Castle of the Land

Castle of the Land

ITS A VERY GOOD GAME!!!

Castle Of The Land is a very good game with pixel graphics and awesome music and story! The game is about Orks attacking a castle in land.

It is a very good game a masterpiece it’s short. The gameplay is amazing. The music is awesome. Hopefully this gets a sequal because he’s very masterpiece and also SPOILERS

! The game ends on a cliffhanger

Its awesome game I will recommend this.The game is one very good it really needs a sequel and more people need to play this game because its really good! YESSSS YOU SHOULD BUY THIS GAME ITS GOOD!

Real player with 0.6 hrs in game


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When will we be seeing the sequel where we deal with the black knight? Very cool music was my favorite part of the game

Real player with 0.3 hrs in game

Castle of the Land on Steam

Fort Sumter: The Secession Crisis

Fort Sumter: The Secession Crisis

A very faithful implementation of the original board game, which is a Eurogame by design with a historical ACW theme tagged on it. The game does have a decent AI and can be played solitaire as a result. Statistics on your own profile is available and so you can track your own performance vs. the AI. The only downside is the program still has a bug, freezing the solitaire game play from time to time and it seems Playdek was not aware of the issue. The multiplayer is easy to set up and game with score, measuring how you fare against others. However, there is no world ranking in the game, and different level of AI there is not. You can get notification in email when it is your turn in a game with another. A chat room is available but most of the time it is dormant. There is an alternate mapboard to give the game a variant, non-location look but I doubt people to use such a boring map. The gameplay is abstract and there is no manual inside the game or here on the Steam. You have to download it from the boardgame publisher GMT, as long as you are aware of it. This is absolutely a minor for the newcomer as the game itself is abstract and you are quite probably knowing what you are doing in the first few games. Once you get a hang out of the system, the game is smooth and quick to finish in 10 to 15 minutes. Overall, Fort Sumter is a game of tile-placement competing for control of the areas on the map. Score: 6.5/10.

Real player with 79.0 hrs in game


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I’ve been on the road a ton in the past couple of weeks and played the hell out of this. In about 60 offline games and a half-dozen online games I haven’t noted any gameplay bugs or rules/cards implementation problems as noted in another review. The recent AI bugfix improved the AI, and it’s competent enough in a mechanistic sense, but it' still a bit weak against experienced players, especially as it relates to setting things up in terms of the long game and Final Crisis. To be fair, that’s something the many human players don’t grok until they’ve played a while (which I have as an owner of the board game).

Real player with 51.2 hrs in game

Fort Sumter: The Secession Crisis on Steam

Master Of Secrets: Dark Europe

Master Of Secrets: Dark Europe

strongly do not recommend. it looks more like a draft student work with a lot of mistakes than a commercial product

Real player with 5.3 hrs in game


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This is a text adventure with an interesting premise and cryptic puzzles (number sequences, decoding, word search, etc.). You are required to solve each puzzle in order to progress. I blew through the first few puzzles, brute-forced one puzzle with number patterns, and then came to a dead stop (where I have been for a couple of hours). The current puzzle has one in-game hint that is not helpful in figuring out a message hidden in a 10x10 grid of 2-letter combinations.

I do not appear to be the only player stuck and it would be nice if the developers were checking the Steam discussion board to provide some insight.

Real player with 3.0 hrs in game

Master Of Secrets: Dark Europe on Steam

Rules of The Mafia: Trade & Blood

Rules of The Mafia: Trade & Blood

Feels like a concept/mod for improving the old gangsters by adding infiltration options for your gangsters. Though that’s it, just the mod alone. You instantly bribe or kill officials and replace with people with your own. no election or other factors even. Game is a ‘clicker’.

Last waiting part of game after having replaced mayor holding office for x time is waste of time.

Most events are plain annoying like raids that take your money and kill all your guards at shops.

Bugs: you drag a portraits around in the attack screen, then they disappear from screen, never to be seen there again. as result, I never attacked places. Just bribed them back.

Real player with 1.9 hrs in game

Just as many people I was also hyped before the release because th game looked very promising to me.

What I then got was a game so basic, that even my Grandmother could have played.

Basically the whole purpose of the game is, that you (A premade Mafia Boss) controle all the City Buildings and the City Government.

You do this by raiding the Buildings or buying them and Bribing or threatening Government Officials so you can then install your own people.

Sadly that is all to the game and it is pretty much the same throughout every walk, which makes it pretty boring after just one game which you can easily win in 20-30 minutes.

