A Space For The Unbound - Prologue
This is just a Demo for an upcoming full game but I had to recommend it!
It’s a relaxing cozy heartwarming adventure game with lovely pixelated visuals!
The whole game and most of all the background of each scene reminds me of the Sega Genesis era and gave me a nostalgic feeling!
I felt like I could play this game forever! but sadly the demo finished so soon even though I almost walked the whole game and didn’t use the running key so I can enjoy the active and lovely background of each scene to the fullest!
– Real player with 1.0 hrs in game
Read More: Best Atmospheric Singleplayer Games.
A Space for the Unbound oozes personality and charm in spades. On the one hand, the pixel art is undeniably gorgeous; I’m reminded of a specific pixel artist, 1041uuu, who showed slice-of-life moments in Japan; the difference here being, of course, the setting in rural Indonesia. There’s a lot of fleshed out art with plenty of dimension while still being simple and aesthetically pleasing. On the other hand, the time and place absolutely shines through; having been there myself, I felt transported back to Indonesia — the lush scenery, the unique homes, and the animals lazing about took me right back to Bali and all its beauty (and, yes, you can most definitely pet the cats).
– Real player with 0.9 hrs in game
A Space For The Unbound
High school is ending and the world is ending with it
A Space For The Unbound is a slice-of-life adventure game with beautiful pixel art set in the late 90s rural Indonesia that tells a story about overcoming anxiety, depression, and the relationship between a boy and a girl with supernatural powers.
Follow two high school sweethearts, Atma and Raya, on a journey of self-discovery at the end of their high school years. When a mysteriously supernatural power is suddenly unleashed threatening their existence, they must explore and investigate their town to uncover hidden secrets, face the end of the world, and perhaps learn more about each other.
Set in a small town inspired by 90s era rural Indonesia, A Space for The Unbound presents an endearing story-driven experience with a vibrant environment waiting to be explored.
Key Features
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Throwback to the 90s! Let us take you to Indonesia in the late 90s.
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Explore rural Indonesia and enjoy its relaxing atmosphere with a hint of supernatural events.
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Chat and interact with other townfolks and listen to their personal stories.
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Dive into people’s minds Inception-style.
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Listen to beautiful music composed by Masdito “Ittou” Bachtiar
Read More: Best Atmospheric Exploration Games.
Echo Generation
It’s the summer of 1993. You and your friends set out to investigate the source of a mysterious crash. Complete quests, battle monsters and level up your party to save your hometown from danger in a heroic tale of childhood adventures.
Save your Home Town!
There’s been no shortage of monsters, robots and evil bosses wreaking havoc all over town. It’s up to you and your friends to save your home from complete destruction!
Turn-based Combat!
Battle menacing foes with the unique abilities of each party member in turn-based combat. Level up your party with XP and new skills!
Gather your Party!
Explore new locations to chat with other kids and recruit new friends (and pets!) to build your party.
Features:
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Atmospheric story set in a small town in the early 90s
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Kids on an adventure to investigate the source of a mysterious crash
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Turn-based battles with monsters and mechs
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Experience points from quests and battles level up the party
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Intense boss fights with a mix of real-time and turn-based combat
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Charming retro art style with a stylized 3D pixel look
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Original soundtrack with electronic and synthwave music
Read More: Best Atmospheric 3D Games.
Destroy the Dummies
I highly recommend this game, it is a very fun game it is a game with a lot of strategy fast reflexes and a lot of cool and unique levels and rooms. The creator definitely put a lot of effort and time into this game it is hard but in a good way. Sometimes you just have to accept your gonna lose and just try again. Anyways I highly recommend it great job creator.
– Real player with 11.5 hrs in game
Due to this being an indie game I feel like the more reviews the better, so you can improve your future and current work.
Notes: I would have enjoyed some atmospheric music, but as I played I found that I was so focused on the combat (and the horror) that I didn’t really notice the lack of music midway through the game. I loved the lighting choices you made, they were all really pretty and atmospheric. : ) Level 6 and 15 were crazy hard, super challenging I had my boyfriend help me win them, but if you were aiming for a challenging game you definitely succeeded there. The flashing lights on level 10 and 16 were a bit much, but definitely created a creepy ambiance. I really liked the level deign for the final level (17) the colors and assets were great, and the heath potions were super cute they reminded me of tomato soup! I didn’t really use the speed boosts myself, but my boyfriend did so take that as you will.
– Real player with 3.4 hrs in game
The Owl Quest
Came across this game from a recommendation. This is a fun little retro game full of crazy wacky storylines. Sure the english is not perfect, but that adds to the charm. I think its fun to lose yourself for an hour or 2 to this game and just enjoy the wackiness.
– Real player with 0.7 hrs in game
Beyond The Edge Of Owlsgard
Beyond The Edge Of Owlsgard is an old-school point & click adventure game that is reminiscent of the animated movies and Saturday morning cartoons of decades gone by. While it is obviously inspired by the LucasArts and Sierra classics, it also strives to create its own style and identity by returning to the original “adventure” aspect of the genre. Aside from solving the obligatory inventory-based puzzles, this means a heavy focus on exploring mysterious lands, uncovering secrets and dealing with all kinds of dangers.
