Ogre
*** Updated for v1.2.2.0 ***
Short TL:DR - A faithful translation of the original boardgame with lots of potential, but still rough around some edges. Overall, good enough to get your “fix” for classic Ogre, but G.E.V. is still a ways off and some minor bugs still need to be addressed. I currently rate it a 4 out of 5 (previously rated at 3.5).
I’m going to try to itemize the good and bad as much as possible so you get an accurate view of what the game (v1.2.2.0) looks like. I was part of the beta test and there are a lot of things that have been improved since the beta, but there’s still more work to do.
– Real player with 471.3 hrs in game
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I have experience with the Ogre 6th Edition board game, and this game feels very similar.
One thing I very much appreciate is that there are a few mechanics in place to speed games up. In the board game, if you target an Ogre’s treads, you have to fire individually with each unit doing so. In this PC game, you select your target first (like, the treads) then select every unit in range, and the game rolls for them all in sequence, faster than selecting each one individually. You can also stack multiple units on the same hex and move them as a group, which speeds up the process of closing with the opponent.
– Real player with 32.8 hrs in game
OCO
I highly recommend giving this game a try! The minimalistic style and addictive one-button gameplay creates a really fun experience. One of the best parts of this game is the mass amount of community levels. There are seemingly endless amounts of levels to play. The level editor is simple and easy to use, but really powerful and allows for lots of creativity to let you make your own levels. I’ve played the game for about a year now on mobile and I say it is worth your time.
– Real player with 195.8 hrs in game
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If you’re coming from games that expand their content from community-based creations like Geometry Dash, you might want to grab OCO!
In my opinion, this game’s biggest strength is the level editor, which is very simple, intuitive and wonderfully easy to use. From the 7 different blocks you can place in a level, the possibilities to make intricate and clever gameplay are large. Level sharing is just as straightforward, there’s a massive “explore” menu where you can browse creations from people all over the world.
– Real player with 123.3 hrs in game