WEJAM

WEJAM

Muisc

Real player with 27.9 hrs in game


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WEJAM brings the fun in making music by yourself, with a friend or even in a group. The tutorial is great and very easy to learn the game with ease and use any number of creative ways to Jam music together.

-it has a great variety of beats to choose & sounds

also great price with added feature incoming in the future

Real player with 1.6 hrs in game

WEJAM on Steam

FUSER™

FUSER™

If you have played Dropmix, it is very much like that, but on steroids.

2/19/2021 Edit: This review has been redone to currently reflect the game post 1.3 patch update.

Personally, I love this game, the hours played represents that, and personally, I grew up with Harmonix and their music games so t heir marketing is nothing new to me. Each DLC song is 1.99/USD and is purchased separately, which while is a shame there are no packs available, it does allow you to pick and choose which songs you wish to use in the game. The initial set is enough to get you going and through several hours on their own. The mixing itself is very intuitive for a game and I daresay you can entertain a small party or gathering by playing this game. I’ve done twitch streams that were several hours long just jamming to the games Freestyle mode with a custom crate I assembled with different songs, instruments, and sound effects/modifiers. The game comes with 4 main modes, Campaign, Freestyle (and Coop Freestyle where people play together and if the lobby is big enough, a small audience that can make requests of songs or instruments or genres), Battle, and Social Events. The game comes with an integrated mix capture option where you can record up to 128 bars and export it as a video format to share on social media, YT, Twitch, etc.

Real player with 392.9 hrs in game


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### Overview Frequency****Amplitude

| Genre | Rhythm game |

| Campaign | Yes |

| Game length | 8 hours |

| Difficulty modes | 5 |

| Wikipedia Page | Link |

Real player with 162.2 hrs in game

FUSER™ on Steam

Streamer Dancefloor

Streamer Dancefloor

This is so cool and I still haven’t scratched the surface of fully utilizing it. I was lucky enough to be part of the beta and it’s been a staple part of my stream ever since. All of the avatars, dances, animations and effects for donations and bits gives a whole new incentive for interactivity for my viewers. Along with multiple saveable camera angles, the ability to green screen it and customizing your backgrounds with jpg or video keeps things from looking static. Diverse with customizable entrance/exit points, easily edit where people dance. The integration with Twitch and Streamlabs is quick and easy and I’ve yet to run into any issues. The support for this has been amazing as well with fast updates and patches withing hours of reporting an issue, few as theres needed to be.

Real player with 230.6 hrs in game


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Absolute must for any DJ/Musical Artist doing a livestream! Saw this on Stickybuds' stream and immediately bought to implement into mine. Crazy fun and boosts stream engagement tenfold. Also has a super easy to use interface and the application itself is highly customizeable. The dev also has a bunch of video tutorials on their website which make setting it up a breeze. 10/10 would hiiiiighly recommend!

Real player with 105.5 hrs in game

Streamer Dancefloor on Steam

TribeXR DJ School

TribeXR DJ School

This is not how I envisaged my mid life crisis starting (more on that later), but here we are after 15 hours of VR CDDJ’ing with TribeXR.

This title is everything that I’d hope for VR DJing as a returning in mid-life crisis, Ibiza flight booking, Vive user… It has all the gadgets that I never had back when I was a lad: BPM counter; key analysis; beat grid; waveform; EQ; loop; sync; beat fx; colour FX; and more. It works with MP3! I don’t even have to carry back breaking equipment across fields and on to stages. It’s right there in my room whenever I want.

Real player with 157.6 hrs in game

I started on a pair of sounlabs DLP-1’s (Old school) when i was just boy I soon moved on to a pair of 1210’s as most of us did in them days and I still have them to this day but I have not got round to building my summer house so i can have them set up!!

I started doing some Pirate Radio stations back in the day Flex / Rampage just to name a few, then moved on to a few small club’s at this point this is when I had my 3’rd kid and was burnt out so stopped all radio and clubs and started doing Disco’s and was getting paid but I could not get my practice sessions as 1210 where locked up and i was just to lazy. got my self some CDJ to do my practice sessions on and all that happened was they replaced my 1210’s as they was easier to move about so was locked up too!!

Real player with 100.8 hrs in game

TribeXR DJ School on Steam

Spin Rhythm XD

Spin Rhythm XD

Summary

This is an amazing Rhythm game. I can’t really stress enough how fun this game is, and how it feels to play to the music. The key word I think that describes this game best is flow. There is an incredible feeling as you move the wheel, hit notes, hit beats, and match the colors. I don’t play very many Rhythm games, but SRXD has gotten me to take a closer look at the genre. It takes some gameplay mechanics from Vertically Scrolling Rhythm games, and makes them its own. As well as introducing entirely new sets of gameplay systems and mechanics, which I will try to explain below.

Real player with 1922.7 hrs in game

Finally a fresh concept for a rhythm game, and it’s executed extremely well. Some of the most fun in a rhythm game you can have. Songs and charts are good, community is good, and the dev team actually does a good job to maintain and improve their game. There’s a good amount of in-game customization to suit the player’s needs, it also supports MIDI controllers.

I have a small issue though, my issue is the game is trying to be a hybrid of a casual and competitive game. The reason this is an issue is they’re limiting the skill cap with the hardest songs. In it’s current state, there are a couple people who have a perfect score on every chart. If the game wants to be competitive they should influence players to improve more and more. High level leaderboards is only an accuracy battle of who can get a perfect score on the most songs. Don’t get me wrong, the hardest songs are definitely challenging and very intimidating when you’re new or a casual player of the game. But why hold back players skills when there’s a global leaderboard? This won’t be much of an issue for the average player, but if you spend a lot of time in it you’ll find yourself slowly getting worn out only playing for accuracy.

Real player with 585.3 hrs in game

Spin Rhythm XD on Steam