The Frostrune
The Frostrune is an elegant point-and-click adventure, with strong, authentic Norse culture.
The story is set in and around an abandonned, coastal hamlet. The environment feels great. I used to live in Norway, and could see the familiar lighting and landscape features in the portrayal in the game). The hand-drawn art style is consistent and rich - a quick look at the trailer on the Steam Store page will give you a feel for it. The animations are simple, but very effective. Overall, I like it very much.
– Real player with 7.0 hrs in game
Read More: Best Atmospheric Puzzle Games.
The Frostrune is a point-and-click adventure game. It’s set in ancient times on a Nordic island, and its story is drenched in Norse mythology.
As soon as you launch the game, it’s clear The Frostrune is a basic production. You’ll find an option to change the game’s resolution and language, and that’s it. The latter option is crucial, though. Since the entire game’s narrative is in Old Norse speech, you’ll rely on subtitles to understand what’s actually being said. Subtitles are available in English, Italian, Castilian Spanish, Arabic, Norwegian, Russian, French and German.
– Real player with 6.9 hrs in game
Blood And Mead
They stole his mead, a mistake. Now he will destroy every last one of them.
Join Ulric, a retired berserker viking, on a dramatic quest for revenge that will make him a legend.
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Unnecessarily brutal and bloody combat.
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Unlock cruel and devastating attacks to decimate your enemies.
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Tight meaty combat utilizing multiple weapons, shields and mead… lots and lots of mead.
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Face off against epic bosses.
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Ride a pig.
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Upgrade armor and weapons to become a true viking berserker.
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Solve fun and intuitive puzzles.
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Enjoy a captivating story filled with viking lore and shenanigans.
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A delightful sound track filled with medieval folk flair.
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“Better to fight and fall than to live without mead.” - Ulric the Bold.
Read More: Best Atmospheric Combat Games.
The Banner Saga 2
The Banner Saga 2 it’s more of a continuation than a sequel, but the improvements that this game has over the previous one make this game incredibly enjoyable.
I know some people found their experience on the past game quite challenging or even frustrating but in TBS2 trust me that you will enjoy this ride like you have never ever enjoyed a Turn based strategy game.
Improvements in common gameplay!
The caravan system has been vastly improved, now those lazy clansmen actually bring much necessary food/supplies to you! By hunting and foraging and thus keeping up your survavility rate! This allows you to do something that in TBS1 would be unimaginable and that is Purchasing Items from the market! Can you believe it? Well neither can I and that’s just awesome!
– Real player with 133.5 hrs in game
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Before you read, note that English is not my native language, so expect errors and for that I apologize in advance.
Let me fill you in if you have no idea what the Banner Saga is.
You are nobody and you wake up to find the world that you and everyone once know is breaking apart. You struggle to get by and are forced to make tough calls, so that you and your people can survive. And through these choices you are bringing changes – though small, they may escalate. I am not going to tell you the exact plot, since it would spoil the fun.
– Real player with 39.7 hrs in game
Ancestors Legacy
Overview:
Ancestor’s Legacy is a hybrid game of RTS and Real-Time Tactics(RTT) Gameplay, though it likes to side a bit more with the RTT genre.While this game has base building, it isn’t in the typical sense. The player is given a main base camp that has a build menu. After clicking the button to build a structure, the structure is built by peasants at a location predetermined by the game. The base camp is also not the main place the player will get resources. A variety of villages of different sizes are scattered around each map with resource points attached to them. Each faction has different specialties. Units can be leveled up and be given armor to increase their power. The squad limit is set at 10. The game uses a Rock-Paper-Scissors style system to make some armies great at defeating others, but each factions version of the army has their own individual stats. The graphics are phenomenal, the sound design is great, and the campaign is excellent.
– Real player with 35.8 hrs in game
These people nailed what a limited base building unit capped RTS should be. There are choke points, open fields, water that slows you as you move through it (including swamps), trap building, terrain elevations & weather effecting line of sight (and fire), special traits per unit per factions that still feels balanced.
It executes exceptionally well on limited base building RTS with unit creation and replenishment and rewards well thought out RTT gameplay as all units level and can be upgraded thus rewarding teamwork and unit specialization with the population cap, traps, and size of the map encouraging strategy whilst limiting unit production to the starting base and permitting unit replenishment at any captured (ally) village for a nominal fee.
– Real player with 33.4 hrs in game
Jotun: Valhalla Edition
Jotun is a game that suffers from a lack of direction. It’s a tremendously beautiful game (minus a few small quibbles), but doesn’t seem to understand if it wants to be an atmospheric exploration game, or a slow paced dark souls / shadows of the colossus style boss slayer. In trying to do both, it sort of fails in all angles. On the plus side, it is relatively short, so the downsides of the game don’t overshadow the nice bits too badly. I would say a roughly 5 hour game, depending on how much trouble you have with the bosses.
