Garbage: Hobo Prophecy
Can’t recommend the game, based on the demo…
You start out with RIDICULOUSLY little resources, and then you’re supposed to survive and scrounge together a living by traveling to different areas/zones to collect more resources. The problem is that my hobo died of cold before I could get warmth (since your hunger/warmth/hygiene/energy is constantly draining from the start of the game). This makes the game a constant juggle of your hobo(s)’s resources and your hobo camp is raided by other hobos every couple of minutes. I think that the game could be playable, if there were more resources to be gotten or if there was a reliable way to generate resources, but currently there isn’t. Now, that would make the game playable, but it still wouldn’t be enjoyable imo. Quite a lot of stuff needs to be done before this game becomes enjoyable, nevermind playable. So in its current state, I can’t recommend the game, but I’ll try the full version of the game down the line and see if that is at least good enough to be recommended.
– Real player with 124.5 hrs in game
Read More: Best Auto Battler Survival Games.
I’ve had a chance to test this game on my friends account and I can to say one thing for a fact - this game is difficult.
One thing is watching how someone plays it, but the real deal is playing it. Very soon you realise it shares some similarities with heroes of might and magic 3, where few silly decisions can cost your life in future.
The game keeps punishing you for every mistake you do, nor training too much, neither trying to quickly go through the quests will do the trick. I love the way this game tingles your anxiety when the winter comes and you realise that your main issue is not the food anymore. Stacking up supplies might help you pass through the winter which reminded me a great strategy game - Northgard.
– Real player with 25.0 hrs in game
Invaders
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it’s good
⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it
⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄Christmas
⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄started!
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⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟
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⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄
– Real player with 0.7 hrs in game
Read More: Best Auto Battler Action Games.
Really bad
– Real player with 0.2 hrs in game
Lairchitect
So close, yet so far. As it is, it should be a free demo game, don’t pay for this, BUT keep an eye out for it, if they can flesh it out better like Pyramida for example, it might be worth getting.
Read some other reviews, and I’ll add my own two cents:
The game isn’t a game, yet, its a broken sandbox of awesome tools.
Some Glaring errors: There is almost nothing you can do with the early game rats, slimes and cherry bombs,
cherry bombs appear to do nothing, except distract the heroes, to maybe give other monsters a little time to get to the fight, except they don’t have a good enough AI to do that.. would have been a perfect ‘alarm’ monster, to trigger the rest to come fight.
– Real player with 10.7 hrs in game
Read More: Best Auto Battler Tower Defense Games.
I love Sokpop. I want to like this game so much. It has all the right pieces, but they’re not assembled in the right way. With a some adjustments, it can absolutely get there.
First off, please make building tiles an automatic process, not ones that you have your minions do for you (or make it MUCH faster). It bogs down the “design your dungeon” aspect of the game quite a lot. Especially considering you have to put down wood tiles first, before you can put down brick, which prevents it from burning when lava randomly spits up.
– Real player with 8.1 hrs in game
Kingsblood
In a medieval world full of political intrigues and mysteries the player joins in on the dark fate of three siblings of extraordinary descent. After dramatic events, the player will start his journey to build up a force to fight the crown’s increasing oppression. In this strategic RPG you assemble many followers, build them a customizable home, send them on missions and individually improve their combat abilities. Skillfull composition of party members unlocks their true potential in the battles and dungeons ahead.
Explore a Medieval Fantasy World
Unlock a network of allied cities to enable trade, access new quests or just listen to the rumors in the local tavern.
Assemble your Fellowship
Encounter unique characters with unique special abilities and synergies. Strategically employ them in battles and pay attention to their morale.
Tactical Combat Preparation
Exploit the elemental weaknesses of enemies by skillful positioning your troops before the autosimulated combat starts.
Random Dungeons
Coming soon… we’re working on it.
Features
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Lots of unique characters
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Character progression
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Turn-based strategic management
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Autosimulated combat
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Group buffs for class, race and elemental synergies
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Pokémon-like elemental system
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Randomly generated dungeons, items
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Coherent dark fantasy world with its own lore
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Story-heavy campaign
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Adaptive difficulty and ranking system
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Research tree
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Base building
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Quests
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Motivation system
About the Developers
We’re a small indie team of three friends who decided to make their dream game become a reality.
Summoner Apprentice
For the price you pay, this is a bargain. Fun game. You choose your own starting army. From there, after each level, you must add an army and try to beat the next level. Etc…
– Real player with 8.8 hrs in game
This is a fun little game. There is a good selection of units with some interesting combinations. The dev is very responsive on the forum.
