EvolveLabOnline

EvolveLabOnline

Evolve Lab is an online multiplayer game in which you try to descend as deep as possible into the depths of an unknown planet.

In each stage you will fight against creatures that were created by other players and if you win you can improve the programming of your creature until you are the first player to reach a new record depth!

Whenever a creature loses, the creature stays at the current depth and becomes an opponent for the next players.

So over time the waters of this planet will be filled with all kinds of different creatures and it will get harder and harder to be the first player to reach a new depth.


Read More: Best Auto Battler Roguelike Games.


EvolveLabOnline on Steam

Task Men

Task Men

–- Don’t buy the game —-

Since January no patches anymore and no reaction for 2 weeks on my question if they will continue developing the game. Maybe it is temporary, but I would at least wait until the development is progressing again. Just a pity, because the game has good potential sniff.

As a really fan of these kind of autobattlers I bought the game for 3 euro’s when it came out. The games plays smoothly, but in 20 min my run was finished and I won the game and did it again and again. Total 1 hr play.

Real player with 15.7 hrs in game


Read More: Best Auto Battler Roguelike Games.


Great game.

Real player with 3.6 hrs in game

Task Men on Steam

Tavern of Gods

Tavern of Gods

Do you enjoy autobattlers but find more fun in longer-form, singleplayer experiences? This may scratch your itch.

A little rough around the edges but this has the potential to be a new genre-defining game.

If you enjoy roguelikes – Slay the Spire, Monster Train, etc - you most likely will enjoy this game

If you enjoy autobattlers – Teamfight Tactics, Dota Autochess – you will most likely enjoy this game

If you enjoy both of these genres – you will undoubtedly enjoy this game.

Just be warned – there is very little tutorial and no hand holding, so it may take you a run or two to understand the MANY systems at play here (and there are a lot of systems). While this makes for a steep ramp, this also makes for a ton of replayability.

Real player with 26.4 hrs in game


Read More: Best Auto Battler Choices Matter Games.


As usual steam needs a neutral option.

Auto battler where I don’t have to worry about other people draining the pool of the unit type I want to play is a huge plus. As w/ most of these game it has plenty of types, plenty of items, and this one seems to have an excessive amnt of reroll options.

The bad part of course is the boss system. You have fixed bosses over several regions which you can challenge in any order so you can attempt to avoid bosses that would be a bad matchup for your build type early on. Though I don’t like fixed bosses there is at least some strategy factored into your order of fights.

Real player with 25.1 hrs in game

Tavern of Gods on Steam

The Dungeon Beneath

The Dungeon Beneath

The Dungeon Beneath is a very addictive tactical rogue-like auto battler where you pick your party of up to five and battle your way through three floors with bosses on each to finally reach a final boss. You may purchase equipment for every member of your team as you level them up from the store as well as or change members of your team to build the strongest combination possible to win the game.(You only level each character up three times so that is a max of three pieces of equipment per team member) You start out with a hero character who can’t be changed out and one random character as well as two followers who cannot be leveled up and can only carry one piece of equipment. The followers are kinda like place holders until you earn the money to hire more if you so desire.There is also a random room perk given at the start with your hero. Additional room perks can be chosen every time you beat one of the three bosses, so if you reach the final big boss you end up with a total of 4 room perks. They can be something like all humans on team get 1 health or all elves get three speed for example. You get a choice on starting hero’s or you can choose random hero which will give you a random one. Overall I really enjoy" The Dungeon Beneath" very much and would definitely recommend this game to anyone who is looking for a fun and challenging experience. It is very addictive and well maintained by active and caring developers.

Real player with 153.3 hrs in game

TL;DR: If you are looking for “deep strategy”, look elsewhere, but if you like slot machines, this is one.

Winning in this game relies entirely on the RNG handing you the right combination of characters that will achieve one of the 2 synergies required in the late game. (The 2 synergies are “doom build” and “hope build”)

Every other mechanic besides these 2 synergies are chaff/filler due to their lack of power and lack of relevant constituent units. Similarly, every unit that does not facilitate either doom or hope build are a waste of space, which encompasses the entire archer class with a single late game exception (i.e.: Lyra, a hope-based damage dealer archer). The archer class is also made worse by the fact that having any archer in your party adds archer-specific gear to your loot pool, making it harder to get the other OP items.

Real player with 127.3 hrs in game

The Dungeon Beneath on Steam

Alcheverse: Shadow from Gladview

Alcheverse: Shadow from Gladview

The map of the island of Gigax is generated from scratch every time and it’ll be hard for Lumpy to complete his journey! In the map you’ll find ingredients like the Tentacle or the Star Shard, fight packs of Corrupted Alcheverse that will attack you, meet strange individuals like the Merchant or King Paxton, who will offer you extravagant trades!