Strange things are happening in the animal kingdom of Velehill. Unknown shadows of large appearance are seen roaming through the forests and making the ground shake with every step of their steel feet. Houses and trees are destroyed and one animal after the other seems to disappear mysteriously.
Finn, a young roebuck, soon finds out about the disappearance of his family as well. Without hesitation, he goes on a journey to find them, not knowing he and his new friend Gwen the owl will soon uncover a dark secret that should have been kept hidden for all eternity…
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An immersive story told through hand-drawn landscapes and countless animations!
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A return to the “adventure” aspect of the genre – a big focus on exploring whimsical places, uncovering secrets, and dealing with tense and dangerous situations
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Cinematic cutscenes, reminiscent of hand-drawn animated movies, mixed with a pixel art aesthetic
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Atmospheric soundtrack, inspired by the old midi classics everyone knows and loves
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6-8 hours of gameplay
Coffin Mall
i usually think i have pretty low standards for indie 1 dev spooky games but this is easily the most underwhelming one i have played, its essentially a car dodging simulator. atleast the ps1 graphics aesthetic is interesting and seems like its not an asset flip game. also yes you can pet odysseus
– Real player with 1.1 hrs in game
I had fun with Coffin Mall, while the game was very short, it gives you an experience similar to that of the final scene in Christine but in a shopping mall with no bulldozer to protect you. I’m sure there’s going to be more content added later, the extras said something about a bonus game coming soon.
The atmosphere is beautiful, from the PS1 style graphics, to the dark synth wave track that plays once the action kicks in, I managed to survive long enough to hear the melody that pays homage to Christine’s theme. Nothing says “pissed off killer car” like a dark synth track. The weather accented everything nicely too, the thunder and lightning sometimes fired off as the car struck the bench I was hiding behind.
– Real player with 0.8 hrs in game
DOM RUSALOK
Intriguing and effective at the best of times, Dom Rusalok has the potential to be a very enjoyable experience for the right person - so long as a few bumps in the road can be overlooked regarding the gameplay.
All in all, I can recommend this.
Full video review here;
– Real player with 13.6 hrs in game
It is unabashedly a nostalgia porn for anyone growing up in Russia in the 90s. The dialogues are believable, the situations - understandable, the otherwise purposeless close ups of items most of us had or at least often saw tickle the nostalgia bone.
The atmosphere of a nice urban legend carries this pretty far.
The gameplay is very much assessible and fun, think The Cat Lady.
At some point things start getting ridiculous, and personally I don’t appreciate the direction it leads the story to. Not even sure I understood the ending, and as such, it didn’t leave any emotional impact on me. Thinking back to it, I can see it explained in two different ways, and would consider neither fitting or good. Maybe it’s on me and the game is deeper than I think, but personally I detest purposeful ambiguity for the sake of it.
– Real player with 5.3 hrs in game
Ultreïa: Prologue
WOW! What a wonderful game!! Will definitely recommend it. Did have a lot of problems loading it & was just about to quit trying but on last attempt it finally loaded! (the intro was very glitchy for a few mins & then cleared up). I actually enjoyed it so much that i ended up playing thru several times. I love point & click games especially ones like this game…..just point & go! Personally i have such a hard time using a controller, I mean what’s with all the lingo in settings? I have no idea what I am adjusting….like “shadow” What? Huh? Hate how sensitive they can be when it is a FP game…..like why do i need to use 2 or 3 buttons plus the toggle just to simply walk down a road & then find out that i had been walking in circles YIKES! I’m having a terrible time trying to play Edith Finch….Took me an hr just to get to her old home LOL….Anyhow it looks like i’m regressing, (as i often tend to do) so, back to Ultreia…..again, it’s a great little gem, controls are simple & the whole game flows, great plot & the sweetest robot ever! Cheers & stay safe!!!
– Real player with 2.6 hrs in game
I enjoyed this and plan on getting the full game eventually for sure.
The art is beautiful, and I think the dialog and story is interesting.
This is a point and click game, but it is a really nice point and click game.
The puzzles aren’t ridiculously hard in this nor ridiculously easy. They make sense.
Worth your time playing the Prologue at the very least if you have any interest in point and clicks.
– Real player with 1.3 hrs in game
Anemoiapolis: Chapter 1
ENCOUNTER
You have fallen into a surreal and haunted underground neighborhood. Discover its origins and escape with your life - and sanity - intact.
OBSERVE
Remember that hallway you found at your workplace or school? The one you didn’t realize was there before. Nobody ever goes there, it has no windows, and it seemingly has no purpose. The lights might be on, the floor is usually clean, but it exists for nobody.
This transitional place is the lifeblood of Anemoiapolis: a world with no sunlight and no humanity, buzzing with fluorescent apathy. It does not care about you, yet it watches intently.
SURVIVE
Experience the dungeon-like malls, pools, hallways, and basements of Anemoiapolis in first person. Utilize platforming and puzzle solving to navigate the barren commercial catacombs. If you start to feel complacent, you might not be ready for what’s around the corner.
ABOUT
Anemoiapolis reflects the experiences of a developer who grew up among empty buildings in Midwest USA, and who is currently processing our world of empty buildings brought on by COVID-19.
Expect critiques on mindless consumerism, feelings of impending doom, and eerie “mallcore” aesthetics.
Soundtrack by JORDANN and 4REST