Get Together: A Coop Adventure
At first, I was a bit hesitant due to the art style seeming a bit too ‘happy’ for my taste with the bunny-like characters, but don’t make the same mistake.
Grab a friend partial to puzzles and dive into an interestingly novel gaming adventure. You don’t even need an internet connection - the puzzles are designed so that either of you receives only half of the needed information and you’ll need to communicate in order to get the whole picture and find out what needs doing.
The biggest part of the fun stems from exactly this communication - your imagination running wild trying to describe the mysterious symbols you find on your way and finding out if you both are actually talking about the same thing. Abstract descriptions of geometrical forms suddenly turn into scales that somehow again turn into a mushroom. What bobbles do you want me to touch? Oh yeah, I’ll just stand near the elderly butt, no problem.
– Real player with 4.3 hrs in game
Read More: Best Atmospheric Puzzle Games.
Played through this game with my 10 yr old daughter. Made for some great Daddy/Daughter gaming. It was fun, puzzles were challenging, but not too hard overall. Had to ask Mom for some outside input a coupe times, but we had a great time. Would definitely recommend.
– Real player with 4.0 hrs in game
Mirror Layers
This game does more with the horror genre than just the standard “run/hide from the monster while solving mundane puzzles and piecing together a run-of-the-mill edgy backstory”, and I really appreciate that about it.
I really enjoyed this game a lot, and it was definitely worth the $20. However, it’s not flawless, so I’ll go over the pros and cons (focusing more on the pros to better paint the experience I had with this game).
PROS:
- Most of the puzzles leave you feeling satisfied. There are a few outliers (and I’ll go over those in the CONS section), but the vast majority of them get you thinking about them for a while, before fragmented pieces of information randomly piece together in your head, and you feel this appreciation for the ingenuity of the puzzle-design. Most of the times, all the hints are laid there before you, and there aren’t any red-herrings either. Unlike many riddle-based games, you don’t look back on the puzzle feeling cheated. Enigma 2 was a masterpiece in my opinion, and I’ve seen many other players share the same sentiment. As I’ve said though, there are some outliers.
– Real player with 31.5 hrs in game
Read More: Best Atmospheric Puzzle Games.
(Edit: please play the demo first, it’s standalone from the full game and got different content and puzzles! It’s got its own different experience you’ll love it!)
Playing the game on ps4 controller, thankfully consistent with character movements and item usage and only need to use the mouse for accessing the in-game pc and menu screen.
It’s so good and atmosphere is really scary and the things you find out about apartment 12…
The in-game social media has an interesting checkpoint system where you never see posts from people posting at a later segment in the game so no spoilers from other players who advanced further (there’s a report button if you do find spoilers, but atm, the community is very good at giving tips without giving away the answers)
– Real player with 24.5 hrs in game
Confessions
I really like the idea of this game, confess your deepest, darkest, or just plain secrets. I think for other peopls sake though, I saw the trigger warning in the games description. But I think it would be ideal to present that in the menu screen too. Also I think that It would be a cool add-on would be to change the font of the text, for an example, in the preview, there is an eerie font. But in the app, its an Ariel font.
Love the game, would recommend if you want to get something off your chest, our you’re just interested in what other people are doing. Just know, that If you are a bit sensative, do not buy. It 100% will make you reconsider buying. But I overall give this a 9/10.
– Real player with 12.9 hrs in game
Read More: Best Atmospheric Emotional Games.
DISCLAIMER: This is a first impressions review, and NOT a full review
Confessions is a game developed and published by Peace & Love Games
If you’re thinking this is a game, it isn’t
What it is is a software that is trying to copy what made Kind Words (lo fi chill beats to write to) so great and a once in a lifetime experience and change it into this platform where you can literally post your “confessions” which can be anything from harmless banter to some seriously fcked up sht
It tries to be an “interactive art installation”, but in my opinion, it’s just allowing anyone who even purchases this to write the most sadistic, twisted thoughts and views you could imagine
– Real player with 3.7 hrs in game
GUILT: The Deathless
WHAT IS GUILT: THE DEATHLESS?
