Cartel Tycoon

Cartel Tycoon

First of all, don’t mind the playtime. I am one of the early supporters of the game and have some 280 hours on my profile for the “Earliest Uncut” version of the game. I provided extensive feedback for the game and used to be one of the community playtesters for early builds in the past.

By concept, Cartel Tycoon is a great game. The recipe for this addictive drug is “Tropico meets Frostpunk meets Narcos series”. Visuals, narrative, characters, music - all that is done well and does a lot for the immersion in the setting.

Real player with 116.1 hrs in game


Read More: Best Atmospheric Survival Games.


For the person reading this hoping it’s the cartel management game they’ve always dreamed would be released… here it is baby.

Nothing quite as satisfying as watching a convoy of trucks carrying 100 kilos of cocaine stuffed inside a chicken drive right past the Federales convoy on their way to t1tty f*** your cocoa farms.

Or burning down a warehouse stacked to the ceiling with cash rather than letting the DEA seize it.

So much potential for this game. I played the demo months ago and literally called out sick the day it dropped.

Real player with 47.3 hrs in game

Cartel Tycoon on Steam

What We Pretend To Be

What We Pretend To Be

Cheap, relaxing and really nice soundtrack.

This is the kind of game you buy if you have some money to spare, and you’re in need of a casual relaxation game. There is no point to the game, and it’s really really short, but honestly, I think it was worth the small fee. I love the graphic style, and the lighting is god-tier, but the texturing is kinda off-putting in some areas, with glitching clouds and the ground clipping with the grass. There’s not much to the story, but that’s not really the appeal of the game, so I wouldn’t leave much criticism there.

Real player with 3.3 hrs in game


Read More: Best Atmospheric Emotional Games.


Very short game play, not much story. Mindless wheat farming, once the builder dies you can’t make any more improvements to your town.

Real player with 1.8 hrs in game

What We Pretend To Be on Steam

Bear and Breakfast

Bear and Breakfast

Bear and Breakfast is a laid-back management adventure game where you play as a well-meaning bear trying to run a B+B in the woods. Hank and his friends find an abandoned shack and, equipped with their teenage ingenuity, turn it into a money-making bed and breakfast scheme for unsuspecting tourists. As your business expands so do the mysteries of the forest, and Hank soon finds himself uncovering a plot deeper than the wilderness itself.

  • Build and personalize your inn with dozens of guest rooms, bathrooms, parlors, and entertainment.

  • Each room can be individually customized completely from furniture to fixtures.

  • Bring guests into the forest to stay at your inn. Keep ‘em happy to maintain your reputation, earn money and attract new customers!

  • Complete quests and story lines to collect new items and perks for your inn.

  • Uncover a world rich in lore, side quests, characters, and secrets.

Moving through the story-rich world of Bear and Breakfast will have you stumbling on dozens of interesting folks and weirdos, much like yourself.

Most of them have something to say about your endeavors and if you take some time out of your day to listen, they might help your build your shack to new heights!

Not everyone is as helpful or as needy though. Are you bear enough to search deep within the forest and your soul to find the mysteries that lie within?


Read More: Best Atmospheric Crafting Games.


Bear and Breakfast on Steam

Terraformers: First Steps on Mars

Terraformers: First Steps on Mars

Interesting theme, the graphics are simple but cool, the music is nice, it does run on GNU/Linux, but after eight hours of repetitive play, I wouldn’t call this a civ strategy kind of game, but more like a deck building card game, with lots of randomness, which gets you nowhere. You just need to be lucky to get the right cards at the right time for the right random spots to get a better score. No matter how good your planning is, there is too much luck involved. Maybe the 30 days span of a gameplay is too short for seeing the bigger picture, this is just a demo after all, but that’s my take on the current game. I do wish the devs good luck and I hope the final game offers a better experience.

Real player with 8.8 hrs in game

A pretty solid board game

Game is very reminiscent of the popular board game Terraforming Mars, with some slight changes.

