Line Strike
In Line Strike game, you get the role of the commander of a small army. All you need to do is select the type of troops and install it on the battlefield. The game does not require a quick reaction and microcontrol, only knowledge of the stats of your units and tactical ingenuity.
At the beginning of the battle, choose your side. All sides have unique stats and units with their own strengths and weaknesses.
Choose one of the commanders. Commanders are directly involved on the battlefield, helping with their ultimate skills. Each commander affects the cost of units or other characteristics of the army.
Gain gold, hire units and upgrade them. The ability to choose the right strategy for recruiting and placing units determines the winner of the battle!
Destroy the enemy BOSS to win!
Earn experience, ratings and cups. Hire new commanders to diversify your strategy.
Find various weapons and equipment to power up your commanders.
Read More: Best Auto Battler RTS Games.
Sato Dreams
Lucky me, I get to write the first review for Sato Dreams. Sato Dreams is a “template flip”, that is to say, it’s a “game” that has been produced by copying a game template or using a game construction kit, and changing a few things. In this case it was a template for a basic endless runner/QTE hybrid using the godawful GameMaker Studio game construction kit, and a few Creative Commons soundtracks.
This is deplorably low quality bundle trash. No professional effort was made in terms of game development, copying a template/using a game construction kit requires no talent, and unsurprisingly produces products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. It’s almost as bad as an outright asset flip.
– Real player with 0.4 hrs in game
Read More: Best Auto Battler Rhythm Games.
idk why anyone sober would buy this
– Real player with 0.4 hrs in game
Frostfire Planet
Great game! I also thought the same as most of you, oh this game looks pretty bad. I gave it a try though and I have to say I am saddened that not a lot of people play this. It would be great if more people would join in and we could get multiplayer matches going. Definitely lots of fun and has a nice different feel from a 1v1 tug-of-war game.
– Real player with 10.4 hrs in game
Read More: Best Auto Battler PvP Games.
Is good.
– Real player with 5.5 hrs in game
Polyslime
Good good
– Real player with 8.3 hrs in game
Storybook Brawl
Taken from the store page itself “Deep strategy meets enchanting fun in Storybook Brawl!”
–At no point did that sentence fail to deliver during the testing.–
For someone that is not new to this genre the mechanics were very simple and easy to manage. No issues with hand size becoming unreliable to click on (You can have 4 things). The very few ways I found to add more than the cap of 4 were always put into the shop for a 0 cost to enable the player to make decisions instead of lose things they worked for.
– Real player with 337.4 hrs in game
I went back and forth on this, but in the end, this no, you should not get this game. And that’s saying something, as it is free and remarkably free from pay-to-win or any other micro-transactions. The big problem is here is that your skill or understanding of the game really doesn’t matter - it’s all RNG. The game shifts heavily towards the end game with much more powerful creatures available, and if you can get them you win - if you don’t you lose. The best combos are ridiculous and insane and there is nothing, and I mean NOTHING, you can do if your opponent gets the cards. Then there is the problem with creatures and treasures that are just plain broken and are strictly better than anything else out there. Finally, this game suffers a lot from “win more” syndrome: if you win a brawl you come out in a much better position than you had going in, so once you are down a couple of brawls it can be impossible to come back from. Then there is the problem of people who are determined to try and force their favorite build every time, meaning you can be deprived of key characters for your build - and there are really only three or four viable strategies to begin with - by bad players who take you out with them and there is nothing you can do about it.
– Real player with 276.8 hrs in game
Super Auto Pets
One more juice, one more squeeze, and before you know it you have 30 hours in this game and almost enough points to buy the poop hat. Did anyone else mention you get to put hats on your little animal friends? This game pogs me out of my gourd.
Now for the serious part.
Serious Review
This an an auto-battler, which means you draft a team of units with varied stats and abilities, and you get to arrange them in order. That is the full extent of your involvement. Once you have spent all your gold in a turn, you are matched against another player and the animals duke it out without further involvement on your part.
