Club Lighting

Club Lighting

Pretty okay.

Real player with 15.4 hrs in game


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Please do not update it and make it a little better there could be different dance girls and the background stage could be a bit more lively and there could be more favorite songs in this game is something completely wrong you did or made in this game great something sorry

Real player with 2.6 hrs in game

Club Lighting on Steam

Midinous

Midinous

I found the Midinous grid paradigm to be an inspiring way to place note events within a period of time. Unlike most sequencers which slice a cycle into a number of steps, the Midinous grid allows one to drag events to change the time relationships as well as the overall length of a sequence. The ability to run multiple sequences on different channels on the grid makes creating polyrhythms with different sounds is a gas, baby.

Real player with 418.5 hrs in game


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Midinous is one of those really special MIDI sequencers that comes along every once in a while that completely rewrites how I approach making music. Through the semi-modular grid and it’s built in functionality, Midinous allows you to construct MIDI sequences that I could have never accomplished, or would be extremely difficult to create using traditional sequencing tools. I’m overwhelmed with the possibilities and I cannot wait to see where the developer takes Midinous in the future. Highly recommended if you make any kind of music with MIDI whatsoever!

Real player with 27.7 hrs in game

Midinous on Steam

Streamer Dancefloor

Streamer Dancefloor

This is so cool and I still haven’t scratched the surface of fully utilizing it. I was lucky enough to be part of the beta and it’s been a staple part of my stream ever since. All of the avatars, dances, animations and effects for donations and bits gives a whole new incentive for interactivity for my viewers. Along with multiple saveable camera angles, the ability to green screen it and customizing your backgrounds with jpg or video keeps things from looking static. Diverse with customizable entrance/exit points, easily edit where people dance. The integration with Twitch and Streamlabs is quick and easy and I’ve yet to run into any issues. The support for this has been amazing as well with fast updates and patches withing hours of reporting an issue, few as theres needed to be.

Real player with 230.6 hrs in game


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Absolute must for any DJ/Musical Artist doing a livestream! Saw this on Stickybuds' stream and immediately bought to implement into mine. Crazy fun and boosts stream engagement tenfold. Also has a super easy to use interface and the application itself is highly customizeable. The dev also has a bunch of video tutorials on their website which make setting it up a breeze. 10/10 would hiiiiighly recommend!

Real player with 105.5 hrs in game

Streamer Dancefloor on Steam

FUSER™

FUSER™

If you have played Dropmix, it is very much like that, but on steroids.

2/19/2021 Edit: This review has been redone to currently reflect the game post 1.3 patch update.

Personally, I love this game, the hours played represents that, and personally, I grew up with Harmonix and their music games so t heir marketing is nothing new to me. Each DLC song is 1.99/USD and is purchased separately, which while is a shame there are no packs available, it does allow you to pick and choose which songs you wish to use in the game. The initial set is enough to get you going and through several hours on their own. The mixing itself is very intuitive for a game and I daresay you can entertain a small party or gathering by playing this game. I’ve done twitch streams that were several hours long just jamming to the games Freestyle mode with a custom crate I assembled with different songs, instruments, and sound effects/modifiers. The game comes with 4 main modes, Campaign, Freestyle (and Coop Freestyle where people play together and if the lobby is big enough, a small audience that can make requests of songs or instruments or genres), Battle, and Social Events. The game comes with an integrated mix capture option where you can record up to 128 bars and export it as a video format to share on social media, YT, Twitch, etc.

Real player with 392.9 hrs in game

### Overview Frequency****Amplitude

| Genre | Rhythm game |

| Campaign | Yes |

| Game length | 8 hours |

| Difficulty modes | 5 |

| Wikipedia Page | Link |

Real player with 162.2 hrs in game

FUSER™ on Steam

Resynth

Resynth

sokoban is all about moving crates. music is all about rhythm, I guess. and resynth is all about moving crates, but thankfully not to the rhythm, you can take it as slow as you want, playing it as a regular, mostly stress-free puzzle game, but most of the 72 levels have additional goals besides level completion: move limit and time limit. there’s no numerical indicator for them, just lines getting shorter. ideally, you could switch between this and a more precise one.

Real player with 11.8 hrs in game

Fun, addictive puzzle game with nice twist on the Sokoban game. The game gives rotating blocks that create interesting dimensions on paths that force you to think ahead even more. The music you slowly build up by placing the blocks in their place give a nice progression indicator.

Each puzzle, except the introduction ones can be solved with a time constraint and move count restraint, giving even more replayability to give you the challenge to solve it with less moves or faster.

Then once you completed the first page you realize there is a second page with even more mechanics to explore!

