Lairchitect
So close, yet so far. As it is, it should be a free demo game, don’t pay for this, BUT keep an eye out for it, if they can flesh it out better like Pyramida for example, it might be worth getting.
Read some other reviews, and I’ll add my own two cents:
The game isn’t a game, yet, its a broken sandbox of awesome tools.
Some Glaring errors: There is almost nothing you can do with the early game rats, slimes and cherry bombs,
cherry bombs appear to do nothing, except distract the heroes, to maybe give other monsters a little time to get to the fight, except they don’t have a good enough AI to do that.. would have been a perfect ‘alarm’ monster, to trigger the rest to come fight.
– Real player with 10.7 hrs in game
Read More: Best Auto Battler Base Building Games.
I love Sokpop. I want to like this game so much. It has all the right pieces, but they’re not assembled in the right way. With a some adjustments, it can absolutely get there.
First off, please make building tiles an automatic process, not ones that you have your minions do for you (or make it MUCH faster). It bogs down the “design your dungeon” aspect of the game quite a lot. Especially considering you have to put down wood tiles first, before you can put down brick, which prevents it from burning when lava randomly spits up.
– Real player with 8.1 hrs in game
Summoner Apprentice
For the price you pay, this is a bargain. Fun game. You choose your own starting army. From there, after each level, you must add an army and try to beat the next level. Etc…
– Real player with 8.8 hrs in game
Read More: Best Auto Battler Adventure Games.
This is a fun little game. There is a good selection of units with some interesting combinations. The dev is very responsive on the forum.
If you want an interesting game to play for 6 to 10 hours this is a good one for the price.
– Real player with 6.5 hrs in game
Unholy Heights
An apartment management tower-defense game about your resident monsters against humans.
While the idea of being a landlord is enticing the tower-defense part can get incredibly tedious & repetitious since there’s not a whole lot of strategy to use here from beginning to end.
The idea of the tower-defense is just to stop humans from stealing your money and if they get away with it you only lose your highly expendable tenant should they have died defending the money taken so there’s no real fail state. You try and stop the humans by knocking on the room doors of the monsters of your choosing and IF they’re home (which most usually are) they’ll do their tower-defense thing and help kill the intruders.
– Real player with 59.0 hrs in game
Read More: Best Auto Battler Immersive Sim Games.
Let me tell you about Popan.
Popan was the first baby ever born in my apartments. She was a Cheepy so I didn’t have high expectations. Popan was probably 3 days old when her parents died in an unfortunate ambush on my complex. I had a ton of other tenants, so I didn’t see the harm in waiting for her to grow up. Somehow, she never became in debt. This fucking baby was paying the rent. She grew up to be a total badass. She would single-handedly wipe out entire waves of enemies without breaking a sweat.
– Real player with 34.2 hrs in game
Gratuitous Space Battles
If you get this game, get the complete pack. If you already have this game, get the Campaign module. Without the Campaign aspect, the game is very limited and ultimatey you won’t have much to do.
But with the campaign, while it is VERY limited to just building fleets and maintaining them (with no other 4X concerns; all structures are pre-built in any given system), it becomes a completely different game. Since the fleets are uploaded from players, you’ll always hit new interesting configurations for specific systems; add in all the special per-system rules that you need specialized ships and the concern of maintaining supply lines for your fleets, and it becomes a pretty engrossing game that requires far more planning and leaves you with the threat that the next attacking fleet might have your number with a counter.
– Real player with 632.0 hrs in game
Never thought that creating ships to blow alien ships up for no apparent reason or logic whatsoever could be so fun! :D
What you basically do is to design ships which, when deployed in battle, will help defeat the enemy fleet. Every victory you win will give you a credit like reward called Honour. You use this ‘Honour’ to buy new shiny gadgets or weapons that blaze nice looking beams of death onto your enemy.
There is no actual story line. The game is basically composed of about 14 setups (counting the tutorial battle aswell as an additional 9 setups when including all the DLC’s, which brings the number up to 23) which all offer a different challenge along with a certain species to go against. This means that just because your ship designs and the fleet you deployed were successful against a certain race in such a scenario, doesn’t mean that you will be as successful in another scenario with a different species. Not to mention certain scenarios having something called ‘Spartial Anomalies’ which can affect how well/poor your ships perform in terms of their weapons and defences.
