Problem is the volume toggle only controls the music not the annoying click sound unless fully muted. The sound track is pretty decent and upbeat so it kinda sucked when i had to mute it. There seemed to be a small delay between when the enemy despawned and when i swung my sword. The enemy was dead before i could swing. With faster attacks it might look fine tho. I wish there was more mobs but for the price “it what it is”. Maybe with support there will be an update with more gates or bosses. The main thing here is the mechanics work and for that i would recommend RPG IDLE if you are looking for a satisfying and simple idle game.

Real player with 125.7 hrs in game

UPDATED:

The developer fixed the problem with the game not working in the background, and I also tested its new recalculating function after leaving it in fight mode overnight, to see if my toon would get zeroed, and it looked good.

Overall, since this game is so cheap, it’s easy to get your money’s worth, and it’s fun figuring out how to gain levels efficiently.

Note that the ATK upgrade behaves differently from most of the other upgrades I used (like defense): each point adds 10% of your existing base attack at the time of the upgrade to your attack in a fight, but does not update your base attack, or scale when you add more to your base, so it’s worthwhile to hold off on the upgrade as long as you can.

Real player with 48.2 hrs in game

RPG IDLE on Steam

Potato’s Dream

Potato’s Dream

Intro:

A Potato with a dream of becoming something more - help it obtain its dream in the kitchen. This is a clicker game about a Potato wanting to become a basket of fries; your job is to make it to 1 million clicks and make that dream come true. There are many things to do along the way to help reach this goal more quickly. There are upgrades, auto clickers, chip upgrades, and even random events that pop up from time to time.

Hand-drawn graphics, retro-style music(coming in the future), and lots of cosmetics help make this game a fun experience.

Upgrades:

Basic CPS 1-3 Upgrades

Adv CPS 1-2 Upgrades

Chips+ 1-10 Upgrades

Boosters:

CPS Booster

Speed Booster

Clicks +100 Booster

Key Features:

Clicking

Stopping Flies

Clicking Falling Objects

Upgrading your Abilities

Changing Outfits

Changing Backgrounds

Finding Easter Eggs

Forever Free Updates!

+Much More in Future Updates!

#### NOTE: This is early access so some things will change over time, and it is an early build so spawns are increased to help with testing and feedback!

Potato's Dream on Steam