-
Guilt is a roguelike action-RPG adventure set in a persistent world all players affect
-
Unlock shortcuts, share loot and build altars – to help (or hinder) others
-
Explore a non-linear world map and procedurally-generated levels, across multiple twisted landscapes
-
Unravel a dark fantasy tale inspired by Slavic folklore
-
Tread carefully: your character can die permanently, but the impact you and other players make on the world will remain
BEG FOR FORGIVENESS: Challenging freeform combat
-
Brutal but balanced real-time combat that will put your skills to the test
-
Slice, dodge and manage stamina as you slay foes small and large
-
Equip your character with an endless array of powerful weapons, armors, spells and enchantments
-
Beware your Guilt: certain actions may lead to dire – or lucrative – consequences
SHARE THE REALM: A lonely path – not a lonely world
-
Your journey is solitary and unique – but the world is shared with other players
-
Contribute to – or steal from – world-changing projects with others
-
Uncover signs of others’ passing: loot, corpses, constructions…
-
Hunt for your own corpse from past lives – but make haste, or others will beat you to it
-
Traverse varied territories, from a sea of shipwrecks to an underground library
WALK THE TRAIL: A dark and violent tale
-
A rich fantasy adventure through a dark and twisted world inspired by Slavic folklore
-
After a world-ruining disaster, the great sorcerer Koschei locks you into a dark pact to save the realm. Will you heed his every command?
-
Encounter twisted, enigmatic characters who might enrich you – or ruin you – on your journey
Secrets of a Campfire
Secrets of a Campfire is a peaceful atmospheric experience set in a camping environment that players can jump into to chill and relieve their stresses.
Immersive experience
-
Explore the stunning photo-realistic environment in an immersive day-night cycle.
-
Enjoy the sightseeing of nature on foot or in a rowing boat.
-
Relax with the acoustic soundtracks and physics based sound effects of the lake, campfire cracking, waterfalls and ambiance.
If you’re ready to talk about it
Light the campfire and write about your secret. Whatever it’s, just let it out.
If you’re not ready to share it yet, burn the letter in the campfire. However, there’re people on the other side exactly in your shoes so they’ll care about you no matter what. So, when you’re done, fold that paper, put it in a bottle and send it to the water.
It’s the little things
-
Read other players' letters and show compassion by lighting sky lanterns in their worlds
-
Kick back and stargaze anywhere in the camp.
Kind Words (lo fi chill beats to write to)
This is not a game. This is a community of kind strangers helping each other with kind words. Your only reward will be nice music and rooms to decorate. But that truly is enough. Kind words are not for those who seek rewards or validation. You don’t meet or talk or make friends with anyone. Kind words isn’t made for that. It is just meant to be kind words spoken without reward or consequence between strangers. And in doing just that Kind Words elevates itself. It truly becomes a place where you can seek kindness from strangers, when real life deals you a bad hand.
– Real player with 130.9 hrs in game
I bought this game a long time ago on a recommendation from a friend, but never picked it up. Then one day recently I was feeling really down and useless about myself. I didn’t really want to play any of my usual favourites and I remembered I had this and thought I’d give it a go.
At first I thought it might be fun to vent into the aether (and I got some lovely responses), but soon I realised that replying to other people’s messages and helping where I thought I could felt great. So many people were going through things I’d been though and could help with. It’s a thoroughly charming game with so many enDEERing features, I’d recommend it to anyone whether you’re feeling good or bad. It’s the sort of game where playing for 15 minutes can make you feel better about the day.
– Real player with 26.1 hrs in game
Fort Sumter: The Secession Crisis
A very faithful implementation of the original board game, which is a Eurogame by design with a historical ACW theme tagged on it. The game does have a decent AI and can be played solitaire as a result. Statistics on your own profile is available and so you can track your own performance vs. the AI. The only downside is the program still has a bug, freezing the solitaire game play from time to time and it seems Playdek was not aware of the issue. The multiplayer is easy to set up and game with score, measuring how you fare against others. However, there is no world ranking in the game, and different level of AI there is not. You can get notification in email when it is your turn in a game with another. A chat room is available but most of the time it is dormant. There is an alternate mapboard to give the game a variant, non-location look but I doubt people to use such a boring map. The gameplay is abstract and there is no manual inside the game or here on the Steam. You have to download it from the boardgame publisher GMT, as long as you are aware of it. This is absolutely a minor for the newcomer as the game itself is abstract and you are quite probably knowing what you are doing in the first few games. Once you get a hang out of the system, the game is smooth and quick to finish in 10 to 15 minutes. Overall, Fort Sumter is a game of tile-placement competing for control of the areas on the map. Score: 6.5/10.
