Incremental Epic Breakers
I liked Incremental Epic Heroes (IEH) by the same developer, so I gave it a try. I have to say that at first I didn’t like this one very much. It required a lot of active play, it was very slow to improve, and honestly just breaking blocks wasn’t very fun. I stuck with it though mostly out of loyalty to the developers.
It got a LOT better. First the developers put out an update that speeds the progress early on which was really needed. Secondly, the game modes get interesting later on. The missions are the first start, but it really gets fun with the challenges and as you really start to use the crafting system.
– Real player with 469.1 hrs in game
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Not a fun game at all. Only playing this to get rewards on IEH
Multiple bugs and logical errors. Capture shot that costs 5k coins in store doesn’t do anything in challenge when placed, what a waste. If you buy quest rarity, the quests you get are practically impossible to complete by a normal human. You want me open 100 chests in 24 hours? Active play I don’t see more than 5 an hour. 10 mimics in a day? I think I’ve seen 10since I started playing 2 days ago. Too many flaws, don’t waste your time here even if it’s for IEH bonuses
– Real player with 291.9 hrs in game