Line War
Line War is a multiplayer Real-Time Strategy (RTS) game heavily influenced by other strategy genres including 4X, War Game, Auto Battler, and Real-Time Tactics.
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Endless number of asymmetric procedural worlds
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Players select their starting territories in an innovative and fair “picking phase”
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You draw commands that units will follow
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Reduced micro-management, Actions per Minute (APM) is not important
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No control of individual units, they all follow commands and directives
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Traditional, recognizable, and well balanced militaristic units
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Conquer territories, build towns, cities, industries, ports, and trade routes to earn capital
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Produce energy with refineries and powerplants for sustained mobility of tanks, air force, and navy
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Visual commands
This game has a never-before-seen approach that lets you focus on drawing commands and executing a strategy rather than managing individual units. Chain commands and execute orchestrated operations for coordinated attacks against your opponent. This command system sets Line War apart from other strategy games.
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Familiar Units
Line War dares to break the trend and has only one race with familiar units to widen the audience and ease the learning curve. Each unit has a distinct and carefully balanced role.
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Strategy
Line War focuses on strategy. We’ve designed the game around the typical RTS-problems to remove the steep learning curve and need for ultra-fast micro-management so you can focus on planning and executing a strategy.
During Early Access; Line War is a multiplayer-only game! We will add single-player campaigns for the full release in 2023. As an Early Access customer, you will receive the single-player campaigns for free once the game is fully released.
Read More: Best Auto Battler Early Access Games.