– Real player with 79.0 hrs in game
I’ve been on the road a ton in the past couple of weeks and played the hell out of this. In about 60 offline games and a half-dozen online games I haven’t noted any gameplay bugs or rules/cards implementation problems as noted in another review. The recent AI bugfix improved the AI, and it’s competent enough in a mechanistic sense, but it' still a bit weak against experienced players, especially as it relates to setting things up in terms of the long game and Final Crisis. To be fair, that’s something the many human players don’t grok until they’ve played a while (which I have as an owner of the board game).
– Real player with 51.2 hrs in game
Hell
Hell Review
Published by Slitherine, its no surprise that Hell is a highly addictive turn-based strategy game that offers challenging gameplay for even the most battle-tested tacticians among us. Still, the game manages to offer an inviting platform for beginners, complete with a helpful tutorial and an in-depth game manual. Moreover, it is a “skirmish” style of strategic warfare, meaning that the game skips the often tedious and mind-boggling affairs found in grand strategy games and thrusts players right into the action. By doing so, the game is easier for newcomers to the genre to catch on and since combat is the central focal point, more effort and development has been put into the tactical aspect of it and the results are impressive.
– Real player with 25.1 hrs in game
Story is cliche, and text certainly has its share of spelling errors, but it seemed simple to play and a fun way to pass time. Art is decent (kind of like Warcraft, cartoonish), and relatively easy to figure out. A manual would have been nice, but most nowadays don’t provide more than the basics anyway, certainly little in the way of tactics or strategy. Didn’t find a manual for this game, but didn’t find one, just tutorials. A couple other points: Your units gain experience and level up…but that doesn’t seem to carry over from one battle to another (you have to start from scratch each battle). Also, in the later battles you’re able to choose some of the units you can bring in with you, but your choice is quite limited. For example, in some battles you get longbowmen, but others only crossbowmen. Or if you get longbowmen, you can only take two perhaps. I’m guessing this is the way the game designers ensure the game stayed balanced.
– Real player with 21.6 hrs in game
T-Kara Puzzles
This is a good puzzle game cross between connect four and tetris game but more complex.
It has a wide variation of game play and is relaxing and challenging at the same time.
It is the game to play when you don’t want to play a game for a long time.
It is good value for the price. I think it is worth more than the asking price.. Is is worth the buy.
Buy it now!
– Real player with 344.5 hrs in game
This game is fun and it has me hooked. I now stay up way too late trying to finish challenges or picture puzzles! I wake up with my laptop on my chest and start playing again!
So much variety and different things to achieve in the many variations, as well as 2 daily challenges I feel that this game will hold my interest for a very long time.
I highly recommend to anyone who is a fan of challenges and match 3 or 4 games!
– Real player with 92.0 hrs in game
Istanbul: Digital Edition
It’s really cute. There’s something really pleasant about mooching about and filling one’s wheelbarrow and planning things and working out how to get your assistants back and just enjoying the mechanics. I enjoyed it more playing as a beginner against another beginner and exploring. I first thought there wasn’t enough interaction but actually the two lira cost to visit somewhere where one’s opponent’s assistant is standing can be subtly quite depleting. I really like it so far after two solo games and one online with a friend, who also liked it.
– Real player with 42.2 hrs in game
Istanbul is a new addition to my list of favourite games. I do not own the physical game but cannot imagine how it could be different from this digital version.
Gameplay is turn-based on a 4X4 grid. You move your game piece around the board, selecting your own route and performing a different action on each of the 16 tiles. The object of the game is to be the first to collect 5 rubies through the collection and sale/trade of goods. You can initially carry only a limited number of goods and travel only a short distance, but your abilities are augmented throughout the game by purchasing wagon upgrades and mosques. There are many paths to victory and the ability for some mild interference amongst players. I find the game a good mix of strategy with plenty of tactical decisions, and I like that you have control of your own fate and play style.
– Real player with 30.4 hrs in game