Cyclotronica
Supraland
– Real player with 0.2 hrs in game
Read More: Best Auto Battler Action Games.
Merge & Blade
Awesome game^^ I saw a preview for this game a bit ago and added it to my wishlist. I LOVE merging things and tetris. This has the same kind of feeling. I love the sounds they use and its satisfying when I make a major merge. I also like that the characters can be upgraded and that there are other upgrade features. Some levels are simple while others offer a bit of a challenge/need to have a little strategy to get where your going. Overall its very fun. Kudos to everyone who worked on this^^
– Real player with 43.0 hrs in game
Read More: Best Auto Battler Early Access Games.
I totally recomend to buy this game if you want a relaxing game to play while you listen to a podcast or drink some coffee, but despite of this there are some things that need to be taken in count before you but it:
-The campaign mode it’s just a succesion of levels there’s not a lot of story on the game.
-The gameplay mechanics are really good and fun once you get into them, but there’s a moment on the game where the upgrading mechanics become quite badly balanced and unfair for the player.
-The game in general isn’t difficult, but there are a few moments where it spikes brutaly making the player get stuck for like an hour or two in a level while quite literaly after you get past those spikes you have to play 2 or 3 levels that you could beat without caring too much about the strategy aspect of the game.
– Real player with 10.8 hrs in game
Sketchbots
It’s a great concept for a game and it’s executed on very well here; I really want to like this game, I really do. However, there are just a couple of complaints that I want addressed.
1. There’s no way to detect the orientation of other bots.
2. There’s no way to store learned information, the bot can’t create a mental map of the environment or do anything else that would require knowing more then what we just did 1 turn ago.
– Real player with 3.6 hrs in game
Read More: Best Auto Battler Top-Down Games.
I really enjoy this game! I like the challenge of only being able to recall the last action instead of storing all previous actions to memory, it makes me feel like the bots are very primitive, in a good kind of way. The potential here is really huge, I could see hundreds of puzzles to play from the community one day being a thing. Speed running, do it in X challenges etc. This game deserves more love and attention!
– Real player with 3.3 hrs in game
The falling tower
This is RPG Maker games where “Autobattler” tag applies to no typical RPG Maker fights.
Instead you walk on tile with enemy and battle is decided - how much HP you lose, how much gold you gain and XP.
However English translation has a lot of typos and I only seen little of this game, because apparently I have no way of progressing.
Either paths are blocked by lack of keys or instantly killing you monsters…
Starting the game is very annoying, because it requires you to insert name every time (and you have to select letters on-screen rather just typing on keyboard… ugh…) and there are plenty of silly ways to get gameover since the start of gameplay.
– Real player with 0.3 hrs in game
Incremental Epic Breakers
I liked Incremental Epic Heroes (IEH) by the same developer, so I gave it a try. I have to say that at first I didn’t like this one very much. It required a lot of active play, it was very slow to improve, and honestly just breaking blocks wasn’t very fun. I stuck with it though mostly out of loyalty to the developers.
It got a LOT better. First the developers put out an update that speeds the progress early on which was really needed. Secondly, the game modes get interesting later on. The missions are the first start, but it really gets fun with the challenges and as you really start to use the crafting system.
– Real player with 469.1 hrs in game
Not a fun game at all. Only playing this to get rewards on IEH
Multiple bugs and logical errors. Capture shot that costs 5k coins in store doesn’t do anything in challenge when placed, what a waste. If you buy quest rarity, the quests you get are practically impossible to complete by a normal human. You want me open 100 chests in 24 hours? Active play I don’t see more than 5 an hour. 10 mimics in a day? I think I’ve seen 10since I started playing 2 days ago. Too many flaws, don’t waste your time here even if it’s for IEH bonuses
– Real player with 291.9 hrs in game
Boston AInamics
.
– Real player with 0.6 hrs in game
yuuk,
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bad camera manipulation
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bugged robottics
1/10
– Real player with 0.2 hrs in game
Little Fighters on Stream
Hectic and chaotic; wishing there were a few more game modes though for increased viewer participation! BUT it’s on the right path for sure :)
– Real player with 4.8 hrs in game
Touhou DollDraft
need more update, i love it
– Real player with 20.3 hrs in game
fun game but the story only lasts like an hour or two.
– Real player with 10.5 hrs in game
Tyfortress: Tactical Typing
This is an excellent typing game. The difficulty scale ranges from sheer beginner skill level, to very difficult… I am fairly good at typing with an average wpm of about 90 (highest of about 120 or so), and the harder levels gave me quite a challenge. I have not yet earned every achievement, although I do intend to. Can’t beat the price too. Worth the money!
– Real player with 4.7 hrs in game
Very good for the price. The vocabulary and sentence structure is a little weird, but I really like the design and game play of it. Engaging and fun.
– Real player with 2.4 hrs in game
4th Super Industrial Revolution Wars
4th Super Industrial Revolution Wars is a programming game.
And also turn-based strategy game.
Write your codes, click build button.
And then every turn your codes will become your (team’s) units.
Units will fight automatically with AI.
and your goal is to destroy enemy’s base with sending units.
For Beginners, (both Of this Game Or Programming)
Please progress tutorial in game.
Yes, Year 2020! Happy New Year!!
4SIRW is real programming game for year 2020.
You may need to prepare 4th industrial revolution.
*You Are Not Prepared.
So playing this game, you will learn programming.
And you can enjoy programming.
… May the 4th be with you.
Codeyounglings apologize for delaying launch.
Actually Codeyounglings is 1 indie game developer.
I am trying to do all but there are too many of them.
I hope that you understand me and don’t confuse me as the masters or something.
I planned new scheduled release date as TBD
But I’ll do everything not to launch too late.