  1. Your starting hand is always the same 2 cards

  2. Beyond Oxygen, H2O and Temperature, there’s a nebulous “atmosphere” terraform setting

  3. Ever 10 years you select a leader, who has special abilities and traits that can be used on your turn

  4. Pop happiness is measured and scored.

Overall its fun for a few play throughs, but with the same 6 leaders, same starting hand, and hard 30 turn limit, you’ll only have fun for a bit.

Real player with 4.1 hrs in game

Terraformers: First Steps on Mars on Steam

Out There: Oceans of Time

Out There: Oceans of Time

The successor to the award-winning Out There , Oceans of Time blends roguelike, resource management and interactive fiction for a space survival epic where death is one wrong decision away.

As Commander Nyx, explore a vast galaxy that is different every time you play, as you search for the Archon; a cosmic villain set on dominating the civilisations of the galaxy.

Encounter other strange lifeforms and learn to communicate, trade, and conduct diplomacy as you build a coalition of allies in your mission to find the Archon.

Recruit new members from the alien races you cross paths with, and build a team capable of traversing the cosmos. Manage your crew, your ship and its systems; the mission’s success is down to your decisions as Commander.

Experience a deep, branching narrative written by FibreTigre, dialogue by Christos Gage (Daredevil (Netflix, 2015), Spider-Man (Insomniac, Sony, 2018)) and beautiful interactive cutscenes illustrated by renowned artist Benjamin Carré (Transformers: Age of Extinction, Alone in the Dark).

Out There: Oceans of Time is developed by Mi-Clos Studio, the creators of Out There and Sigma Theory.

FEATURES

Navigate an expansive cosmos that is different every time you play.

Explore unexplored terrain and collect resources for your ship, and the next leg of your journey.

Recruit from a diverse range of Alien lifeforms, and build a team capable of surviving the furthest reaches of the cosmos.

An epic space-saga penned by FibreTigre, with dialogue from Christos Gage.

Out There: Oceans of Time on Steam

WOODS Part I

WOODS Part I

Everything happened so fast… And even if people could have seen it coming, what could they have actually done? David was one of the ‘lucky’ ones. Far from the chaos, yet he felt the impact all the same. Now, trying to understand everything that happened, he found himself returning to a place that called to him.

A place that offered the best possible chance for his survival… The Woods.

In spite of everything, David is determined to survive.

So with his trusty ax he spends his days chopping and preparing wood -

Keeping the fire stocked to stay warm and fend off from the creatures of the night -

And to help clear his mind and relax, even play his guitar -

However, don’t get too comfortable. When Winter ends he will find himself having to fend for himself all the more with fishing, trapping, and hunting.

But in the end, will this be enough?

Welcome to the Woods. In the first Part of Woods you have the seemingly easy task of simply keeping a fire going, and protecting yourself from the cold in winter. Chop wood, feed the fire, and survive. A simple task at first, but once Winter wanes, the challenge is increased as David will have to learn to fish, make traps to catch small animals, and eventually learn to hunt to survive. Along the way, learn about Davids story from his past and why he must survive.

In the Woods there are no heroes. Just you, the elements, and the will to survive.

WOODS Part I on Steam

Ballad of Solar

Ballad of Solar

“Ballad of Solar” is a Time Management/Strategy game in which you also have to collect resources. The graphics are very nice and the character’s are cute…however the fairy’s laugh is annoying to me! The storyline is a cute one and there is some cheesy humor from your character’s.

What make this game a little different from others of this genre, is how the levels are designed! There are either 2 or 3 parts to each level, (depending on the level) and when you finish 1 part your screen will either scroll sideways or vertically (with the timer stopped), your Prince and his crew will pack up the tent and then will run/ride to the next area and pitch their tent and then your timer will start back up and you continue to play. It really is a fun way to play each level!

Real player with 9.2 hrs in game

Game Information

“Ballad of Solar” is a Strategy game. The game was developed by Alawar Entertainment and published by Buka Entertainment.

The Game Review

Game Visuals

I want to mention that the visuals in the game are well done. The visuals can be adjusted in the game’s option menu.