– Real player with 287.8 hrs in game
it’s fun, it’s free, but while i would recommend it, i fear there is a heavily addicting element bc it’s super easy to get into, so having picked this up less than 24 hours ago, all my waking hours have essentially been while playing this game. This is not a good thing. (but the game is good, just be wary if you could get addicted to this) There is no monetary danger of addiction, which is a positive! There is DLC, but there is a filter such that F2Ps cannot play with P2Ws unless they change their settings.
– Real player with 104.9 hrs in game
Knights and Castles
I thought this game was decent until I logged out. When I logged back in, all of my progress was gone after 63 hours of play as there is NO save option. And there is NO offline progression, so you gotta grind constantly albeit it can be in the background. And smelting large amounts takes longer than mining, I haven’t found a way to speed up smelting process if there is one. This game needs major improvements.
– Real player with 422.2 hrs in game
Long term investment idle game.
DLC is only if you want to support the developer and the goodies it gives are nothing one cannot unlock normally in the game. (Just a little boost to help you start)
Enjoy however you like and consider supporting the developer!
Classic idle grinder game with custom graphics and animation from a solo developer.
Free to play
Not pay to win
Kill stuff, git buff.
– Real player with 141.8 hrs in game
Royale Age: Battle of Kings
Wow! This game is really fun! If you are looking for a casual game that has multiple layers of strategy and that is fun to play then this game is an excellent pick up! It is imo easy to learn, and great if you only have 15 minutes for a play session. Definitely worth the 10 bucks. And to the people complaining about bots, one - that doesn’t make it a bad game and two - that just gives players like me an opportunity to learn the game inside and out. But it. Two thumbs wayyyy up!
– Real player with 69.8 hrs in game
Okay, first, I’ve something bad to say, but I hope this will not discourage you because this game really needs you, if you’re here because you thought this game is a great game, please, just take it, it’s really what it looks, if not better.
Now… this game is f*****g amazing, what we have here is one of that brilliant ideas that we fear the world will never see, why I say that? Because besides this game has this fantastic gameplay / Design / Strategy+Luck Synergy / Sound / etc… It has the biggest flaw of this video game era, it’s a small game, forged by a small group of people, and it’s paid, ok ok ok, it’s REALLY cheap, and I think the price is too low for this good game, but it’s a paid competitive game in a world of competitive free games, this game (I hope I’m wrong, I hope the devs have a plan) will die without see its full capacity.
– Real player with 17.8 hrs in game
Guardians of Hyelore
I’ve had the pleasure of testing this game in and out during the beta. At the highest level of difficulty this game provides quite the challenge and I’ve enjoyed all 45 hours that I’ve spent playing the game!
Cute graphics
Hard challenge
Good replayability
As a side note, this game is a solo indie dev’s first project ever, so he earns my total respect for that! Can’t wait to see what’s in store next!
– Real player with 45.5 hrs in game
This review is further detailed in the video below.
Guardians of Hyelore is a diamond in a rough for those that enjoy the defense style of games. I am impressed by the amount of progression options and the amount of work that went into this. For the right price this is easily a day 1 buy for me.
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✔️PROS
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✔️A MASSIVE amount of progression.
✔️Lots of customization such as account level, units, guardian, equipment, towers, guardian items and talents. There is even a separate xp bar for arena mode.
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– Real player with 41.0 hrs in game
Incremental Epic Hero
Im playing this since it came out a year ago. The progress is slowly, but in this game you can build up your character in different ways. Lots of loopholes allow boosts of progress. Many of these Loopholes are only working during a certain stage of progress. Searching and using these makes the most fun.
I play a different style, than the developer intended. I play without any reincarnation and i was still able to get the DS killed even before this game came to steam. Since then i made even much more progress.
– Real player with 4557.1 hrs in game
First time playing this game - Unlike some who have had the chance to play it on some websites.
Easy learning curve and they introduce new features such that we are never bored. The biggest wall we encounter is probably the one for the reincarnation feature (different from rebirth). Be patient - We are not meant to access that content early on. Make sure you read some guides on how to beat the challenge though as it requires a specific strategy.
As for premium currency, we get a ton from regular quests and daily quests. Save to purchase any upgrades that improve you daily quests first such that, later on, you are guaranteed at least 1 to 2k Epic coins per day from the daily quests alone.
– Real player with 687.5 hrs in game