Atlantica Europe
P2Win, overrun with Botters and Cheaters, No support
How not to run an MMO and bank on Nostalgia
– Real player with 2177.1 hrs in game
Read More: Best Auto Battler Action Games.
Old game from long time a go. But still can spend a lot time :))))
– Real player with 1461.5 hrs in game
BattleGrounds : War, Tanks And Nukes
This Sucks Swamp Water
– Real player with 0.3 hrs in game
Read More: Best Auto Battler Wargame Games.
Lucky me has the dubious honour of writing the first review for BattleGrounds: War, Tanks and Nukes.
BattleGrounds: War, Tanks and Nukes is a paid version of the free game, Battlegrounds: First Blast. It’s a minimalist 2D top down tower/soldier defense game where you must send your tanks against enemy tanks and defend your base with the single tower and various abilities you get.
As the screenshots show, the graphics here were phoned in. On a bad telephone line while driving through a tunnel. While the phone was turned off. It’s that bad. The level design is terrible, too, it’s barely possible to pass the first level. Next to no thought went into level design.
– Real player with 0.1 hrs in game
VIETNAM WAR PLATOON 越战排 (AI WAR Game)
Game Features:
This game is a new concept card and flag game with the theme of Vietnam War. It is a light snack game prepared for the leisure transition of players who are tired of playing large-scale games like me and hand injured players.
AI liberates the hands of players, players no longer need to repeat to complete the mechanical labor and tired operation, just need to observe the battle situation. You can experience the unpredictable battlefield situation and leisure war without hands operation
Read More: Best Auto Battler Military Games.
Hero’s Hour
If you’re interested in Hero’s Hour, please wishlist and follow us :)
Hero’s Hour is an accessible, yet-deep and content-rich Strategy Roleplaying Game. Take control of your hero, explore the world, build up your town, fight fast-paced battles, level up your hero and amass an army large enough to take out the opponents - before they take you out.
Turn Based + Real Time
While exploring the overworld and developing your town and army are both turn-based, giving you time to think and plan out your next moves, in battles your units will do the best to fight for themselves in real time - all hundreds of them. Cast spells and give attack orders to swing the tide of battle - or just sit back and watch as your might unfolds.
Procedural Generation
Hero’s Hour brings impactful procedural generation to the strategy game formula, ensuring that every time you play, there will be new areas to explore and strange buildings to enhance your hero or army. Seek out obelisks to start you on small procedural quests that send you around the world. You won’t even be able to use the same build order each time you play the same faction.
Features
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10 factions with special mechanics, strengths and weaknesses
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20 hero classes, with a special skill each
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36 common hero skills
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134 units (without counting upgrades)
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70 unique unit abilities
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145 artifacts
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75 spells & abilities
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Dozens of impactful map buildings
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Local “hotseat” multiplayer
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Co-op with other players or even with the AI
There’s a lot of stuff in this little game!
Being on the faster side compared to other turn based strategy games, you may even be able to finish the hotseat games that you start!
Hillside
Survive hordes of enemy’s:
strike down the waves of each level to unlock the next.
each level you succeed in, becomes playable in infinite mode.
level are different and can feature different strategie´s.
Defend yourself:
with currently 5 different Combat towers that use unique mechanics
The Flack:
specificly for Air units, features tier 1-5 upgrade’s.
The Cannon:
specificly for ground units, features tier 1-5 upgrades’s.
The SMG:
specificly for ground and Air units, features tier 1-5 upgrades’s.
Line War
Line War is a multiplayer Real-Time Strategy (RTS) game heavily influenced by other strategy genres including 4X, War Game, Auto Battler, and Real-Time Tactics.
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Endless number of asymmetric procedural worlds
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Players select their starting territories in an innovative and fair “picking phase”
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You draw commands that units will follow
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Reduced micro-management, Actions per Minute (APM) is not important
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No control of individual units, they all follow commands and directives
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Traditional, recognizable, and well balanced militaristic units
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Conquer territories, build towns, cities, industries, ports, and trade routes to earn capital
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Produce energy with refineries and powerplants for sustained mobility of tanks, air force, and navy
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Visual commands
This game has a never-before-seen approach that lets you focus on drawing commands and executing a strategy rather than managing individual units. Chain commands and execute orchestrated operations for coordinated attacks against your opponent. This command system sets Line War apart from other strategy games.
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Familiar Units
Line War dares to break the trend and has only one race with familiar units to widen the audience and ease the learning curve. Each unit has a distinct and carefully balanced role.
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Strategy
Line War focuses on strategy. We’ve designed the game around the typical RTS-problems to remove the steep learning curve and need for ultra-fast micro-management so you can focus on planning and executing a strategy.
During Early Access; Line War is a multiplayer-only game! We will add single-player campaigns for the full release in 2023. As an Early Access customer, you will receive the single-player campaigns for free once the game is fully released.
Age of Gladiators
The “potential scenario” listed in the “About this game” section is a surprisingly reasonable introduction to the game. The options suggested there truly are all available to you, and the considerations involved are also real. However, it also implies a bit more freedom of choice than is truly available. Regardless, if the ‘potential scenario’ looks compelling to you, that alone is probably enough to suggest you would enjoy the game.
The game is solid, and worth trying. I will list what I believe the strengths and weaknesses are, with a primary focus on the weaknesses. I will focus on the weaknesses because overall, the game works. The game is fun. You will see that I feel like it has a lot of as-yet unrealized potential, but that does not mean I do not think this is a solid title. It is quite solid, and while it does some things wrong, it does plenty right.
– Real player with 139.7 hrs in game
So this game has been out for well over a year and there’s no one new buying this game anyway so there is no point to me writing this review. But I’m going to do it anyway because fuck you that’s why.
As you can see by my stupid number of hours played in this game I actually enjoy it. Seriously I don’t know how the hell I played this game for 41 hours without blowing my brains out even once still astonishes me. I suppose it’s because I am a big fan of management simulation games and what’s cooler than a gladiator simulation game?
– Real player with 64.0 hrs in game