Crazy Boom

Crazy Boom

Heres how i would describe the game:

C-comedic

R-Rhetoric

A-Astonishing

Z-Zellar

Y-Ya

B-Bombastic

O-Outstanding

O-Overlordly

M-Maticulus

Real player with 0.3 hrs in game


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Awful

Real player with 0.2 hrs in game

Crazy Boom on Steam

Arcade Drift

Arcade Drift

This is a good start. The graphics are nice, the tracks are nice, and with a controller it feels pretty good. A couple of issues I’d like to see addressed:

1. On some tracks it’s pretty easy to go partly off the road and become completely stuck. You can only restart the track, which zeroes out your score. A car reset button would be nice. (It seems like the reset functionality may even already exist, because you can fall into water and get reset.)

2. The way it works as a game seems strange. The tracks are point-to-point and when you get to the end, you may make the leaderboard for that track. But the leaderboard seems to be completely based on how much drifting you did, and doesn’t care how long it took you to complete the course. Right? So, what stops a player from drifting for HOURS, and then completing the track with an enormous score? Do I misunderstand how it works?

Real player with 1.5 hrs in game


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its a very good game but a few issues one i want more control over the car i dont want to press 1 button and the car is just drifting and beacuse its 1 button to drift there is not much control like brakeing and i want to tune the car so that when i drift i dont over drift other wise the game is great with nice views and good graphics

Real player with 0.3 hrs in game

Arcade Drift on Steam

Splash Cars

Splash Cars

A small casual game that feels more like a mobile port but its only fun for a few rounds (7 Minutes before it gets boring). The price is not high on the bigger scale but i am still questioning if it was well spent since i go for 1€ = 1h…

Real player with 0.1 hrs in game


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Splash Cars on Steam

CosmoDrive:Infinity

CosmoDrive:Infinity

Fun and challenging game to get all achievements in and get a better score than your friends.

There’s a few “beauty blemishes” but knowing the developer a revision will most likely be made at some point.

This game was build on top of its predecessor CosmoDrive:Zero and that may also be the reason for someone to buy the game, to support the developer and it may serve as a timeline piece of their skill improvements.

Real player with 1.7 hrs in game

CosmoDrive:Infinity on Steam