Darkzone: Idle RPG
I have been playing for a long time during the alpha (before a massive overhaul of the combat happened) and when a Steam version (that also got like a 6 months alpha) happened.
When I found this game for the first time, the game was a bit clunky and the UI somewhat weird. The game was way way more simpler, we didn’t have conquest, the story was played ALWAYS as co-op (you used a second player as a bot, anyone in the range of your level), and we had a tap system to do damage, that nobody used.
Devs, in discord, listened to feedback, and with every update, some of the clunkyness was removed, some suggestions were added, things got changed, and we eventually got a massive rehauling of the combat and progression system, with levels, attribute builds, skills, and new different stats (evasion, accuracy, damage reductions… those stats didn’t exist at all before).
– Real player with 1310.2 hrs in game
Read More: Best Auto Battler Early Access Games.
It’s a (mostly) auto-battler with some rpg / strategic elements that is a port from a mobile app. My sole experiences with the game have been through Steam, so this review is not based on the mobile experience. Overall, I recommend the game to players who enjoy incremental / auto-battler style games that incorporate some strategic elements.
Pros:
It’s visually appealing
The devs are exceptionally active on Discord and respond promptly to player issues. They remain positive in their player interactions regardless of ratings. When I raised an issue with my account, it was addressed quickly.
– Real player with 511.7 hrs in game
Watch Tower
“Casual arcade with clicker elements! Defend the Kingdom from invasion!”
Well, this 5€/$ game starts with too much enthusiasm maybe.. let’s see =P
Starting from the very first screens, it’s clear that this is a mobile phone game. Cheesy and colorful graphics, little to no text (no settings basically), few things to click or, well, to touch..
And just a few upgrades and boosts: double arrows, poison and freeze arrows; more soldiers, our wall stronger and little else.
The game offers no tutorial at all, even if it’s quite simple - you’ll play as some soldiers in a watch tower on the left side of the screen with the enemies coming in waves from the right side.
– Real player with 89.1 hrs in game
Read More: Best Auto Battler Tower Defense Games.
Opinion:
Another game I bought during the sales, and the first thing I want to make sure is that it’s not worth your money! I was hoping for this to be one of those old-school tower defense games, but it’s not.
This game has 30 levels, which all look the same.
It’s a very active game, where you need to spam your mouse buttons all the time. The defending of your tower/castle only happens by you, spamming those buttons. There are a couple of things you can upgrade, but they actually don’t help you that much. Unfortunatly this game lacks variation, which makes you want to quit it after probably 5-10 levels.
– Real player with 3.4 hrs in game
Atlantica Europe
P2Win, overrun with Botters and Cheaters, No support
How not to run an MMO and bank on Nostalgia
– Real player with 2177.1 hrs in game
Read More: Best Auto Battler Action Games.
Old game from long time a go. But still can spend a lot time :))))
– Real player with 1461.5 hrs in game