– Real player with 19.9 hrs in game
Jotun
Platform: PC Windows
Genre: Action/Exploration
Introduction:
Thunder Lotus Games first title Jotun, another positive outcome of a successful Kickstarter campaign, is an epic trot through a world of Norse mythology. It’s a top-down action exploration game that pits you against large foes and beautiful, yet treacherous landscapes. Jotun delivers challenging boss battles, but it also focuses heavily on building atmosphere and anticipation rather than throwing countless of enemies at the player. The considerable amount of downtime before these fights might put off some gamers, but if you’re able to absorb yourself in the world through its beautiful hand drawn visuals, powerful soundtrack, and epically cool voice-overs, you will also find the boss battle well worth the buildup. It might also make you want to read up on your Norse mythology knowledge.
– Real player with 10.6 hrs in game
A Total War Saga: THRONES OF BRITANNIA
I really enjoy the historical setting of this game, however Britannia is no where near as well crafted or as engaging as most of the other titles in the Total War collection. It is slow-paced and the battles are a cakewalk, even on Legendary difficulty. Look to Shogun II or Rome for a challenge. Marginal recommendation.
– Real player with 394.1 hrs in game
A nice little total war game. I appreciate that the game is quicker to play than standard total wars while keeping the main game play. You can play a campaign through in an evening when you know what you are doing (as oppose to a week with some other games in this series). I like to play this as a pallet cleanser between Total Warhammer campaigns. Their are a few annoying quirks with the game (like building guardposts makes your govenors disloyal) and some of the mechanics are not well explained, especialy around estates. But the key charm of this game is planning ahead and building effective armies from small pools of warriors, then leveraging those units to best effect using formations and combined arms tactics.
– Real player with 71.5 hrs in game
Dead In Vinland
I finished this game because I wanted to like it. Its story, art, characters, relationship dynamics, crafting, and exploration elements are interesting enough. It’s also an indie game made by a few devs, and I wanted to be able to review it positively. I kept thinking that, eventually, the positives might outweigh the negatives. For example, I thought that maybe the ending might redeem it, or maybe that it might have a plot twist. After all, when you dislike a game then the common argument is “you didn’t even finish it!”, because sometimes it’s worth doing.
– Real player with 99.5 hrs in game
A fun and challenging survival game. You start as a small Viking family - Eirik, a noble and peace-loving man, his loyal wife Blodeuwedd, their snarky teen daughter Kari, and Blode’s nerdy and sarcastic sister Moira. They barely escape with their lives after being betrayed and due to a powerful storm crash their ship on an island. That’s when you take control, as the family starts to rebuild their lives in an attempt to survive.
You get to handle many aspects of survival as each character comes with a tonne of stats. Firstly there are 5 general condition stats: Fatique, Hunger, Sickness, Injury, and Depression. Various activities and events will increase or decrease these. If any of those gets to 100, the character dies. Ideally though you’d want to keep these as low as possible, because they in turn cause penalties on the skills. Now the skills are all to do with some aspect of everyday life - harvesting, hunting, fishing, cooking, chopping wood, mining, exploring, and so on. The higher the skill, the more resources the character brings when doing said activity, and these skills improve over time if the character continues to do the activity. You also have some passive skills such as strength, agility, wisdom, and so on. These come into play as skill checks during certain events.
– Real player with 53.1 hrs in game
Northgard
There aren’t many RTS game nowadays. So, this one is like… a rare gem. One of the most brilliant contemporary RTS out there.
The objective is simply to win, by which means though is entirely up to you. You can choose a mercantile clan and obliterate your enemies from the map or a war-mongering one and wins the wisdom victory, for example. It’s possible, but not ideal, but again we have to make do with what we have. The game offers like so many clans to choose from (many of which are DLCs though). Your town hall, the main building, regularly generates your population. One at a time. You construct a building and assign a worker to it. You explore the map, each zone in tile with designated resource(s). You colonize a tile and construct a building you see fit. During winter each year, you suffer production penalty. And everything moves along the passage of time until one clan rises to supremacy, or everyone else falls. Oh, and all the while some special events occur: Kraken attacks, abnormally harsh winter, annoying earthquake, etc. One of the best things about this game is that you don’t have to micromanage your resources and workers so meticulously. The town hall only produces one person at a time and each production building can hold but a few assigned workers, so everything is easy to put under control.
– Real player with 636.7 hrs in game
gave 250 hours of my life to get an extra chromosome very worth
– Real player with 263.0 hrs in game