Legion TD 2 - Multiplayer Tower Defense
Awesome multiplayer auto-battler, with a thriving, generally nice community, and ongoing development!
Stop waves of enemies!
In Legion TD 2 (LTD) you have to stop enemies that spawn in waves on your ‘lane’. The enemies give a bounty for each kill, and with that gold you can buy new fighters in between the waves. The game gives a recommended value of your fighters for each wave consisting of the total possible value that comes spawning. Depending on the type of units you have put on your lane with all their synergies and positioning, this value can be either too high or too low. For instance, a collection of only tanks (units that soak damage well, but don’t deal much themselves) will probably not clear a wave.
– Real player with 321.7 hrs in game
Read More: Best Auto Battler Tower Defense Games.
Plays just like the original WC3 map + much, much more, for anyone who is a fan of tower defense, multiplayer/co-op and strategy games, will definitely love this, for the developer AAG i can’t wait to see the extra campaign maps as well as potential dlc content perhaps something event based like a new boss (similar to btd6 like the bloonarius events) or endless mode with different waves to see how long you and a friend or 7 other friends can survive, there is so much potential and i cant wait to see it unfold , but as it is for its price, its well deserved of its positive reviews and again if you’re even remotely thinking of purchasing this game, as Shia LaBeouf would say, “just do it”, you will not regret it.
– Real player with 280.4 hrs in game
Darkzone: Idle RPG
I have been playing for a long time during the alpha (before a massive overhaul of the combat happened) and when a Steam version (that also got like a 6 months alpha) happened.
When I found this game for the first time, the game was a bit clunky and the UI somewhat weird. The game was way way more simpler, we didn’t have conquest, the story was played ALWAYS as co-op (you used a second player as a bot, anyone in the range of your level), and we had a tap system to do damage, that nobody used.
Devs, in discord, listened to feedback, and with every update, some of the clunkyness was removed, some suggestions were added, things got changed, and we eventually got a massive rehauling of the combat and progression system, with levels, attribute builds, skills, and new different stats (evasion, accuracy, damage reductions… those stats didn’t exist at all before).
– Real player with 1310.2 hrs in game
Read More: Best Auto Battler Early Access Games.
It’s a (mostly) auto-battler with some rpg / strategic elements that is a port from a mobile app. My sole experiences with the game have been through Steam, so this review is not based on the mobile experience. Overall, I recommend the game to players who enjoy incremental / auto-battler style games that incorporate some strategic elements.
Pros:
It’s visually appealing
The devs are exceptionally active on Discord and respond promptly to player issues. They remain positive in their player interactions regardless of ratings. When I raised an issue with my account, it was addressed quickly.
– Real player with 511.7 hrs in game
BattleGate
Overview
Players choose a faction and place units in their build area. Buying, positioning and upgrading the right units is key to victory.
After a set time period, your army spawns and moves towards the enemy. All movements, attacks and abilities are automatically executed, making this a relaxing yet strategic game. You are constantly triggered to counter enemy strategies and to adapt. You gain more income as the game continues, enabling you to build stronger units and buy more unique upgrades and abilities that may turn the tied of battle in your (team’s) favor and finally destroy your opponent’s Ring Gate through countless waves of enemies!
There are tons of different possibilities to try (especially in team tactics with different factions). This makes sure that every game experience is different!
Features
. More than 30 unique units (upcoming +20 unique units)
. With 70+ unique upgrades (upcoming +30 unique upgrades)
. 3 different factions (upcoming +2 new factions)
. Different maps
. Different game modes
. Play vs. AI
. Single player and multiplayer (matches up to 6 players)
. Easy to join with friends and play co-op
. Achievements
. Plenty more content to come!
Continuous development!
We are a 2-man team working with great dedication on this game. We will continuously keep improving the game, adding content, features and more much. For us, this is only the beginning. We have so much more ideas we want to share with you but we’ll approach it one step at a time. Player feedback is very much appreciated (even a special button available for this) and we would like nothing more than this to become your favorite game and that only works if we listen to you ;)
Below some gifs to give a bit insight in the game feeling
Read More: Best Auto Battler RTS Games.
Dota Underlords
It is with a heavy heart that I write this review, because at 217 hours of game-play at the time of writing, I have invested a lot of my time into this game. I’ve played since the first publicly available build, so feel I have enough experience to critique this and its development as time has gone on. And for anyone wondering I capped out at Lieutenant IV, hardly a rank to sniff at.
I enjoy this game, I really do, when the game goes right it hits that sweet spot so well and you come away with a shiny new rank knowing you were the best of the best in that game.
– Real player with 278.6 hrs in game
I wish I could recommend this game. I really wish I could. But I feel like Valve took an idea they didn’t create, and without properly knowing what was good about that idea took it in their own direction, which ended up ruining what I enjoyed about the game. I played entirely too much of this when it was in beta, and I enjoyed every minute of it, even when things weren’t entirely balanced. The polish Valve put on the game with the interface and coding was just miles above the competition. Perhaps its better now, but TFT wasn’t even a game when Riot released it. I feel Valve had a great head-start on the competition, but I feel they’re ruined it, and while I don’t have access to player numbers, I get the feeling those would back up my claim.
– Real player with 240.9 hrs in game
Little Fighters on Stream
Hectic and chaotic; wishing there were a few more game modes though for increased viewer participation! BUT it’s on the right path for sure :)
– Real player with 4.8 hrs in game
Darwin’s Aquarium
The game is a realtime fish simulation with realtime learning artificial intelligence.
Build up a tank, start training and breeding your own fish and maybe some day, start defeating the big evil bossfish!
Earn money by advancing your breeding capabilities, improve your breeding grounds and unlock more valuable fish.
You’ll see plenty of unbelievable fish interaction: Fish that start hunting, fleeing, cooperating. Some might learn to farm algae, other might start to bait less harmful fish… who knows..? There is no limit to the interaction of the fish and every evolution of species can bring new features. Make sure you select your fish carefully and only breed the fittest, so you can compete against the other fish.
It’s up to you and your fish to cooperate with other players or just defeat them- but be warned: Your fish are getting intelligent. They might have their own will soon!
FireTry
Firetry is a fun and enjoyable game.
There are more than 50 levels in the game.
To play the next level you must first pass the unplayed level.
Each level has different tanks different level designs.
Each level has a different map, the behavior of the NPC characters in the game is different in most parts.
There are also different enemy characters in each level.
You can design a level yourself or modify an existing level design.
It also has a feature that makes this game different from all other games.