Spish

Spish

Fight alongside monsters to defeat your opponent in the arena

Control a character with a throwing spear against other player in this online PvP multiplayer game

features:

  • Throwing spear as main weapon

  • Struck down chickens and fish to obtain item

  • Craft better monsters/spells


Read More: Best Auto Battler MOBA Games.


Spish on Steam

VR Guardians

VR Guardians

VR Guardians is a free to play VR game that is a sword and shield wave survival game. It worked on my HTC Vive system, looked ok, played ok, sounded ok. There is instruction cards in the lobby for the supported VR sytems. You have two quest to go through. Has 6 steam acheivements that are given out for successful quest completion. Instructions said something about spells, there might be ranged attacks you need to finish the game better. Maybe 10 to 20 minutes of content. I was successful going through the fire quest without knowing what to do, but in the water quest i died. I guess i could try again later.

Real player with 0.3 hrs in game


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Nice Game

Real player with 0.2 hrs in game

VR Guardians on Steam

Darkzone: Idle RPG

Darkzone: Idle RPG

I have been playing for a long time during the alpha (before a massive overhaul of the combat happened) and when a Steam version (that also got like a 6 months alpha) happened.

When I found this game for the first time, the game was a bit clunky and the UI somewhat weird. The game was way way more simpler, we didn’t have conquest, the story was played ALWAYS as co-op (you used a second player as a bot, anyone in the range of your level), and we had a tap system to do damage, that nobody used.

Devs, in discord, listened to feedback, and with every update, some of the clunkyness was removed, some suggestions were added, things got changed, and we eventually got a massive rehauling of the combat and progression system, with levels, attribute builds, skills, and new different stats (evasion, accuracy, damage reductions… those stats didn’t exist at all before).

Real player with 1310.2 hrs in game


Read More: Best Auto Battler Early Access Games.


It’s a (mostly) auto-battler with some rpg / strategic elements that is a port from a mobile app. My sole experiences with the game have been through Steam, so this review is not based on the mobile experience. Overall, I recommend the game to players who enjoy incremental / auto-battler style games that incorporate some strategic elements.

Pros:

It’s visually appealing

The devs are exceptionally active on Discord and respond promptly to player issues. They remain positive in their player interactions regardless of ratings. When I raised an issue with my account, it was addressed quickly.

Real player with 511.7 hrs in game

Darkzone: Idle RPG on Steam

Soul of Giga

Soul of Giga

I love this kind of games, short to the point and with a lot of hope for future titles. Everything can become bigger and better! Hope you like battles with mini armies cause that’s what this game is like.

Real player with 10.9 hrs in game

This is a very well designed battle monster game with beautiful artwork and a simple but effective gameplay. Extra points for being fully playable with just the mouse.

Also, about the bad review someone left saying there’s no autobattle, said feature unlocks after finishing some quests, after an hour of playing or so. However is not autobattle like an autochess, where you deploy your gigas and they autofight, is the classic “after you three-star an area you can skip the battle and get the rewards” feature.

Real player with 8.1 hrs in game

Soul of Giga on Steam

Loot Hero DX

Loot Hero DX

TL;DR: A well-made but fairly pointless grinding game. Only recommended for achievement hunters so you at least get a trophy out of it.

In a traditional RPG you usually start as a low-level character with little to no equipment and the only way to become more powerful is to complete quests kill monsters.

Basically begin with a standard RPG. Take out quests and dialogues, reduce equipment to purchasable stats and reduce the combat to just damage-per-second and make it a side-scroller and you’ve got yourself Loot Hero. The gameplay consists of three parts: choosing a level, running left and right killing monsters and buying better stats at the towns in-between. There’s also a short and pretty meaningless story: a terrible dragon has appeared and you, the hero, has to go and kill it to save the land.

Real player with 31.1 hrs in game

I really want to like this game: it has really neat pixel graphics, lots of critters to kill, keeps stats, and has achievements and trading cards. But, the reality is that the gameplay gets boring after the first three minutes. Even the added concept of releasing miners to collect gold for you after every successful run through all levels fails, because it’s just accelerating a timer event…it doesn’t add to the gameplay at all.

In the end, all you do is collect enough treasure and XP to buff your character, who kills the baddies by – literally – running into them. There is no learning tactics for combat or developing strategies by buffing your character a specific way. You just level up your stats evenly as you collect loot, enough that you don’t watch your health bar go down much at all while you’re running back and forth, grind away until you start taking damage as you continue through the levels, and then rinse and repeat. Gameplay does not change on any levels, nor do you treat any of the creatures differently…you just run through them.

Real player with 8.2 hrs in game

Loot Hero DX on Steam