Sorry We’re Closed
With only a few days of freedom left, Michelle spends them searching for answers. Why has a dangerous and powerful demon placed a curse on her? And what can she do to save her own precious skin?
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Dive into the local incidents of Michelle’s bustling home turf.
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Get involved in the lives of the curious residents and mysterious demons in the area. Help (or hinder!) them in pursuit of freedom from your untimely demise.
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Go deeper into the demon world and try to survive unwelcoming environments. Michelle might not be scared, but she’s still vulnerable.
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Choose who to talk to and where to visit next. With a range of dialogue options, learn more about the newly revealed world around you and forge your future to come out of multiple endings.
This is a narrative driven game with retro survival horror playstyle elements. Fixed cameras with light combat done in first person.
Read More: Best Atmospheric Survival Horror Games.
Hell
Hell Review
Published by Slitherine, its no surprise that Hell is a highly addictive turn-based strategy game that offers challenging gameplay for even the most battle-tested tacticians among us. Still, the game manages to offer an inviting platform for beginners, complete with a helpful tutorial and an in-depth game manual. Moreover, it is a “skirmish” style of strategic warfare, meaning that the game skips the often tedious and mind-boggling affairs found in grand strategy games and thrusts players right into the action. By doing so, the game is easier for newcomers to the genre to catch on and since combat is the central focal point, more effort and development has been put into the tactical aspect of it and the results are impressive.
– Real player with 25.1 hrs in game
Read More: Best Atmospheric Fantasy Games.
Story is cliche, and text certainly has its share of spelling errors, but it seemed simple to play and a fun way to pass time. Art is decent (kind of like Warcraft, cartoonish), and relatively easy to figure out. A manual would have been nice, but most nowadays don’t provide more than the basics anyway, certainly little in the way of tactics or strategy. Didn’t find a manual for this game, but didn’t find one, just tutorials. A couple other points: Your units gain experience and level up…but that doesn’t seem to carry over from one battle to another (you have to start from scratch each battle). Also, in the later battles you’re able to choose some of the units you can bring in with you, but your choice is quite limited. For example, in some battles you get longbowmen, but others only crossbowmen. Or if you get longbowmen, you can only take two perhaps. I’m guessing this is the way the game designers ensure the game stayed balanced.
– Real player with 21.6 hrs in game
TEOCIDA
Teocida is an esoteric experience focused on puzzles, cloning mechanics, platforming challenges and experimental elements. Explore the enigmatic passageways of a twisted microcosm filled with symbolic faith landscapes and erotic nightmares.
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Dirty and ugly experimental graphics made using different digital and handcrafted techniques.
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Clairvoyance evaluation with Zener cards!
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Seven principles to absorb.
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Multi-layered easter eggs for the most dedicated candidates.
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Customizable game speed for moments that call for quick reflexes.
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Content filtering setting for streamers or speedrunners.
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Not a metroidvania.
After her doctrine falls into oblivion, an infamous seer embarks on a journey to find suitable successors that can keep her philosophy alive.
Classic and straightforward gameplay with simple and intuitive controls. Uncomplicated mechanics with puzzles of increasing difficulty.
We are currently accepting new candidates, apply for the Metaphysical Aptitude Program now!
The program is designed to conduct experiments in extrasensory perception, subliminal effectivity, logic ability (problem solving), and response to audiovisual stimuli.
Content is not recommended for people who suffer from photosensitive epilepsy.
This game deals with some themes that can be considered taboo or uncomfortable for some players, the game is not suitable for children.
Read More: Best Atmospheric Dark Games.
BDSM: Big Drunk Satanic Massacre
This is an enjoyable shooter chock full of rudeness, lewdness and dudeness. Definitely not for all audiences.
We play as Lou, the son of Satan and join him on his quest to reclaim Hell from the hordes of humans who have come for all the debauched pleasures on offer. Mostly these pleasures are fast food and sex. In order to save Hell from the invaders, Lou takes an arsenal of weaponry and blasts everything that moves into little tiny human or demon chunks.
The most obvious talking point of the game is it’s 18 rated content. There is a bevy of booze, drugs, rock n' roll and sexual references that definitely aren’t for all ages. A downloadable content patch removes censorship, but if you are easily offended, the game is not designed for you anyway and really having censorship is a moot point. Playing as the son of Satan, we shouldn’t be expecting a saintly protagonist. You will be shooting loads, in more ways than one.
– Real player with 13.1 hrs in game
For many players, the genre “twin-stick shooter” is a synonym for difficult games that mix fast-paced, long-range attacks, close-range mobs, and giant bosses with tons of health. BDSM is definitely a twin-stick shooter, but I wouldn’t say that this game is difficult. That’s because there are plenty of ways to abuse the combat system, in addition to a special ability called rage; (filled by defeating foes), that gives invulnerability and a lethal laser that overkills ANY enemy! It fits the game’s lore, but it’s unfair to the mechanics of the genre. You’ll never need to worry about ammunition, either: Almost everything in the environment is destructible. And since there’s a default weapon with infinite ammo, you’re covered even if you run out.
– Real player with 10.3 hrs in game
Dark effigy
I enjoyed the strange scorpion fellow. The games audio is bad, the jump scares suck, and the character models are terrible. But then again, what did you expect from a two dollar horror game.