Real player with 1.4 hrs in game

Rules of The Mafia: Trade & Blood on Steam

The Pope: Power & Sin

The Pope: Power & Sin

The Pope: Power & Sin is a game inspired by the life of Rodrigo de Borja, who served as the pope in 1492-1503, as Alexander VI. Take on the role of the Pope, strengthen the authority of the Church State, fight for spiritual and political independence from pagans and the renewal of administrative church structures. The rule of Alexander VI is a torrent of numerous scandals, excesses and signs of moral corruption in the highest authorities of the Church.

Difficult times require quick, often violent decisions. Eliminate heretics who undermine your holiness.

Unite Italy, expand territory of your power, collect taxes and obtain riches.

Politics don’t always have to be clean; you don’t have to get along with everyone. Remember that you have God on your side, so any decision can be right.

Collect information. Any place is good, Vatican corridors or even a confessional. Many want the power, they want to be in your place.

Manage subordinates and, above all, take care of the family. Give them high positions and secure their future.

There is unlimited power in your hands, you are God’s representative on Earth.

The Pope: Power & Sin on Steam

DEFCON

DEFCON

One of those games that is both well programmed and well made to make nuclear war just another giddy joyride.

The game focuses on a world during the late 70’s and early 80’s, where nuclear war is taking place, and up to 6 nations can declare into it, the nations include The European union (and several other nations not currently in the EU) The USSR, (A and some parts of Kazakhstan) Asia (Not Ocenia, Australia, or Mongolia) Lain America (Not including Cuba) Africa, and North America including Canada and the United States.

Real player with 113.2 hrs in game

This was my first game bought online on steam… years ago. It’s an an-and-off relationship, and recently I got back into it a little, and the old fever caught on again!

Pro:

  • not much required in terms of specs (although it can blow the fan a lot in certain situations)

  • UI has a great visual design

  • soundtrack is fitting

  • game mechanics depend on other players to work out one way or another: good online games are common

  • interesting game modes, for example: diplomacy. Everyone sees everything at the beginning, being in one team. Who defects first? Lots of maneuvering and chit-chatting among parties and backstabbing! Oh the backstabbing! Boy did we have fun with that!

Real player with 90.3 hrs in game

DEFCON on Steam

First Strike: Classic

First Strike: Classic

I love the game, but it has some issues that bother me. I’d love to see them fixed in an update at some point.

  1. Sometimes I start the game and there is some kind of bug that doesn’t allow me to click on anything and expand or build nukes/cruise missiles. I end up backing out of the game and starting a new one, then it just starts working and lets me click things.

  2. I can have a single warhead headed towards my country, but when I send up a missile to take it out, the missile instead goes after missiles heading to/from allies or enemy countries. This means that sometimes I have to send up three or four warheads just to finally hit ONE warhead that is actually about to hit my country. A lot of times I can’t launch that many in time to stop it from hitting mine. This is frustrating. Surely this could be changed so that missiles only target incoming warheads for OUR country only and not outgoing from some other ally/enemy country that aren’t even headed for my country.

Real player with 170.8 hrs in game

For the past 3 years I have been playing the mobile version waiting for this PC port.

The game has its flaws , but generally I am not disappointed.

-Pros:

+Nice arcade graphic

+Nice set of soundtracks

+Not too hard to master

+Decent replayability

+You get to nuke the world…enough said

-Pros compared to the mobile version:

+It does look much better

+12 unique superweapons , a significant upgrade from the mobile’s 6

+I felt more control of the game

+Savegame

+Diplomacy

-Cons:

+Few bugs here and there

Real player with 19.8 hrs in game

First Strike: Classic on Steam

Pharaoh: A New Era

Pharaoh: A New Era

Immerse yourself in the history of Ancient Egypt with 50 missions and over 100 gameplay hours in Pharaoh: A New Era, a remake of Pharaoh (and the expansion Cleopatra: Queen of the Nile), one of the best city builders from the golden age of Sierra Entertainment. Stone by stone, build your city and manage all aspects of its development to ensure it prospers and makes you a powerful and revered Pharaoh.

Develop your city by cultivating the fertile lands along the banks of the Nile valley. Erect the iconic monuments of Ancient Egypt, including the pyramids, the Sphinx and the Lighthouse of Alexandria. Build temples and mausoleums to help manage all aspects of your city’s health and culture as well as the predominant polytheistic religion of the time.

Ensure your city is prosperous enough to deal with economic or political crises, or even plundering by enemies. A Pharaoh takes care of its people and does whatever it can to earn the favour of the gods.

Pharaoh: A New Era celebrates 20 years since the release of the famous franchise with a complete remake, including more than 50 playable missions and over 100 hours of gameplay. Rediscover the map and mission editor mode that allows you to shape your very own Egypt over thousands of years.

The “Campaign” mode teaches you the game basics while allowing you to experience a unique story in the heart of Ancient Egypt and explore all aspects of life in a thriving city.

