Spirits
Spirits incites feelings of calmness, relaxation and fun as equally as it does frustration. ~ 7/10
The beautiful glow effects and music give the game a sense of tranquility. However, you’ll find if you don’t enjoy trial & error, this sense of tranquility is quickly lost. Knowing the correct solution to a problem isn’t always good enough, as the game demands a certain amount of perfection in execution. Despite this, I found myself striving to achieve perfect scores on each stage, motivated to increase my World Rank which is a great feature of this game. The later stages being as difficult and sometimes unforgiving as they are makes completing them all the more satisfying. Overall, I’d recommend this if you enjoy a game that is visually/musically rich and you enjoy problem-solving/trial & error.
– Real player with 13.8 hrs in game
Read More: Best Atmospheric Indie Games.
Spirits is a short name for little ghosts that pollinate plants in a magic forest.
This amazing puzzle game is in lower levels very easy to play and turned out in the last levels as quite challenging. It reminds me mostly of Lemmings. You have either these special abilities like digging through walls (bashing), blowing other spirits over gaps or blocking wind streams as a bloated spirit which you can assign to each of them. Of course then its life is lost. The aim is to bring as much as possible of them to the great magic swirl. Additional the spirits are reacting on windstreams but mostly they must be bewared of walking or floating into dangerous spikes everwhere. Dumb as lemmings …
– Real player with 10.3 hrs in game
Underland: The Climb
Underland: The Climb introduces moving enemy sprites as a resource on the map which you have to avoid or manipulate around the maps to press buttons, etc. In addition to that, a pickaxe takes the place of the saw wheel from the first game and overall the layering of the puzzle elements both as a factor of timing and sequencing is kicked up a notch!
A fun and short game, with a few maps that really take a few tries. It seems like the dev was really expanding the concepts shown in the first game and I can’t wait to see what they come up with next! This game’s puzzles really feel cohesive and like the game teaches you how to think and play.
– Real player with 3.6 hrs in game
Read More: Best Atmospheric Exploration Games.
The BAD:
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No separate music volume slider.
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You can’t create any save points or quick saves during a level. If you make mistake, you must restart the level. This inflated the playtime and made some levels tedious rather than a joy.
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The main character, EVERY time you click them, will either say; (most of the time) “What’s up” (though it sounds more like “What the”) or “Hey” or “Hi” in an upbeat manner as if oblivious to nearby danger. I don’t need the character to greet me hello yet again seconds or minutes apart just because I needed to click them again. Became annoying after a while.
– Real player with 3.0 hrs in game
Underland
Thumbs-up love for indie game artists, but could have improved on a lot of things. As has been observed, two people was never really necessary beyond prolonging repetitive actions. There was no button-holding or anything to necessitate the second guy, so all it did was frustrate the timing-based bits near the end.
Also the story felt a little shoe-horned in at the beginning and the ending. I was hoping the elevator would go down, you’d get a cutesy game-end splash with a shot of some cthonic city, and there-ya-have-it. Instead the wee bit of narrative felt a little pushy if anything. Sometimes less is more.
– Real player with 2.8 hrs in game
Read More: Best Atmospheric Exploration Games.
A great first entry in what looks to be a series of these light puzzle games. Half way through I was like “Why do some challenges make you save one guy and you always start with two?” But, there’s kind of a Spooky Narrative Reason by the end!
If you like this game, certainly pick up the second one, it really expands on the concepts and introduces new elements!
– Real player with 2.6 hrs in game
Lil Big Invasion
Awesome indie game with way enough content to fit the bill. Its kinda like Pikmin except they are trapped in dungeons and you must find and rescue them.
Really loved the sound and the art-style. Dungeons are getting way harder and better later on and the boss fights are fun. It took me some time to get used to the controls tho. Exploration is great IF you figure out how the moths and the worms do work… which is not part of the tutorial :/
It’s cute but challenging and worth the money.
– Real player with 46.4 hrs in game
This is a fun little action adventure game, developed by my former colleague Andreas. It’s so cute, but challenging ‘til the last minute and the sounds are really funny, even if the little fireflies sometimes don’t behave as you want them to. But that’s the trick of the game and you’ll soon know how to handle them right in order to crack some highscores. Overall, an awesome game!
– Real player with 7.1 hrs in game
Tin Hearts: Prologue
2 Minute Video Review → https://youtu.be/slPuCooKGbg
Tin Hearts is a lemmings type game. Tiny toy soldiers march forward and it’s up to you to guide their path to the goal.
You don’t control the toy soldiers directly, you need to change other objects to steer them. Starting with just simple blocks to make them turn, but eventually you’ll be manipulating other toys to steer them. And there’s some creative contraptions that get involved as well.
The levels start small, but eventually you’ll need to guide the soldiers through large toy shops.
– Real player with 8.7 hrs in game
Experienced on the Oculus Rift with Touch Controllers
The most beautiful VR game I have ever played. Each puzzle room will amaze you with its idyllic charm. You almost forget about the puzzles and just want to look around and play with the different assets. Unfortunately, most of the assets are there just for decoration as you cannot interact with them (outside what the puzzle wants you to interact with to solve the puzzle).
The puzzles follow along the normal Lemming-style puzzle challenges. However, several of the mechanics are done keeping with the toy workshop theme. You can stop time, forward time or reverse time. You’ll use toy blocks to guide your toy soldiers. They will jump on toy drums, take a balloon ride over obstacles, or bounce off a book or toy train. There will be obstacles such as the Jack-in-the-box to avoid.
– Real player with 4.2 hrs in game
Tethered
Awesome game! I really hope for more games like this in VR.
My only complaint thus far is that the game has a LOT of content which goes unused. There are all sorts of buildings, building upgrades, and Peep upgrades which are not really necessary to ever use.
I’m rank #1 on the leaderboard for several maps (I plan to be #1 on all the maps very soon) and I did it with using very basic building options (Workshop, Corn Farm, Temples). No need for Barracks, Towers, or really anything else… you are best off using only 10% of the content in this game and ignoring the other 90%. I wish this wasn’t the case. :(
– Real player with 21.5 hrs in game
I know I can’t be the only person that wants a VR version “Black & White”.
This game seems very much like an RTS Survival. You meticulously collect “Spirit Energy” one at a time from dead enemies or at random. (Just think of it as sunshine in PvZ.) The first level requires 320 Spirit Energy or something like that. That’s when you have to survive the night. I put up a defense tower that uses Stone resource as ammo.
This game is very well-made. The tutorial and everything is easy to read.
– Real player with 6.3 hrs in game
Bubble Gun 3D
Bubble Gun 3D is the most unique, addicting and satisfying shooting game so far!
Progress through a multitude of challenging and unique levels, shooting bubbles to knock the enemies off their platforms.
Bubble Gun 3D has simple and intuitive controls, simply aim and shoot bubbles with the mouse or gamepad. Knock all the enemies off their platforms and progress to the goal of each level to progress. Collect gems to unlock new bubble guns and choose your own custom colours.