If you want an interesting game to play for 6 to 10 hours this is a good one for the price.
– Real player with 6.5 hrs in game
Full Metal Sergeant
You have 12 weeks to turn the recuits into soldiers!
Set up your training plan. Each exercise will affect a characteristic of the recruits. Watch their stamina, if it drops too much the exercise will not be effective. Unlock new and more advanced trainings with Prestige Points.
Raise the level of your soldiers. The stronger they are, the more Prestige Points your boot camp will gain. Try to get them qualified as a diver or paratrooper.
Another way to accumulate Prestige is to beat other schools in competitions. Do you have the right recruit to challenge the Navy in a swimming competition? Or a sniper rifle challenge maybe?
Garbage
In depth at first– TL;DR at the end.
Ok, so, I have beaten this game right before the thirty hour mark and what do I have to say. It’s good. But, it’s bad. And, what I mean by this is simple as any other problem found with games similar in case. The basic lay out is very nice, no lie– if you played Monster Rancher or the Digimon games, you’ll like this. If you like Darkest Dungeon or Dark Souls, you’ll like this. If you like AoE, Civ, Banished, Endzone and so many other games like these, you very well may end up liking this. This is a resource management, unit grinding, hardcore rpg adventure.
– Real player with 29.1 hrs in game
THIS GAME IS INCOMPLETE DO NOT BUY!
To start, it is an auto save function with no choice of you being able to save except what the game claims.
A few mechanics that makes this game just terrible, it is an auto attack, pick your moves and let it play out type of game. It gives a false advertisement that you get to “pick your fighter” and develop like an RPG. NOPE! You assign moves, everything plays out, characters can get stuck walking in circles as you get beat up. Any settings you adjust in the options menu, resets every game.
– Real player with 28.8 hrs in game
Legion TD 2 - Multiplayer Tower Defense
Awesome multiplayer auto-battler, with a thriving, generally nice community, and ongoing development!
Stop waves of enemies!
In Legion TD 2 (LTD) you have to stop enemies that spawn in waves on your ‘lane’. The enemies give a bounty for each kill, and with that gold you can buy new fighters in between the waves. The game gives a recommended value of your fighters for each wave consisting of the total possible value that comes spawning. Depending on the type of units you have put on your lane with all their synergies and positioning, this value can be either too high or too low. For instance, a collection of only tanks (units that soak damage well, but don’t deal much themselves) will probably not clear a wave.
– Real player with 321.7 hrs in game
Plays just like the original WC3 map + much, much more, for anyone who is a fan of tower defense, multiplayer/co-op and strategy games, will definitely love this, for the developer AAG i can’t wait to see the extra campaign maps as well as potential dlc content perhaps something event based like a new boss (similar to btd6 like the bloonarius events) or endless mode with different waves to see how long you and a friend or 7 other friends can survive, there is so much potential and i cant wait to see it unfold , but as it is for its price, its well deserved of its positive reviews and again if you’re even remotely thinking of purchasing this game, as Shia LaBeouf would say, “just do it”, you will not regret it.
– Real player with 280.4 hrs in game
Gladiator Guild Manager
Gladiator Guild Manager is the best auto battler i have played. I have had lots of fun coming up with various strategies and team comp’s. Unlike other team manager games, it has a strong RPG element that isn’t there just for fluff. For instance, I have 2 Mana Assassins (Rogues), one that does a very high backstab, where the other one is a brawler with stealth. The various quirks your gladiator can have also spice up the selection, as well as the ability to equip various items that boost stats, or add effects.
– Real player with 36.2 hrs in game
Very fun auto-battler! Very addictive and has a good amount of variety. The randomness option with the building/units at the start and the option for permadeath makes the replay value high! I am look forward for more randomness with the quests and more buildings/units and an even greater replay value with the full release.
Give the game a chance! I found it, watched a youtube video of it, bought it, and played 8 hours of it all in the same day. It is very stable for an early access game with a lot of room for growth :)
– Real player with 26.3 hrs in game
Northend Tower Defense
We love tower defense games, we set ourselves to innovate on this genre ( a bit).
Rather than having a straight lines of a puzzle like level, it’s more open level now.
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Wider fights.
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More control.
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Less waiting for action.
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Open building.
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Unique upgrades for each unit type.
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9 Different units and more coming soon.