– Real player with 0.4 hrs in game
Good job.
– Real player with 0.3 hrs in game
Mystery
A brief overview:
A group of young people set up a tent camp on the shore of the unpopular (but, nevertheless, beautiful!) altai lake. But they were not allowed to rest in peace: soon the camp was attacked by religious fanatics who settled in a dilapidated village nearby.
Ilya Zheleznov, who arrived at the place later than everyone else, found that everything was scattered in the camp, and there were no friends in place. Ilya finds Ivan’s smartphone, on which the young man recorded an audio message in a frightened voice that Marina found some strange amulet in the forest and then she disappeared. Ilya sets off on the tracks that lead the main character into a world full of death and madness
Ossuary
Ossuary is now one of my favourite games ever made. A philosophical journey, something in between RPG and text adventure. The artwork perfectly suits the objective; the graphics are simplistic yet crafted with much attention to detail. The avatar you take control of resembles a marble navigating a labyrinth. The ossuary’s museum is secretly a mizmaze.
Built on the principles of discordianism, the game takes place in the lower hell, purgatorial ossuary, a place of bones. This is a place where no progress can be made, no ideas can flourish. What the wanderer must realize is that this place is the lowest point: any deeper hell exists merely within fear itself. Those who live in fear are trapped in a desolate labyrinth and remain in the dark. Once the wanderer realizes this, the unbinding begins. FNORD
– Real player with 22.5 hrs in game
This game is hard to get into.
The start of the game is dull and nothing really prompts you to continue playing, besides a few minor dialogue options. Though the game doesn’t really change from this formula, I started to enjoy it more and more as I played through.
With over 1,300 lines of dialogue, every character’s personality is detailed enough that you’ll want to explore all their possible responses.
Direction wise, this game does not hold your hand.
This is a game where you have to play it in one sitting, which is about a 3-5 hour playthrough.
– Real player with 18.2 hrs in game
Out of Oblivion
Showed a lot of promise, there is a a part of the game where you have to survive a horde of zombies - which seems near impossible to accomplish. Save your money.
– Real player with 7.0 hrs in game
I can recommend the game. Good horror atmosphere that keeps you in suspense. The story could be a bit better but it is quite fair for this price.
– Real player with 2.1 hrs in game
Shin Megami Tensei III Nocturne HD Remaster
SMT 3 Full Save Progression (COMPLETE)
True Demon Ending : Complete (Hard / Chronicles / 18/06/21)
Freedom Ending : Complete (Hard / Maniax / 20/07/21)
Yosuga Ending : Complete (Hard / Vanilla / 02/08/21)
Musubi Ending : Complete (Hard / Chronicles / 01/11/21)
Shijima Ending : Complete (Hard / Vanilla / 18/08/21)
Neutral Ending : Complete (Hard / Maniax / 04/10/21)
Compendium: 100%
Puzzle Boy Completions: 6
Mot Deaths: 3
Extra Press Turn: Complete
– Real player with 357.9 hrs in game
It’s an old game but still a great game, never gets bored of the gameplay and stories, bought the deluxe during the autumn sale 50% discount. The new HD graphic looks good, main characters and some mobs now have voice acting, also now we can choose skills we need when fusing demons which is convenient. It was a pain and time-consuming before on PS2 that we had to keep shuffling until we get at least some okay skills. Hey Atlus, I wish you guys add Persona 5 Royal on PC too, yearning for that game so badly since a lot of us are unable to get a console.
– Real player with 129.9 hrs in game
The End o,,,o
You are a slow-moving pixel zombie who can shoot fireballs and just wants to get home. This is a very (VERY) old-style, slow, MS-DOSesque platformer(?). Very short, very vague, and very odd. Single life- you screw up, you’re starting over. And that dude moves REALLY slowly. Good luck building up the patience. The music isn’t awful but just kind of drones on slowly.
Gameplay: https://youtu.be/sKpDX2KKuP4
It will likely take you all of 10 seconds to download, so check it out I guess? I say this often- but– give us a ‘Neutral’ option, Steam. I don’t really recommend this, but there’s nothing worthy of a thumbs down. It accomplishes what it’s trying to accomplish.
– Real player with 1.4 hrs in game
O,,,O is the sad story of a fire demon that wants to go home. You control a purple undead by using WASD and SPACE to walk, jump, hit next and throw your fireballs. A tiny retro treat that fullfills its simple ambitions. Interestingly enough, this title was originally developed for the C64, but I’m glad a free PC port made it to Steam because now we can all bask in all the glory of its 3FPS. However, because of this glorious framerate, the controls can feel clunky at time – but nothing serious enough that will get in the way of your journey back home. The soundtrack is a depressing 5 second loop, but the enemy deathcries are so jarring they might as well be jumpscares. In addition, despite being heavily pixelated, O,,,O successfully creates an eerie atmosphere that makes the player feel like if they were walking through a graveyard in the dead of night during a full moon. Moreover, the game ends with
! a bloody question mark, meaning that there might be a sequel depending on the traction of this demo. Let’s hope so!
– Real player with 1.0 hrs in game