Garbage

Garbage

In depth at first– TL;DR at the end.

Ok, so, I have beaten this game right before the thirty hour mark and what do I have to say. It’s good. But, it’s bad. And, what I mean by this is simple as any other problem found with games similar in case. The basic lay out is very nice, no lie– if you played Monster Rancher or the Digimon games, you’ll like this. If you like Darkest Dungeon or Dark Souls, you’ll like this. If you like AoE, Civ, Banished, Endzone and so many other games like these, you very well may end up liking this. This is a resource management, unit grinding, hardcore rpg adventure.

Real player with 29.1 hrs in game


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THIS GAME IS INCOMPLETE DO NOT BUY!

To start, it is an auto save function with no choice of you being able to save except what the game claims.

A few mechanics that makes this game just terrible, it is an auto attack, pick your moves and let it play out type of game. It gives a false advertisement that you get to “pick your fighter” and develop like an RPG. NOPE! You assign moves, everything plays out, characters can get stuck walking in circles as you get beat up. Any settings you adjust in the options menu, resets every game.

Real player with 28.8 hrs in game

Garbage on Steam

Garbage: Hobo Prophecy

Garbage: Hobo Prophecy

Can’t recommend the game, based on the demo…

You start out with RIDICULOUSLY little resources, and then you’re supposed to survive and scrounge together a living by traveling to different areas/zones to collect more resources. The problem is that my hobo died of cold before I could get warmth (since your hunger/warmth/hygiene/energy is constantly draining from the start of the game). This makes the game a constant juggle of your hobo(s)’s resources and your hobo camp is raided by other hobos every couple of minutes. I think that the game could be playable, if there were more resources to be gotten or if there was a reliable way to generate resources, but currently there isn’t. Now, that would make the game playable, but it still wouldn’t be enjoyable imo. Quite a lot of stuff needs to be done before this game becomes enjoyable, nevermind playable. So in its current state, I can’t recommend the game, but I’ll try the full version of the game down the line and see if that is at least good enough to be recommended.

Real player with 124.5 hrs in game


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I’ve had a chance to test this game on my friends account and I can to say one thing for a fact - this game is difficult.

One thing is watching how someone plays it, but the real deal is playing it. Very soon you realise it shares some similarities with heroes of might and magic 3, where few silly decisions can cost your life in future.

The game keeps punishing you for every mistake you do, nor training too much, neither trying to quickly go through the quests will do the trick. I love the way this game tingles your anxiety when the winter comes and you realise that your main issue is not the food anymore. Stacking up supplies might help you pass through the winter which reminded me a great strategy game - Northgard.

Real player with 25.0 hrs in game

Garbage: Hobo Prophecy on Steam

Need More Troops

Need More Troops

This game is like an indie version of “King’s bounty” minus story and budget, plus random map generation, rogue-lite elements, and auto battles. Enjoying it so far.

Real player with 14.3 hrs in game


Read More: Best Auto Battler Turn-Based Tactics Games.


Very good game of HOMM stripped of all that fiddly tactical combat nonsense. Actually, I like the tactical combat nonsense, but this game does retain some of it. What I never liked was running around collecting my troops from their spawn points and this game does away with that entirely.

The tactics remains as you really do need to consider your enemies' disposition as well as your own. You don’t need to shuffle your units around too much (those stupid archers are the problem), but switching between their skills is very critical. I made one mistake this last game and it cost me dearly. However, I had time to come back and regroup. I still may have lost if the final troops had been a different composition. As it were, they completely played into the strengths, of both my leader and remaining troops.

Real player with 8.7 hrs in game

Need More Troops on Steam

Unholy Heights

Unholy Heights

An apartment management tower-defense game about your resident monsters against humans.

While the idea of being a landlord is enticing the tower-defense part can get incredibly tedious & repetitious since there’s not a whole lot of strategy to use here from beginning to end.

The idea of the tower-defense is just to stop humans from stealing your money and if they get away with it you only lose your highly expendable tenant should they have died defending the money taken so there’s no real fail state. You try and stop the humans by knocking on the room doors of the monsters of your choosing and IF they’re home (which most usually are) they’ll do their tower-defense thing and help kill the intruders.

Real player with 59.0 hrs in game

Let me tell you about Popan.

Popan was the first baby ever born in my apartments. She was a Cheepy so I didn’t have high expectations. Popan was probably 3 days old when her parents died in an unfortunate ambush on my complex. I had a ton of other tenants, so I didn’t see the harm in waiting for her to grow up. Somehow, she never became in debt. This fucking baby was paying the rent. She grew up to be a total badass. She would single-handedly wipe out entire waves of enemies without breaking a sweat.

Real player with 34.2 hrs in game

Unholy Heights on Steam

Despot’s Game: Dystopian Army Builder

Despot’s Game: Dystopian Army Builder

Catch of the game is the PvP ladder. After you beat the last boss, your winning team will be matched against teams of other players in the king of the hill ladder. This adds so much replayability to already amazing looking and all around solid game. Even if RNG plays a big part, there seems to always be new strategy to beat the top dog in a rock-paper-flamethrower-scissors way. Atleast so far in early access each season brings new balance, new enemies and new mutations to play around, so meta keeps changing and it makes the game feel fresh.

Real player with 80.8 hrs in game

This game, like most autobattlers, suffers a huge issue from the AI being extremely basic.

Everyone only running forward and attacking, regardless of what class they are. Your healers with no attack and 2 armor charge the enemy as brazenly as your tanks, and will have a higher speed then they do so they have to go pretty far back behind them to not reach the enemy before your tanks.

Then there is every unit’s way they use abilities, when they get into a certain range of the opponent they just use it, regardless if they’re in range or not.

Real player with 69.6 hrs in game

Despot's Game: Dystopian Army Builder on Steam

Bloody Rally Show: Prologue

Bloody Rally Show: Prologue

Bloody Rally Show is my game of the year for 2020. It has everything I want in a racing game, from violence to an endless array of tracks to meaningful progression. It has become my favorite racing game of all time, so I implore you to try out this free version, and I hope you fall in love with it as I have.

Real player with 8.6 hrs in game

One of the most satisfying drift mechanics I have ever experienced. Great variety of cars, each with an unique feel. Super fun daily randomly generated tracks. Super squashy pedestrians. Most stressful gaming experience ever if I lose a car and have to play as a pedestrian instead.

And all of this… For free. Man!

Real player with 6.8 hrs in game

Bloody Rally Show: Prologue on Steam