Gladiator Guild Manager: Prologue

Gladiator Guild Manager: Prologue

I hope developers read russian comments, some of our community made some good ideas to realize.

So i have some too.

To start with some classes need better balance,

best classes is ORC (axe-man), ARCHER, HEALER and maybe DWARF (gun man)

and worst classes is FROST MAGE, NECROMANCER, BUFF MAGE and SWORDS MAN

ORC is really OP he got a lot of dmg and stun

SWORDS MAN got weak dmg and low resistance (block), ORC tanking better than tank class lol

HEALER got heal and shield, with ORC its gg ez

ARCHER just good dmg dealer, but she has some problem stayin close combat, she is way faster than all other chars but when they come close to her she cant hit n run any more and she startin close combat thats strange

Real player with 5.8 hrs in game


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I downloaded this on a whim because it was free, and was thoroughly impressed.

GGP:M is essentially a demo for their full game. It’s delightfully polished, and has a wonderful balance between fun and challenge. You can easily walk through the game on easy, normal will slow you down a bit. Trying for the “hard mode + permadeath” achievement definitely takes familiarity with various units' strengths and weaknesses.

Like other auto-combat games, you balance resource spend (gold for units and items, other misc. resources for buildings) and select a team for each particular fight. An underleveled team, properly constructed, can defeat considerably stronger opponents. A blindspot to your units' weaknesses will definitely leave you with holes in your roster. There is some strategy regarding unit placement, but it’s mostly common sense, i.e. tanks up front and ranged softies in the back. I do like that for each stage in an arena, there are 3 different options to choose from, each with a different mix of enemy units and number cap for units you can place. I will say that sometimes these are a bit out of whack, and a green fight (easy) can be more difficult than the purple (hard) depending on enemy team composition.

Real player with 5.6 hrs in game

Gladiator Guild Manager: Prologue on Steam

Gladiator Guild Manager

Gladiator Guild Manager

Gladiator Guild Manager is the best auto battler i have played. I have had lots of fun coming up with various strategies and team comp’s. Unlike other team manager games, it has a strong RPG element that isn’t there just for fluff. For instance, I have 2 Mana Assassins (Rogues), one that does a very high backstab, where the other one is a brawler with stealth. The various quirks your gladiator can have also spice up the selection, as well as the ability to equip various items that boost stats, or add effects.

Real player with 36.2 hrs in game


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Very fun auto-battler! Very addictive and has a good amount of variety. The randomness option with the building/units at the start and the option for permadeath makes the replay value high! I am look forward for more randomness with the quests and more buildings/units and an even greater replay value with the full release.

Give the game a chance! I found it, watched a youtube video of it, bought it, and played 8 hours of it all in the same day. It is very stable for an early access game with a lot of room for growth :)

Real player with 26.3 hrs in game

Gladiator Guild Manager on Steam