Splinter
Splinter is a first-person movie/video game hybrid where the player explores the warehouse of a transhumanist hacker collective, watching full motion video clips that answer the question: What happened to Mason?
Splinter is an experiment with a new style of storytelling. A full playthrough is approximately 2 hours long, similar to a feature film.
Read More: Best Atmospheric First-Person Games.
Immortal Defense
Some of you have probably been waiting for this game to pop up. I considered about where to put it for a little while before eventually deciding to have it be at the very end. That’s because, in my opinion, Immortal Defense is the best tower defense on Steam at the moment.
The peaceful planet Dukis finds itself under attack by the evil Bavakh empire, a war-faring race of red, devilish aliens. Their armadas are vast, and with no notable army of their own Dukis is no match. However, they have one trick up their sleeve: Subject K, who has volunteered to be a Path Defender, a process that involves separating his soul from his body and sending it up into space. It’s unclear whether K represents one of his names, or whether he’s the eleventh person they’ve tried this with. Once up there, K gains the ability to see the Bavakh’s ships as they move through Pathspace (basically hyperspace), and the power to attack and destroy them before they reach their destination.
– Real player with 89.3 hrs in game
Read More: Best Atmospheric Indie Games.
Whether you’re new or old to tower defense games, Immortal Defense is a good buy. With tons of unique mechanics but still holding together what makes a good tower defense a good tower defense, and on top of that all a great story considering it’s a game where you’re shooting geometrical shapes flying on a line… Immortal Defense is amazing for what it is.
In Immortal Defense, you play as a Pathspace Defender whose goal is to defend your home planet by literally becoming a god and shooting invisible hellbeams from another plane of existence at people who are invading you. You do this by what else- placing towers! While the story and gameplay get more complicated than that (and bring all sorts of delightful twists and turns), that is the basic premise to the game.
– Real player with 39.4 hrs in game
Deus Ex: Human Revolution - Director’s Cut
A personal favorite.
Definitely a more accessible game than its predecessors, but retains the beautiful pseudoscience that made the first one so fun. Once again you play as an augmented super-agent. Once again you can pacifist run the game, and once again you can choose to interpret that as a challenge to knock every enemy unconscious and stuff them into an air vent. The game is notionally a “shooter” and there are a lot of guns, but the game clearly wants you to play as a stealth ninja.
– Real player with 99.5 hrs in game
Read More: Best Atmospheric Stealth Games.
Deus Ex: Human Revolution is an immersive stealth/action adventure game, where you’re a detective in a Cyberpunk setting. And that’s all I want to tell you about the plot of this game, because Deus Ex has one of the most interesting game plots I’ve had the pleasure of playing. Gunplay and stealth are basic, but the verity of options to tackle infiltration is what makes the game interesting to play. Character models and animations aren’t the best, and the controls are wack, but you can rebind the controls so its kind of a non issue. Overall I really enjoyed my time with Deus Ex: Human Revolution, I’m excited to see what the sequel & prequel have to offer. 8/10 Great Title
– Real player with 71.6 hrs in game
Deadeye Deepfake Simulacrum
D E A D E Y E (╬ Ò﹏Ó)
Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and “befriend” every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.
D E E P F A K E (˵◡_◡˵)
Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.
S I M U L A C R U M (✿◕‿◕)
Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent’s specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.
Deus Ex: Invisible War
Consolized Deus Ex in virtually every aspect
Back when Deus Ex came out, PC games had a reputation for being more complex than their Console bretheren. PC titles tended to be more complex, have a ton of hotkeys that just couldn’t be fit onto a controller, and were larger in just about every way owing to the same factors that make PC’s technologically superior to consoles to this day. More RAM, more HD space, better graphical capabilities, etc etc etc.
Well into the 2000’s this reality was still prevalent, and no game better encapsulates this contrast and mentality turned reality than Deus Ex: Invisible War-a title made with consoles in mind first and foremost.
– Real player with 48.3 hrs in game
Deus Ex Invisible War is the Sequel to the extremely good Deus Ex which was released in the year 2000, Invisible War was released in 2003 for the Xbox Original and PC, just like Deus Ex it is a Cyber Punk RPG, set 20 years after the Original Deus Ex the world is still recovering from “The Collapse” basically a 2nd great depression when JC Denton destroyed Area 51, apparently he also Merged with Helios and the Illuminati took over? its a bit confusing, you play as Alex D, a Male or Female student enrolled in the Tarsus Academy who escapes an attack on the School done by The Order, after escaping Tarsus you decide who to trust, who to side with and generally what to do, you only know that Tarsus was secretly watching you and The Order were actually “Trying” to save you and the other Students.
– Real player with 32.6 hrs in game
Re-Legion
Oh boy. What to start with first?
The Good:
This runs just as well in Linux as it does in Windows, which is encouraging - it’s awesome how well Steam is implementing Linux support, and I heartily approve. I also like the cyberpunk feel, and the whole tech-cult thing is actually a really fun idea. That’s, uh, that’s about it.
