Xuhivan’s Autonomous Cube
About This Game
This is the first version of the game I am working on, Xuhivans Autonomous Cube.
The game is a Roguelike Auto Battler, played on a twistable magic cube. Use the strengths and weaknesses of your units wisely to fight through a series of cubes, and reach the final boss before you exceed the number of allowed rotations. Battle different bosses and choose between relics and new units to improve your chances to remain victorious on this cubic battlefield.
Features
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Multitude Of Different Units
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Use Powerful Relics to Change the Nature of the Game in Your Favor
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Fight Unique Bosses
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Realistic 3D Graphics
Contact
If you want to contact me, go by the options linked on the side. And if you are an influencer, just let me know and I will give you access to the full game.
Read More: Best Auto Battler Roguelike Games.
Turbo Sloths
Turbo Sloths is a whole new racing Universe. In this race, your primary objective is to use a powerful turbine to make your multi ton, clumsy truck become as fast as a bolt of lightning!
Give your Turbojunk some decent upgrades, install powerful boosters, stock up on active gas, customize every part and component and rush ahead, show off the true speed .
You are to enter an incredible Wasteland League and prove that you are the One, the Madman of Speed.
Unique atmosphere, pristine graphics and red-hot metal are waiting for you.
#### RACES :
Welcome to the Turia planet. Its soil houses the most power-efficient mineral ever to exist across the Universe - the turanium. With it in their firm grasp, the Sloths have colonized the worlds within their reach. They are a highly intelligent race of tech-heads and industrialists, for whom there are no insurmountable barriers, they just bring them down and go for more.
Turia and entertainment are as different, as chalk and cheese, yet there is one thing locals enjoy the most and the name for their passion is «racing». When you have access to powerful fuel, ordinary cars just get toasted into a crisp, so this is the point where you seek a more horse power-loaded beast.
The Wasteland League is the most prestigious championship around these parts.
Only the multi ton Turbojunks can qualify for the races. And the one and only task for you to tackle is to speed up this oversized monster and cross the finish line first. To leave them all is about more than just pedal to the metal, it is also about infusing even more power into your metal companion: use special chain boosters, heed your inner voice for the right turn up the heat to preserve inertia and rush on. Only the most desperate Sloths have got what it takes to win over and over again!
Read More: Best Auto Battler 3D Games.
VR Guardians
VR Guardians is a free to play VR game that is a sword and shield wave survival game. It worked on my HTC Vive system, looked ok, played ok, sounded ok. There is instruction cards in the lobby for the supported VR sytems. You have two quest to go through. Has 6 steam acheivements that are given out for successful quest completion. Instructions said something about spells, there might be ranged attacks you need to finish the game better. Maybe 10 to 20 minutes of content. I was successful going through the fire quest without knowing what to do, but in the water quest i died. I guess i could try again later.
– Real player with 0.3 hrs in game
Read More: Best Auto Battler Action Games.
Nice Game
– Real player with 0.2 hrs in game
Strong towers
terribly clumsy game, no joy in playing it at all!
0/10
– Real player with 6.5 hrs in game
A cool game where you need to collect your squad of Vikings and capture magic towers, defeat troll troops and much more, in other things an interesting strategy)
– Real player with 3.4 hrs in game
Garbage
In depth at first– TL;DR at the end.
Ok, so, I have beaten this game right before the thirty hour mark and what do I have to say. It’s good. But, it’s bad. And, what I mean by this is simple as any other problem found with games similar in case. The basic lay out is very nice, no lie– if you played Monster Rancher or the Digimon games, you’ll like this. If you like Darkest Dungeon or Dark Souls, you’ll like this. If you like AoE, Civ, Banished, Endzone and so many other games like these, you very well may end up liking this. This is a resource management, unit grinding, hardcore rpg adventure.
– Real player with 29.1 hrs in game
THIS GAME IS INCOMPLETE DO NOT BUY!
To start, it is an auto save function with no choice of you being able to save except what the game claims.
A few mechanics that makes this game just terrible, it is an auto attack, pick your moves and let it play out type of game. It gives a false advertisement that you get to “pick your fighter” and develop like an RPG. NOPE! You assign moves, everything plays out, characters can get stuck walking in circles as you get beat up. Any settings you adjust in the options menu, resets every game.
– Real player with 28.8 hrs in game
Hero’s Hour
If you’re interested in Hero’s Hour, please wishlist and follow us :)
Hero’s Hour is an accessible, yet-deep and content-rich Strategy Roleplaying Game. Take control of your hero, explore the world, build up your town, fight fast-paced battles, level up your hero and amass an army large enough to take out the opponents - before they take you out.
