Coffin Mall

Coffin Mall

i usually think i have pretty low standards for indie 1 dev spooky games but this is easily the most underwhelming one i have played, its essentially a car dodging simulator. atleast the ps1 graphics aesthetic is interesting and seems like its not an asset flip game. also yes you can pet odysseus

Real player with 1.1 hrs in game


Read More: Best Atmospheric Indie Games.


I had fun with Coffin Mall, while the game was very short, it gives you an experience similar to that of the final scene in Christine but in a shopping mall with no bulldozer to protect you. I’m sure there’s going to be more content added later, the extras said something about a bonus game coming soon.

The atmosphere is beautiful, from the PS1 style graphics, to the dark synth wave track that plays once the action kicks in, I managed to survive long enough to hear the melody that pays homage to Christine’s theme. Nothing says “pissed off killer car” like a dark synth track. The weather accented everything nicely too, the thunder and lightning sometimes fired off as the car struck the bench I was hiding behind.

Real player with 0.8 hrs in game

Coffin Mall on Steam

Four Rendezvous

Four Rendezvous

Correct Visual Novel. A good work with the Russian dubbing voices. A bit short though.

Real player with 1.3 hrs in game


Read More: Best Atmospheric Visual Novel Games.


Four Rendezvous on Steam

Papetura

Papetura

Sometimes you stumble upon projects that you can’t help but respect the dedication and effort put by their creators into it. Yet understand that the end result of all that dedication and effort is, while impressive, not very good. Papetura is one such example. Reminiscent of the impressive fluid clay animations of The Neverhood, except with paper. And except not exciting and not fun to play.

Papetura is a point and click adventure game where most if not all visual elements of were handcrafted out of paper. And it does look impressive and very nicely put together visually. Especially when you consider that all of the game, but the sound and music, was done by one developer going by Petums. The sound design by Juraj Mravec is cute and the music by the legendary Tomáš Dvořák (Floex) is not his best, but very good nonetheless.

Real player with 4.3 hrs in game


Read More: Best Atmospheric Puzzle Games.


Review in English and below in German

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Papetura …

is a point & click - fantasy adventure game - from the small polish

indie studio - Petums.

It’s a relatively short - but particularly beautifully designed game. :)

The 3-D graphics are fantastic - the lighting adapts (dynamic lighting).

With a lot of attention to detail and variety game scenes were inventively implemented by hand - using the material paper/cardboard.

Story :

Pape is a creature made of paper, who lives all alone in a flower-like prison.

Real player with 3.5 hrs in game

Papetura on Steam

Ultreïa: Prologue

Ultreïa: Prologue

WOW! What a wonderful game!! Will definitely recommend it. Did have a lot of problems loading it & was just about to quit trying but on last attempt it finally loaded! (the intro was very glitchy for a few mins & then cleared up). I actually enjoyed it so much that i ended up playing thru several times. I love point & click games especially ones like this game…..just point & go! Personally i have such a hard time using a controller, I mean what’s with all the lingo in settings? I have no idea what I am adjusting….like “shadow” What? Huh? Hate how sensitive they can be when it is a FP game…..like why do i need to use 2 or 3 buttons plus the toggle just to simply walk down a road & then find out that i had been walking in circles YIKES! I’m having a terrible time trying to play Edith Finch….Took me an hr just to get to her old home LOL….Anyhow it looks like i’m regressing, (as i often tend to do) so, back to Ultreia…..again, it’s a great little gem, controls are simple & the whole game flows, great plot & the sweetest robot ever! Cheers & stay safe!!!

Real player with 2.6 hrs in game

I enjoyed this and plan on getting the full game eventually for sure.

The art is beautiful, and I think the dialog and story is interesting.

This is a point and click game, but it is a really nice point and click game.

The puzzles aren’t ridiculously hard in this nor ridiculously easy. They make sense.

Worth your time playing the Prologue at the very least if you have any interest in point and clicks.

Real player with 1.3 hrs in game

Ultreïa: Prologue on Steam

All Haze Eve

All Haze Eve

Interesting, short, puzzle-solving type game. Great for casual players.

Real player with 1.7 hrs in game

I wanted to like this game but I feel neutral about it. Worth maybe 50 cents and only play it on Halloween. It says that there are no alternative endings but I bet there are depending on what you choose to be in the beginning and I would say that your choices matter, because there was a lot to intereact with that did NOTHING, but I tried everything with everything and you are forced down the path so there is only one correct path (because it’s forced) so it just leaves you feeling confused and incomplete once you “beat” it. Maybe those other interactions are for replay with different character choices but I wasn’t entertained enough to waste my time with it again yet alone 2 more times. :/

Real player with 1.6 hrs in game

All Haze Eve on Steam

Faerie Afterlight

Faerie Afterlight

Faerie Afterlight is a beautifully visualized Platformer-Metroidvania game with comforting, tuneful music and a tale, unlike any bedtime story to accompany.

The tale is about the journey of the Light Seeker, Kimo, and his fairy friend, Wispy. Tied by fate and united by the same goal, the two found each other and soon become close friends. Now, they are both on a quest to find each shattered piece of Lucentia in the lustrous land of Lumina.

Delightful ambiance and spectacular sceneries

Breathtaking view of the sceneries of the game. Your eyes are going to be pampered with color plays and a clean user interface.

Friends or foes?

Why be enemies when we can be friends and help each other? Turn your enemies into your allies and make your way through the game!