The Bad:
The story seems… disjointed. It’s like watching nothing but the recaps of a TV show - you get the gist that a story exists, and the basic ideas, but there’s nothing actually backing it up. Half way through the game, and I felt like the whole thing could have been a single cutscene; reaching the end felt like I’d maybe gotten a third of the way through the plot, if I could call it that.
– Real player with 23.0 hrs in game
I WANT to give this game a good review, because the concept and setting are extremely great.
BUT…. Well, it’s not a bad game, but it isn’t a good game either.
The bad things:
-There isn’t a whole lot to do. There’s the campaign at the moment, and that’s it.
-Saving the game is awlays a huge risk, because you can NOT be sure you’ll be able to load your safe. Most saves get stuck at 99% loading, and then just keep on loading forever. Because of this I have started to save frequetly, but to me it seems that has only made matters worse, as I now only can load 1 out of 5 saves, where before I could load every second save or so.
– Real player with 20.4 hrs in game
State of Mind
Daedalic Entertainment is a German company aimed at production and distribution of Video Games; it’s specialized in point and click traditional graphic adventures with hand-made illustrations relying heavily on puzzles. Daedalic has always paid a lot of attention to the narrative side, although within a traditional and somewhat dated gameplay; its productions are generally characterized by a low budget that manifests itself with graphics and animations not at the state of the art. Nevertheless, the specialized critics have always appreciated the quality of hand illustrations and stories and how the latters are integrated with the point and click mechanics. I refer you to the Wikipedia page to see the numerous Daedalic productions.
– Real player with 19.6 hrs in game
There is a funny thing about me and reviews - I enjoy writing them a lot, but when it comes to reading others opinions on the game, it can be a problem for me. I caught myself on a thought, that sometimes what I see in the reviews, especially when it comes to influent magazines and websites, can make me feel like “wtf did I just read?” and it drives me crazy. Like, sometimes, people can see a comparison between two completely different games just because it has a little bit of similarity in a game’s idea and plot, but in general, it’s freaking opposite products, which will never stay on the same line.
– Real player with 19.5 hrs in game
Deus Ex: Mankind Divided
Square Enix decided not make any more Deus Ex games because this didn’t sell Call of Duty numbers. Thanks, Square Enix, now you have zero games I give a shit about.
– Real player with 76.9 hrs in game
Absolutely love the series. Played the original two (Deus Ex, and Invisible war), and the “recent” two (Human Revolution and Mankind Divided) Story is so brilliantly well done, and you are actually influencing outcomes and changes to the story. Don’t set Mankind Divided to use DirectX12 tho as I had issues. Lots of figuring out how to get around things… be patient as you will usually find multiple alternate ways to deal with missions. Sadly may be ages before anything continues with the series as is a massive undertaking to produce games with intricate story-lines and branches like this I am sure.
– Real player with 70.5 hrs in game
Digital Siege
To put it blunt it had potential but this is obviously a money grab game that they abondened halfway if u had bought it refund it quick
– Real player with 4.2 hrs in game
Introduction
Quite some time has passed since my last review for a title focusing on hacking and other covert activities. It’s a relatively narrow niche, rather than a full-fledged strategic subgenre. In any case, I enjoy such breaks from norm and regard Digital Siege as a slightly more complex tower defense game, to put things into perspective. As in most situations, the best defense can only be offense. Developer Dreambakers had a prolific debut year, as Digital Siege is their sixth consecutive project released in 2018. Just as they describe themselves, I agree on their focus for “experimental games” transcending genre boundries. Intelligence gathering may a pill that’s harder to swallow by some, but it’s a crucial activity nonetheless. As with most “commodities”, what you do with the information afterwards is far more important than stockpiling it, so to speak. Its value never decreases, no matter the parties involved.
– Real player with 2.8 hrs in game
Tower Tag
Where do I begin?
I have tried this game first time in an arcade. It was fun! But that’s pretty much it. When it came out on steam I thought why not? Price was half of what I paid for 90 minutes in the arcade and expected pretty much of the same chill shooter with random people. After 50 hours into this game, and 1 Official Tournament I cannot believe how wrong I was.
First let me tell you that this game is not just about jumping between towers and shooting other players. NO! This is one of the most intense and exciting e-sports game I have ever played! And definitely #1 for VR. This game requires tactic and teamwork that can put games like Onward to shame, combined with a faced paced game style that won’t let you take a breath till the end of the round.
– Real player with 163.5 hrs in game
I played Tower Tag for the first time years ago in a VR Arcade in my town and I was totally hooked from the first 10 seconds. This made me think about VR in a different way.
Every played Paintball? This will teleport you back into every habit you automated on the real field in seconds.
Never played Paintball? Doesnt matter, shoot em up - but be quick.
All you need is 1 controller, 2 buttons (shooting and teleport/heal) and 3 things on your mind: you can only win as a team, you need to communicate and you better bring water coz this thing will get you sweating in no time.
– Real player with 109.5 hrs in game