Sato Dreams
Lucky me, I get to write the first review for Sato Dreams. Sato Dreams is a “template flip”, that is to say, it’s a “game” that has been produced by copying a game template or using a game construction kit, and changing a few things. In this case it was a template for a basic endless runner/QTE hybrid using the godawful GameMaker Studio game construction kit, and a few Creative Commons soundtracks.
This is deplorably low quality bundle trash. No professional effort was made in terms of game development, copying a template/using a game construction kit requires no talent, and unsurprisingly produces products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. It’s almost as bad as an outright asset flip.
– Real player with 0.4 hrs in game
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idk why anyone sober would buy this
– Real player with 0.4 hrs in game
CosmoDrive:Infinity
Fun and challenging game to get all achievements in and get a better score than your friends.
There’s a few “beauty blemishes” but knowing the developer a revision will most likely be made at some point.
This game was build on top of its predecessor CosmoDrive:Zero and that may also be the reason for someone to buy the game, to support the developer and it may serve as a timeline piece of their skill improvements.
– Real player with 1.7 hrs in game
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