Real player with 3.4 hrs in game

Resynth on Steam

WEJAM

WEJAM

Muisc

Real player with 27.9 hrs in game

WEJAM brings the fun in making music by yourself, with a friend or even in a group. The tutorial is great and very easy to learn the game with ease and use any number of creative ways to Jam music together.

-it has a great variety of beats to choose & sounds

also great price with added feature incoming in the future

Real player with 1.6 hrs in game

WEJAM on Steam

VR Pianist

VR Pianist

‘Music, reality, sometimes it’s hard to tell the difference’ (D12 - When the music stops)

Playing the piano in virtual reality was new to me and surprisingly fun!

Can I now apply this to a real piano? Yes, but it won’t really allow me to play a completely complicated song.

VR Pianist is a rhythmic VR game, you choose the song you want to do and the difficulty. (easy, normal, hard)

based on the difficulty level you will have to press more or less keys to get a final score.

Here you can see an example of ‘Beethoven - Für Elise’ on hard: https://www.youtube.com/watch?v=5P975DqLlPg

Real player with 2.2 hrs in game

Experienced on the Oculus Quest 2

You can view my initial impressions review & gameplay here: https://youtu.be/9fegwqllD4g

In case you can’t tell from the store page video, you’re playing finger piano in VR. It’s similar to guitar hero, except you are playing real notes on a virtual piano. The game has several songs from contemporary, classical, and thematic piano music. It has easy, normal, and hard difficulties. Several songs are unlocked until you do good enough to unlock the rest.

Real player with 0.9 hrs in game

VR Pianist on Steam

SnowRocket

SnowRocket

SnowRocket is a single snowmobile race for the best time.

The track is tricky enough and will probably play against you.

Trees and animals, sharp turns and other obstacles.

Race for the best score with other players.

Show who is really the best here!

Currently only one racing track is available in the game.

The game in a prototype state now. There is still plenty of work ahead.

Feedback and review and suggestions from players will help determine the priorities for the development of the game.

SnowRocket on Steam

Stereo Aereo

Stereo Aereo

Stereo Aereo is a Guitar Hero ripoff where you control a car that has to skip between lanes of traffic (making it appear more like an endless runner), which somehow is how the developers think music is made.

It’s not very expensive and it plays okay (although the menu is almost impossible to navigate if you own a HOTAS or racing wheel because the devs didn’t bother testing the game on PC). The problem is that it’s just not as good as Guitar Hero, or any other music/rhythm game. So just play one of those if that’s your thing.

Real player with 35.3 hrs in game

So if you’re into games like guitar hero or rock band then you will more than likely enjoy this, it’s just a lot smaller.

It’s not an amazing masterpiece but it’s a simple easy to play indie arcade game, it challenges your reaction skills and puts your rage meter to the test, but it is fun with a cool 80s soundtrack that keeps you rocking.

Graphics

No problems graphics wise, the cutscenes are cartoony and the gameplay looks great and all blend in nicely together to give it that retro space look from the 80s

Real player with 9.8 hrs in game

Stereo Aereo on Steam

Spin Rhythm XD

Spin Rhythm XD

Summary

This is an amazing Rhythm game. I can’t really stress enough how fun this game is, and how it feels to play to the music. The key word I think that describes this game best is flow. There is an incredible feeling as you move the wheel, hit notes, hit beats, and match the colors. I don’t play very many Rhythm games, but SRXD has gotten me to take a closer look at the genre. It takes some gameplay mechanics from Vertically Scrolling Rhythm games, and makes them its own. As well as introducing entirely new sets of gameplay systems and mechanics, which I will try to explain below.

Real player with 1922.7 hrs in game

Finally a fresh concept for a rhythm game, and it’s executed extremely well. Some of the most fun in a rhythm game you can have. Songs and charts are good, community is good, and the dev team actually does a good job to maintain and improve their game. There’s a good amount of in-game customization to suit the player’s needs, it also supports MIDI controllers.

I have a small issue though, my issue is the game is trying to be a hybrid of a casual and competitive game. The reason this is an issue is they’re limiting the skill cap with the hardest songs. In it’s current state, there are a couple people who have a perfect score on every chart. If the game wants to be competitive they should influence players to improve more and more. High level leaderboards is only an accuracy battle of who can get a perfect score on the most songs. Don’t get me wrong, the hardest songs are definitely challenging and very intimidating when you’re new or a casual player of the game. But why hold back players skills when there’s a global leaderboard? This won’t be much of an issue for the average player, but if you spend a lot of time in it you’ll find yourself slowly getting worn out only playing for accuracy.

Real player with 585.3 hrs in game

Spin Rhythm XD on Steam