Dr. Derk’s Mutant Battlegrounds

Dr. Derk’s Mutant Battlegrounds

If you have been intrigued by AI researchers showing AIs trained to overcome obstacles and fight, this game is made for you. Set up a training scenario and watch them learn by fighting hundreds of battles per minute. I often have it running in the background attempting to train some interesting behavior.

A bit early access feel at this point, but major bugs have been ironed out already by the responsive developer.

Real player with 174.0 hrs in game


Read More: Best Auto Battler Early Access Games.


In this game you get a dinusourodogomeow, a small pet to train, you train it badly to be agressive and kill other dinusourodogomeows or help your other dinusourodogomeows kill goups of dinusourodogomeows. or train it to be a traget in tranning for other dinusourodogomeows.

and they have actuall brain so they are alive.

GG iguana

buy

yes

EDIT: the developer stopped updating it, chacnged to negative because the game is dead

Real player with 91.8 hrs in game

Dr. Derk's Mutant Battlegrounds on Steam

Raivo

Raivo

Think of Pokemon + Championship Manager + Dota Auto Chess!

Collect a team of robots. We call them Raivos. These are highly advanced creatures that are quick at learning. They start with no knowledge, so everything they learn, through advanced machine learning, they learn from you.

Welcome to an alpha test version of Raivo. This version is not a complete game. The final version will be released around summer 2021. The final version will have in-app purchases, but the current version is intended for testing only. We will distribute the alpha version free of charge, and develop the game based on feedback received and metrics collected.

We’ve built an all-new AI toolset specifically for games in mind. When you train your Raivos, they don’t just level up – they actually learn from you and apply the new skills in practice during the game. Over time, they develop their own personality. Your Raivos will become your pets.​ Some of the features are not yet available in this version, but we will keep on adding more features over time.

Compose your team, equip and train them, and enter them into an online arena for a match against Raivos trained by other players!​ The current version does not have multiplayer mode, but the final version will feature online multiplayer against other players.


Read More: Best Auto Battler Free to Play Games.


Raivo on Steam

Darwin’s Aquarium

Darwin’s Aquarium

The game is a realtime fish simulation with realtime learning artificial intelligence.

Build up a tank, start training and breeding your own fish and maybe some day, start defeating the big evil bossfish!

Earn money by advancing your breeding capabilities, improve your breeding grounds and unlock more valuable fish.

You’ll see plenty of unbelievable fish interaction: Fish that start hunting, fleeing, cooperating. Some might learn to farm algae, other might start to bait less harmful fish… who knows..? There is no limit to the interaction of the fish and every evolution of species can bring new features. Make sure you select your fish carefully and only breed the fittest, so you can compete against the other fish.

It’s up to you and your fish to cooperate with other players or just defeat them- but be warned: Your fish are getting intelligent. They might have their own will soon!


Read More: Best Auto Battler Life Sim Games.


Darwin's Aquarium on Steam

Task Men

Task Men

–- Don’t buy the game —-

Since January no patches anymore and no reaction for 2 weeks on my question if they will continue developing the game. Maybe it is temporary, but I would at least wait until the development is progressing again. Just a pity, because the game has good potential sniff.

As a really fan of these kind of autobattlers I bought the game for 3 euro’s when it came out. The games plays smoothly, but in 20 min my run was finished and I won the game and did it again and again. Total 1 hr play.

Real player with 15.7 hrs in game

Great game.

Real player with 3.6 hrs in game

Task Men on Steam

Incremental Cubes

Incremental Cubes

At this time I feel like you should probably not get this game.

Quick notes:

  • The game is free, but you should be warned that the game is still buggy and the balance is out of whack.

  • Also not very obvious in the video or description is that while the game is free, there is an in-game store where you can purchase stuff like temporary speed boosts, extra slots, and permanent upgrades to the game speed. You aren’t explicitly forced to buy anything and there is a daily bonus that can give you a bit of the in-game currency, but it’s random and even with the best luck (always getting the 3% chance reward) it would take 10 days to get anything really worthwhile.

Real player with 272.9 hrs in game

Most recent update destroyed the game. In discord the Developer said;

“[v 1.0.7 “Hot Fix”]

Offline bonuses and helper updates

Adjusted to reset the original maximum value on prestige.”

These “helper updates” have caused people to no longer progress in the game at a reasonable rate. Game is now in a dire need of rebalancing. game is currently UNPLAYABLE as of November 22nd 2021. I will not be playing anymore. I will consider my $10 that I paid for the “starter pack” a “cost” of trying out this game. I do NOT recommend to anyone who likes Idle or Incremental games.

Real player with 212.9 hrs in game

Incremental Cubes on Steam

GLADIABOTS - AI Combat Arena

GLADIABOTS - AI Combat Arena

This is a superb, unique game that deserves to be even more popular than it already is.

The concept of the game is that the player designs their own AI via customizable ‘nodes’ (colour-coded tiles that the player can arrange into a logic tree to determine their robots' behaviour) which then dictate how their team of 4-8 robots (from four different classes) perform in battle against ‘enemy’ AIs.