– Real player with 308.3 hrs in game
Mech Engineer
At last, properly hardcore and very complex survival management game, where you play as moving city’s AI. Haven’t played something that nice and satisfying in years.
Pros:
- Mech Engineering - you decided what Reactor, Motors, Modules and Weapons it will have and for kind of biomes it will be suitable to fight. In addition, through energy management interface you can decide, what modules will receive more energy from reactor (if you have spare) and from what reactor will siphon energy (to balance things out).
– Real player with 17.2 hrs in game
it took me about an hour or two to figure out how to get my mechs started and all the tweaks needed to survive them in a fight
been playing it for a bit and managed to go a month before i got stonewalled by bad production decisions, a misclick on the calendar, and boxed into a map box where i have like two directions to go and a big monster coming to get me i guess
i would suggest making the day turn thing ask if youre sure if you want to advance a day but that’s about it
e: nvm i beat the giant monster by luck the tentacle monsters are hard and super annoying tho
– Real player with 14.6 hrs in game
Lazy Galaxy 2
I like this game, but it takes a while to appreciate it,
My first impression of this game was well, not good – the graphics are old school, the combat uninteresting and some of the stuff like achievements seemed to be impossible,
After 84 hrs of playing it though, I really like it. Its addicting. It has depth.
The combat really is a little funky but that might be idue to my graghics card (its not the best in the world).
It is well thought out,.
IT REALLY IS LAZY. The game lives up to its name. You don’t have to be particularly paying close attention to it. It is a good game to play when you are not in the mood for something super complicate like “War on the Sea”. Unlike my other simulations, if you fll asleep playing you game is not badly affected.
– Real player with 598.6 hrs in game
This game will let every Idle gaming heart skip a beat!
Not only is the artwork amazing but the replayability is huge!
With the last update (Cataclysm update) not only can you prestige now, but after conquering the whole galaxy you’ll be given the option for New Game+ in form of a inovative system: You get to choose your own blessings AND curses for the new game!
In my opinion Lazy Galaxy 2 does this better than 95% of other Idlegames i played so far and this really makes it fun.
The game is still in early access, but fear not! The developers are EXTREMLY transparent and communicative with their community and fans and even take suggestions and critic the right way and morph it into something beautiful!
– Real player with 489.1 hrs in game
Garbage: Hobo Prophecy
Can’t recommend the game, based on the demo…
You start out with RIDICULOUSLY little resources, and then you’re supposed to survive and scrounge together a living by traveling to different areas/zones to collect more resources. The problem is that my hobo died of cold before I could get warmth (since your hunger/warmth/hygiene/energy is constantly draining from the start of the game). This makes the game a constant juggle of your hobo(s)’s resources and your hobo camp is raided by other hobos every couple of minutes. I think that the game could be playable, if there were more resources to be gotten or if there was a reliable way to generate resources, but currently there isn’t. Now, that would make the game playable, but it still wouldn’t be enjoyable imo. Quite a lot of stuff needs to be done before this game becomes enjoyable, nevermind playable. So in its current state, I can’t recommend the game, but I’ll try the full version of the game down the line and see if that is at least good enough to be recommended.
– Real player with 124.5 hrs in game
I’ve had a chance to test this game on my friends account and I can to say one thing for a fact - this game is difficult.
One thing is watching how someone plays it, but the real deal is playing it. Very soon you realise it shares some similarities with heroes of might and magic 3, where few silly decisions can cost your life in future.
The game keeps punishing you for every mistake you do, nor training too much, neither trying to quickly go through the quests will do the trick. I love the way this game tingles your anxiety when the winter comes and you realise that your main issue is not the food anymore. Stacking up supplies might help you pass through the winter which reminded me a great strategy game - Northgard.
– Real player with 25.0 hrs in game
Invaders
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it’s good
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– Real player with 0.7 hrs in game
Really bad
– Real player with 0.2 hrs in game
Tower Defense Hero
I like this game, cheap, AND it has surprizing depth in the action. cheap and fun, i reccomend this game. so far my hero has gotten to lvl 12, really cool how the hero has gear and skills, makes it feel a lot more like your hero is special to you.
– Real player with 37.4 hrs in game
Great game. I wish their were more levels and an option to eliminate the level cap for sandboxing.
– Real player with 17.3 hrs in game