Interactive environment

A dead-end won’t pose a problem if you can move the walls and platforms. Experience Wispy’s abilities to move the environment around you as you push forward!

Explore many terrains of Lumina

There are nooks and crannies, hidden objects, secret doors, and secret passages from the high lands to the ground again; colorful adventures and shadowy forest, who knows if you will find some hidden sacred relics or meet a new friend!

Getting stronger

After defeating a boss, Kimo will gain a new ability by utilizing the dropped monster part. Eg: Spider Legs allow him to jump over vertical walls, Beetle Horn provides him the ability to dash in air and many more!

Shop

Find merchants spread all over Lumina. Buy their stuff to upgrade your stats such as health and energy.

Faerie Afterlight on Steam

Glitchhikers: The Spaces Between

Glitchhikers: The Spaces Between

What do you see up there, when you consider the infinity around us? And as you wander on your own journey, who are the strange, unworldly others who probe those questions as they pass like ghosts through your travels? Were they ever really real?

Glitchhikers: The Spaces Between is about the thoughts that exist between destinations, the parts of journeys that dominate our time but not our attention, when our minds wander to parts of ourselves and our world normally left unexamined. On a late night highway drive, a quiet train car in the early hours, a walk through a moonlight park, or the endless wait in a deserted airport, we listen to weird music amid the ambient announcements of delays, and question our place in the universe.

Inspired by long travel and the stream of consciousness it fosters, Glitchhikers asks you to look inward. Find the answers to your questions, and question the answers you receive. Ruminate on life, the universe, our place and purpose in it. Voyage through a freeform narrative experience, converse with the endless inevitability, and explore the cosmic, hopeful world you find yourself in.

A follow up to the critically praised short game released in 2014, Glitchhikers: The Spaces Between is an expanded experience, reborn and reimagined.

No pressure, no failure, no optimal path, no journey exactly the same. Glitchhikers: The Spaces Between is an introspective freeform game where the player picks a journey, slips into that liminal space and has a unique experience travelling into their own thoughts, guided by the characters they meet along the way.

A late night drive, a deserted airport lounge, a moonlit walk through an empty park, a quiet carriage on an overnight train, a 24-hour convenience store. Never the ultimate destination, spending time in the inbetween creates a setting for contemplation and reflection, a mood that exists in these liminal spaces.

The hikers you meet on each journey will travel with you for a time, offering thought-provoking conversations, and questioning your place in the universe. Who will you meet? What will you talk about? Were they real or just a figment of your imagination?

An extensive original soundtrack full of chill grooves, upbeat wonder, dreamy synths controlled by your movement through space, and that one busker who makes you feel right at home: each journey has its own feel.

Glitchhikers: The Spaces Between both expands and dives deeper into the ideas behind the original Glitchhikers (released as a short conceptual game in 2014), to fully realise the concepts and present a polished and fleshed out experience to a new generation of players.

Silverstring Media are a vital and vibrant voice within narrative indie games, creating a string of short experimental titles and working as narrative guns for hire on indie darlings including Celeste, Crypt of the Necrodancer, Where the Water Tastes Like Wine, Manifold Garden and Wandersong.

https://store.steampowered.com/app/1449230/

Glitchhikers: The Spaces Between on Steam

The Long Gate

The Long Gate

The first thing you notice about this game is the grandeur and mystery of its environment, and it doesn’t ever let up; as I moved through the different sections of the game I marveled at the design of the machinery and rooms. The soundtrack provides an excellent backdrop to levels that are variously organic, mechanical, dark, and alien. The puzzles themselves are unlike anything I’ve seen in a game before. Built on the simple (and very much real) principles of electricity, the puzzles quickly take you from clicking on/off switches to troubleshooting gigantic electromechanical computers. Sometimes the goal is clear, other times not so much. This forced me to experiment and learn the principles before I could really solve anything complicated. The learning curve steps up quite a bit at some points, but not unreasonably so. A very satisfying challenge with plenty of those “oh I get it now” dopamine hits. Highly recommended.

Real player with 26.9 hrs in game

Ok, so I’ve just finished the game for the first time (replaying soon because I still need that sweet, sweet 100% engineer mode achievement!) but I wanted to get my immediate feedback at 14.4hrs in onto paper :P

Firstly, a bit of my background. I’m a researcher in Computational Chemistry, and have a keen interest in quantum computing and electronics. I mention this as I think I’m not your typical audience, as not every gamer will have my experience with these kinds of things.

Onto the review! Spoilers abound from here on out so don’t read on if you care about those!

Real player with 14.4 hrs in game

The Long Gate on Steam

Across

Across

A STORY TO BE TOLD AND A WORLD TO BE DISCOVERED

After waking up not knowing what happened a lioness cub tries to find her owners with the tracks that they left behind not knowing that it will lead her to a journey that will challenge her and know what happened to her owners. Discover the land of Flihela that is filled with windy plains, crimson red forest and snowy ravines all through the eyes of a lioness cub, and a little girl who just lost her precious furry friend blaming herself for what happened. You as the player will take on this journey with the lioness cub also followed by a mysterious bird, to know what happened to the family and where are they.

SAVE THAT IS FROZEN FROM TIME

Bring back the creatures of Flihela from these mysterious shrines.

FRAGMENTS OF TIME

Pick up the fragments of time that will show you the past.

Across on Steam

Fox Simulator

Fox Simulator

I have not played varey long but I had A glitch ware I was invinsible

Real player with 10.8 hrs in game

Grate!

Real player with 7.2 hrs in game

Fox Simulator on Steam