Game Audio

I want to mention that audio for the game is well done. Even though the audio is somewhat simplistic and repetitive. The audio can be adjusted in the game’s option menu as well.

Real player with 8.8 hrs in game

Ballad of Solar on Steam

CONSCRIPT

CONSCRIPT

**CONSCRIPT is an upcoming survival horror game inspired by classics of the genre - set in 1916 during the Great War. CONSCRIPT will blend all the punishing mechanics of older horror games into a cohesive, tense, and unique experience.

In CONSCRIPT, you play as a French soldier searching for his missing-in-action brother during the Battle of Verdun. Will you be able to search twisted trenches, navigate overrun forts, and cross no-mans-land to find him, and ensure a home goes unbroken?**

  • Experience classic and methodical survival horror gameplay in a unique historical setting: the Battle of Verdun.

  • Highly re-playable with multiple difficulty settings, alternate scenarios, unlockable costumes and bonus weapons.

  • Fend off enemy soldiers and disturbing psychological manifestations with a variety of melee weapons and firearms.

  • Survive in an intense, harrowing atmosphere boosted by a unique pixel art aesthetic and oppressive sound design.

  • Navigate intricate level design that promotes item management and route planning, whilst solving complex environmental puzzles.

  • Distinct WW1 themed areas that intertwine and overlap.

CONSCRIPT on Steam

Help Will Come Tomorrow

Help Will Come Tomorrow

When I first saw this game, I was super excited. I expected it to be largely similar to This War of Mine and Day R Survival. It looked like it had an incredible amount of potential, and the basis of the plot, a group of strangers thrown into a survival situation is the pinnacle of survival concepts in my opinion, provided you are able to have a complex story line and character development, with social and moral choices having a major impact on the characters. Help Will Come Tomorrow failed in this aspect, and honestly, you can completely play through this game in about 1-2 hours max. Overall, this game was thrown together hastily, and that is apparent in the lack of quality. This game was a disappointment, it had a great concept, and if Arclight put more time and effort into it, I feel they could have made something incredible, instead, we get a cheap game with a short plot and a base level story line.

Real player with 29.2 hrs in game

Now, even though I have a “no” recommendation here, I have enjoyed this game and will probably give it a couple of more rounds before I lay off it and maybe never replay it again unless there are some changes.

Pros:

Environment–good overall presentation and graphics, interesting premise and setting for the game. It maybe feels a little higher-stakes than similar resource management/strategy/survival games.

Mechanics–once I got through a couple of sad, major failed save files, I managed to figure out some good strategies that worked and allowed me to finish Passenger mode (easy) with “the good ending,” of which there does only seem to be one way to get.

Real player with 28.2 hrs in game

Help Will Come Tomorrow on Steam

Moon Village

Moon Village

“The search for a new land is inscribed in the human genes.

The Earth is not enough. Time for a new cosmic cape. The Moon.

We choose to go there. Not because it’s easy, but because it’s hard.

This will be the first manned base on the Moon in the history of the mankind.

Moon Village Simulator.”

Moon Village SImulator simulates the first manned base on the Silver Globe, planned by the real Space Agencies. Be the builder of the new cosmic cape - the first in the human history.

  • Based on the real Moon Village Mission

  • Build launch rockets

  • Build Space Station located on the Moon orbit

  • Build Moon Village with all necessary buildings

  • Build Lunar Vehicles, based on the prototypes of the best space companies

  • Grow your base and survive as long as you can through special scenarios

  • Be on the Moon as the Pioneer of the Humanity

Build space rockets, based on real space companies blueprints. Transport resources to the orbit of the Moon and use them to build Lunar Space Station.

Build Space Station on the Moon orbit and transport all necessary vehicles, parts and tools to build Moon Village Base.

Build Moon Village Base. With vehicles construct building necessary for life on the Moon. Start production of power, water and food. Fulfill the space mission scenarios. Survive danger plot events. Grow the Moonbase and build new Lunar Society.

Moon Village on Steam