Turn Based + Real Time
While exploring the overworld and developing your town and army are both turn-based, giving you time to think and plan out your next moves, in battles your units will do the best to fight for themselves in real time - all hundreds of them. Cast spells and give attack orders to swing the tide of battle - or just sit back and watch as your might unfolds.
Procedural Generation
Hero’s Hour brings impactful procedural generation to the strategy game formula, ensuring that every time you play, there will be new areas to explore and strange buildings to enhance your hero or army. Seek out obelisks to start you on small procedural quests that send you around the world. You won’t even be able to use the same build order each time you play the same faction.
Features
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10 factions with special mechanics, strengths and weaknesses
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20 hero classes, with a special skill each
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36 common hero skills
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134 units (without counting upgrades)
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70 unique unit abilities
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145 artifacts
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75 spells & abilities
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Dozens of impactful map buildings
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Local “hotseat” multiplayer
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Co-op with other players or even with the AI
There’s a lot of stuff in this little game!
Being on the faster side compared to other turn based strategy games, you may even be able to finish the hotseat games that you start!
Kingsblood
In a medieval world full of political intrigues and mysteries the player joins in on the dark fate of three siblings of extraordinary descent. After dramatic events, the player will start his journey to build up a force to fight the crown’s increasing oppression. In this strategic RPG you assemble many followers, build them a customizable home, send them on missions and individually improve their combat abilities. Skillfull composition of party members unlocks their true potential in the battles and dungeons ahead.
Explore a Medieval Fantasy World
Unlock a network of allied cities to enable trade, access new quests or just listen to the rumors in the local tavern.
Assemble your Fellowship
Encounter unique characters with unique special abilities and synergies. Strategically employ them in battles and pay attention to their morale.
Tactical Combat Preparation
Exploit the elemental weaknesses of enemies by skillful positioning your troops before the autosimulated combat starts.
Random Dungeons
Coming soon… we’re working on it.
Features
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Lots of unique characters
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Character progression
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Turn-based strategic management
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Autosimulated combat
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Group buffs for class, race and elemental synergies
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Pokémon-like elemental system
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Randomly generated dungeons, items
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Coherent dark fantasy world with its own lore
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Story-heavy campaign
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Adaptive difficulty and ranking system
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Research tree
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Base building
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Quests
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Motivation system
About the Developers
We’re a small indie team of three friends who decided to make their dream game become a reality.
Godsbane Idle
Godsbane Idle is a fresh idle take on games such as path of exile. It combines the hunt for powerful loot with idle systems to guarantee your progress even if time is short that day. It tries to stray away from linear paths and offers multiple ways to customize your equipment, skills and even more.
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Frequent updates introducing new mechanics.
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Equip the rarest items, artifacts and uniques to elevate your potential and efficiency to the highest levels.
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Alter items and optimize your equipment even further by unveiling and crafting powerful effects.
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Feed items that you deem unworthy into your heartcore to still its evergrowing hunger, progress even if the rng is not on your side that day.
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A multitude of upgrade paths and a gigantic skilltree with more than 700 nodes to become the incarnation of destruction.
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Use your destructive potential to challenge the mighty seraphim, rulers of ages past.
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Unfolding features and paradigm shifts offering new ways to progress.
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Hundreds of upgrades, empowering you even further.
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A very active dev that takes the community feedback to heart.
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Premium Currency that can be passively obtained at a fair pace.
Boston AInamics
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– Real player with 0.6 hrs in game
yuuk,
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bad camera manipulation
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bugged robottics
1/10
– Real player with 0.2 hrs in game
Despot’s Game: Dystopian Army Builder
Catch of the game is the PvP ladder. After you beat the last boss, your winning team will be matched against teams of other players in the king of the hill ladder. This adds so much replayability to already amazing looking and all around solid game. Even if RNG plays a big part, there seems to always be new strategy to beat the top dog in a rock-paper-flamethrower-scissors way. Atleast so far in early access each season brings new balance, new enemies and new mutations to play around, so meta keeps changing and it makes the game feel fresh.
– Real player with 80.8 hrs in game
This game, like most autobattlers, suffers a huge issue from the AI being extremely basic.
Everyone only running forward and attacking, regardless of what class they are. Your healers with no attack and 2 armor charge the enemy as brazenly as your tanks, and will have a higher speed then they do so they have to go pretty far back behind them to not reach the enemy before your tanks.
Then there is every unit’s way they use abilities, when they get into a certain range of the opponent they just use it, regardless if they’re in range or not.
– Real player with 69.6 hrs in game