Craft your Alcheverse by mixing different ingredients together and unlock all recipes. Each of these powerful creatures has 10 differents statistics that influence their performance in battle and an unique skill that gives each of them a characteristic play style! To get the most out of your team you’ll also need to use the Sinergies wisely. When two or more Alcheverse share a common ingredient you’ll gain a Synergy bonus that improves the creatures statistics!

Position your Alcheverse in the most strategic way and let them fight for you: automatic combat allows you to focus on the strategy rather than the reflexes. Unlock powerful Synergies to overcome the hardest fights! Beware, the game is challenging and it will take you time to learn all the best strategies and combos!

The town of Gladview is in danger! The greed of King Paxton led to the creation of the Corruption: a failed alchemy experiment that infects everything it touches! The Master alchemist Gullio was also Corrupted, and he’s the only one that can fix this mess! You are Lumpy, the alchemist apprentice that will make the journey to the Volcano of the island of Gigax to rescue Gullio. Will you be able to save the master and end the Corruption?

Alcheverse: Shadow from Gladview on Steam

Need More Troops

Need More Troops

This game is like an indie version of “King’s bounty” minus story and budget, plus random map generation, rogue-lite elements, and auto battles. Enjoying it so far.

Real player with 14.3 hrs in game

Very good game of HOMM stripped of all that fiddly tactical combat nonsense. Actually, I like the tactical combat nonsense, but this game does retain some of it. What I never liked was running around collecting my troops from their spawn points and this game does away with that entirely.

The tactics remains as you really do need to consider your enemies' disposition as well as your own. You don’t need to shuffle your units around too much (those stupid archers are the problem), but switching between their skills is very critical. I made one mistake this last game and it cost me dearly. However, I had time to come back and regroup. I still may have lost if the final troops had been a different composition. As it were, they completely played into the strengths, of both my leader and remaining troops.

Real player with 8.7 hrs in game

Need More Troops on Steam

Outcasts of Orion

Outcasts of Orion

Outcasts of Orion is an autobattler roguelike combining a solid game loop and varied strategic potential to offer an engaging experience with much replayability. You draft from a variety of randomly presented abilities and units to craft your squad and discover unexpected synergies. The game does struggle a bit early on in conveying the appeal of its mechanic, but given some time, it reveals an underlying layer of depth that keeps you coming back. If you are a fan of either autobattlers or strategy roguelikes, this game is worth giving a shot.

Real player with 37.0 hrs in game

I’ve come back to add, this game has more layers and depth than I originally imagined it may be “feigning”. On the flip side, the enemy formations are a little limited. There is deviation from the standard, but buy in large, there are a few standard formations you will find them in. That said, for the price point, what you are getting is more than fair from where I stand, and the developer seems to be active on the boards, and they seem to be keeping an eye on this game and keeping it in a good state.

Real player with 22.0 hrs in game

Outcasts of Orion on Steam

Bloody Rally Show

Bloody Rally Show

200 character summary

Bloody Rally Show is an absolutely unfair rogue like top down racing game with very nice controls and 4 player split screen, earn money, Kill peds for nitro, use weapons to kill, Anything for the win.

Story & Characters 9/10

You wake up in 2084 as a custom protagonist You had an accident in 2021 and where put into a cryosleep, to pay it back you have to compete in the most popular form of entertaintment these days. It is a dystopian future and the global economy has been taken over in the year 2030 by that big tech company you should know about. When they focussed on Entertainment and noticed Rally was very popular in the 80s because of the high accident rate so surely enough Bloody Rally Show was born. It is very popular so social media influencers are always on top of the action to get those likes, no matter how dangerous it is.

Real player with 140.0 hrs in game

Let’s backtrack a little bit, one year or so later, when I was bored out of my mind for games. I am a fan of top-down racers, things like the original Death Rally and others, and I saw this game. It looked really rough with sort of 3d car models in a 2d environment, but the game had something that stuck by me. Generated roads and a hint of rogue-lite. So, I was interested and unexpectedly, I was received a key, in return for something - FEEDBACK. So, I did my best I could. Let’s fast forward to where we are.

Real player with 122.7 hrs in game

Bloody Rally Show on Steam

Hadean Tactics

Hadean Tactics

Incredible replayability and there are so many tactics you can come up with :D

Real player with 222.2 hrs in game

Hadean Tactics came out at the perfect time as the logical conclusion of the recently prolific autobattler and the currently “in-renaissance” roguelike genre, marrying the two genres with such fluidity and cohesion that it really makes you wonder why we dont have more games like this

If you enjoy any of the two genres and had little to no exposure to the other, this game is a great ease in, and if you are like me, and played almost every autobattler and roguelike available, its great fun time

The game follows the traditional roguelike structure, save from the initial card unlocks, there are no permanent powerups that are carried through the runs.(save for your knowledge)

Real player with 156.4 hrs in game

Hadean Tactics on Steam

Monster Legend

Monster Legend

The game is fun but unpolished. I can’t any of the options in the top menu

Real player with 2.0 hrs in game

Monster Legend on Steam