The logical array which the player creates (featured in several of the screenshots in the store page) can be anywhere from just a handful of tiles at first, to literally hundreds (arranged into named sub-AIs if the player wants) that function like a sort of flow diagram for each robot, governing their priorities and thus responses based on a seemingly endless combination of determining factors e.g. what friendly or enemy bots are doing at that particular moment, how far away they are, or hundreds of other parameters native to the ‘check-box’ like options that allow the player to refine what each tile actually ‘says’.

Real player with 478.5 hrs in game

In Gladiabots you programm a platoon of robots that will then compete autonomously in a game arena against other platoons. You have to plan and consider carefully when creating your robots' AIs before actually hitting the arena as you can no longer interfere once the match has started: The robots are then on their own, equipped with nothing but your programmed instructions.

There are four different bot classes resembling a rock scissors paper scheme with an added tank and several different game modes (three for online ranked matches vs humans).

Real player with 364.7 hrs in game

GLADIABOTS - AI Combat Arena on Steam

Idle Monkeylogy

Idle Monkeylogy

This game is based on the Infinite Monkey Theorem, which states that a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time will almost surely type any given text. This explains the main function of the game in which you get gold for trying to type words, the more letters you get correct the more gold you receive.

All the words you’ve correctly typed give you a +1% bonus to gold, these words and the bonus can be checked in Vocabulary. Every so many words give you a permanent bonuses which is done so by going into Edit, however you reset the bonus given in Vocabulary and have to retype the words to get their bonus again.

Real player with 91.1 hrs in game

I genuinely enjoy this game!

For an ‘idle’ game, it has a truly unique concept (based upon the ‘infinite monkey’ theorem, but unique for an idle, or any game, to the best of my knowledge, at least) that makes it fresh and fun!

I especially enjoy that whilst you absolutely can leave the game idle and make progress, you also have the option to play the game actively, and it’s fun!

Unfortunately, I’ve not been able to ‘make a dictionary’ under the edit tab. Each time I try, it simply resets my progress without allowing me to create my own words list.

Real player with 73.2 hrs in game

Idle Monkeylogy on Steam

Lairchitect

Lairchitect

So close, yet so far. As it is, it should be a free demo game, don’t pay for this, BUT keep an eye out for it, if they can flesh it out better like Pyramida for example, it might be worth getting.

Read some other reviews, and I’ll add my own two cents:

The game isn’t a game, yet, its a broken sandbox of awesome tools.

Some Glaring errors: There is almost nothing you can do with the early game rats, slimes and cherry bombs,

cherry bombs appear to do nothing, except distract the heroes, to maybe give other monsters a little time to get to the fight, except they don’t have a good enough AI to do that.. would have been a perfect ‘alarm’ monster, to trigger the rest to come fight.

Real player with 10.7 hrs in game

I love Sokpop. I want to like this game so much. It has all the right pieces, but they’re not assembled in the right way. With a some adjustments, it can absolutely get there.

First off, please make building tiles an automatic process, not ones that you have your minions do for you (or make it MUCH faster). It bogs down the “design your dungeon” aspect of the game quite a lot. Especially considering you have to put down wood tiles first, before you can put down brick, which prevents it from burning when lava randomly spits up.

Real player with 8.1 hrs in game

Lairchitect on Steam

Decoherence

Decoherence

As a studio, we have worked on Decoherence for over five years! It’s a real pleasure for us to be able to share our game with you. We feel the game is ready for both the casual and the competitive player. We hope you enjoy playing alongside Tadashi, Sabrina, Sam and α.Dron.Ai.

Welcome to the family! Get better and earn your place.

Real player with 30.6 hrs in game

I have 0.8 hours on record as of this review, though I did play the demo a little bit too.

This is a review for the multiplayer. The game just came out, so I don’t know how easy it will be to get matches down the road - but this game is really fun multiplayer.

There’s tons of customization in your bot and pilot loadout, and multiplayer matches are these epic mind games. You might have a shield bot guarding your other bots and have them all huddle behind it, or go with long range attacks, etc. It’s a real mind game and the meta will probably change a lot.

Real player with 2.1 hrs in game

Decoherence on Steam

Stratside

Stratside

https://www.youtube.com/watch?v=mPlyBCzqPMI

The puzzle and gameplay aspect of the game is pretty good though the visuals is rather lacking, which may be part of the game’s aesthetic. The gameplay is what matters most though, which is a nice defense game where you need to place certain defensive mechanism in order to prevent an enemy from reaching the end of the level. There are a lot of levels which ramps up nicely and gets you to think. There are also various tools you use like mines and cannons. Other aspects also show up such as change in gravity from time to time which changes the direction the enemy moves, so that would be needed to be factored in when strategising and placing your defense. Overall, it is a good puzzle game, though with nicer visuals, would be great.

Real player with 7.8 hrs in game

Real player with 6.7 hrs in game

Stratside on Steam