You have everything at your disposal to build an entire city and manage all its fundamental elements to ensure it flourishes: the economy, internal and external trade, culture, health, agriculture, education, etc. To help you monitor your progress, various indicators show you the overall well-being of your city and its residents.

The journey back in time is really brought to life with this Ultra HD remake, which upgrades the gameplay mechanics to modern standards and completely redesigns the captivating soundtrack and gorgeous isometric 2D graphics.

● Rediscover the classic city builder Pharaoh and its expansion, Cleopatra: Queen of the Nile, in an all-new remake

● Explore Ancient Egypt and its 4,000 years of history across 50 missions

● Marvel at Ancient Egypt’s most iconic and beautiful monuments with completely overhauled Ultra HD graphics

● Erect the Egypt of your dreams with the map editor mode

Pharaoh: A New Era on Steam

Rogue State Revolution

Rogue State Revolution

Let me start by saying that this has the potential of being a great game, but this game is far from being ready for release. Consider this game an early access.

Here’re some warnings if you wanna purchase:

  • Update 1.2 introduces a lot of CTDs, every few turns.

  • Game mechanics is only partly there. For example, there’s still no building to help boost a province’s security score. Dev is also still working on mid-to-late game progression issues such as running out of imported resources.

  • Many QoL changes needed. Ffs let me look at my current exports every time my neighbor asks me to increase export!

Real player with 29.9 hrs in game

Rogue State Revolution is a resource management game with a novel theme and deary indie production values, but falls into to the typical issue of initial hump of difficulty after which you are free to explore and express regardless of difficulty. (Mind I’m a bit sadistic with difficulty on these games.)

After setting up your economy and surviving the initial diplomatic/societal/environmental challenges the game throws at you, one slowly but surely is on top of the wave. This is where the game suffers from bad pacing and/or balancing. I found myself having way too many actions while not having enough favors and/or money. There are several stretches like this in the game and it seems the team tried to introduce mechanics into the game that one can sink extra resources into (civilians & space missions & casino), but all of these will be exhausted relatively quickly leaving you, again, just passing the turn waiting for something to happen.

Real player with 29.4 hrs in game

Rogue State Revolution on Steam

Space Wreck

Space Wreck

Inspired by classic western isometric RPGs (Fallout, Fallout 2, Arcanum), this is hardcore role playing game set in space 20 years post major conflict over asteroid mining.

  • Built on classic RPG fundaments

  • Post-apocalyptic space exploration.

  • Focus on role-playing (…sometimes to the extreme!).

  • It’s ok to fail - because there are many ways to solve every problem.

  • Completely optional combat.

Role playing

This is the most important part of the game - you can play whatever character you wish, play however you want to. You can be smooth talker, sneaky hacker or brawling bully; or something else - it’s your choice: distribute the points in character creation and make decisions when playing.

But once the character has been created, be ready for not only abilities but also limitations.

For example, characters with low CHARM value will find that often NPCs won’t even talk to them because of how repulsive they are; or speech - if low, that means you are a shy introvert, unable to initiate the dialog yourself. Lacking computer skills (scitec)? You accidentally crash terminals when trying to use them. Low tinker? Tools might break in your inept hands. Sometimes even too much is not good - too strong (PHYSICAL) and you cannot squeeze into vents thus unable to make use of some shortcuts. And so on - your character stats will signifcantly affect your gameplay style.

Multiple solutions

There are always multiple ways to solve problems (quests), usually tied to your character skills and abilities - play to your character’s strengths, work around its weaknesses. For example, if you cannot convince someone to help you, hack his computer and blackmail him. Or just straight-up pickpocket the guy - all items are always realistically placed in NPC inventories.

Note: there are usually 3-8 ways to complete a quest in the game. They can trigger related events in near future or lead to a different ending in the end slides.

Choice & Consequence

Your actions, your decisions matter to the game world. Make an enemy, you may need him/her later on. Opt for an easier solution to the current problem and you might have to deal with a bigger problem later. And in the end, you will get a unique game ending showing you the future fate of your character and those who he/she impacted through gameplay.

Non-linear world

You have an objective but how you approach it - it’s up to you; the game map is as open to you as reasonably possible (it’s a stranded spaceship after all) and there is no single true path to the end. If you know where to go, what to do - you can try to sequence break the game. Combine that with multiple solutions to every quest and you’ve got freedom to spare.

Optional but unlimited violence

You can complete the game without killing anyone. In fact, combat is completely optional. But if you want to fight - there are no immortal or “essential” NPCs - everyone everywhere has finite amount of HP and is fair game.

Turn-based combat

Game features old-school tactical turn-based combat with grid based movement, action points and dice rolls.

Space Wreck on Steam