Race.a.bit
It’s been a while since i had fun with a game who do aim “retrogamers”. As usually they are all the same… But right now i finally found one that can handle most of my needs.
Pro:
It will remind you Slick’n’Slide but in a good way
Music quality
In-game racetrack editor encourages pixel arts which help to give a unique atmosphere to each of our creations.
Control intuitiveness
Compatible with a gamepad
Subtleties of power-ups, obstacles, traps, etc. make this game having a very long longevity
Con:
– Real player with 93.0 hrs in game
Read More: Best Asynchronous Multiplayer Racing Games.
Can’t recommend at this price, unless you are a die hard retro top down race fan.
The game itself is kind of fun. I played through all the included tracks and enjoyed it for the most part. The retro graphics are an eye sore for many and the AI is pretty inconsistent, yet there is a bit of charm to the overall feel. The controls are fairly smooth and there is a neat level editor included which opens the doors to tons of potential community content. In the end though, it is too short, too retro and too pricey to recommend.
– Real player with 28.9 hrs in game
Through The Frame
Race through the frames and reach the finish line as quickly as possible to get the highest score and beat the other players!
In Through The Frame, players move around with the help of a grappling hook. In front of them is a level made up of frames that guide them to the end.
During the Steam festival, 4 levels will be available!
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A game created for the “cores” and “hardcore” gamers of the genre.
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A platformer that allows players to focus solely on the goal and the perfection of the mechanics through a calm, heavy and abstract universe.
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The learning curve of the players very visible and appreciable despite a complex grappling mechanic.
Read More: Best Asynchronous Multiplayer Third Person Games.
Musclecar Online
This game takes me back to Indy 500 for the Atari 2600. It was so simple, yet whenever there’s competition, there’s interest. The trick is to run the race as efficiently as you can. It requires some experience, some experimentation, and some mental toughness to do it well.
I haven’t played this long, but I love that I can spend 10-15 minutes on this when I’m bored. Depending on how tough the competition is, I might spend more, or less. It’s perfect for people who don’t have a lot of time throughout the day to play a game.
– Real player with 53.4 hrs in game
Read More: Best Asynchronous Multiplayer Racing Games.
Fun keyboard racer
Lots of car variations and unlimited player made tracks.
You start out with a bit of coin and two cars. You can use your coins to purchase other cars and/or variations of each one. There are also several tire choices for the variable track conditions to spend your coin on.
You earn more coins buy simpy turning laps, but you earn more when setting fast laps. So if you are within a certain percentage of the top time for the day, you are rewarded with coin. This is all sorted and tracked via the easy to use, in-game leader board. That said, earning coin is a bit of a grind at the beginning…not overbearing, but it pays to make smart purchases…you don’t want to be short on cash when in need of some rain tires. :)
– Real player with 45.0 hrs in game
Fog Factory - Game Maker
I expected much more. This Game-Maker sadly suffers from a lack of ambition and creative thought. The UI design is lacking, the audio rarely works and the game is incredibly imbalanced. Hopefully in the future this can be improved, although that may take a lot of work.
– Real player with 0.1 hrs in game
Tempo
⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀
⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀
⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ play it
⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆
⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆
⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿
⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉
⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇It’s good
⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇
⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇
⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇
⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇
⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
– Real player with 9.7 hrs in game
A somewhat decent game, the idea has been done a million times.
Going for high scores and a fast bpm can be frustrating! I recommend it if you like rhythm games.
-first impressions video
https://www.youtube.com/watch?v=Vas2Vyu4NMg&ab_channel=LilGrizz
– Real player with 2.0 hrs in game
Bots Are Stupid
A 2D game where you try to maneuver robots through different platforming levels. It sets itself apart from conventional platformers by offering an alternative, more precise way of user input. Instead of directly controlling the character’s movement, the player has to write a set of simple instructions telling his robot what to do. The bot will then follow those instructions precisely and maybe (or maybe not) finish the level.
Beginner-friendly
The commands for the robots are designed to be as simple as possible in order to make the game accessible to anyone. This means that you are not required to have any prior programming/tech knowledge to be able to “program” the bots. The game might also have an educational value by introducing players to the very basics of scripting/programming in a playful way.
Features
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18 uniquely challenging Platformer Levels
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Ultra-precise control by writing instructions
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Grappling hook, Speed boosters, Conveyor belts
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Level Editor + Level Sharing
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Global Leaderboards of each level’s best scripts
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Infinite supply of bots!
Beat Aim - Rhythm FPS Shooter
This is insane
So you have :
-Pretty much any music you want
-Actually good aim training (you can tweak pretty much everything to your liking)
-Public tournaments (Player, Mapper and Streamer) with actual prizes (Think first place is usually 30$ atm)
-High customization available, from maps to backgrounds and game modes (ye you can even move within the map or give heads to bots to practice your HSR hmm
-A user friendly interface that improves with every (frequent) update
-Insane community which actually has insane music tastes
– Real player with 282.6 hrs in game
Beataim: clicking kovaaK’s 3D-shaped targets to the beat of any music
! even Hentai not that it’s fun that’s in an .mp3/ogg file.
∞possibilities of beatmaps
+Most innovative and unboring song unlocking system I’ve seen as of yet.
+It has japanese translation if you’re bored of seeing english
! weeb
+AI algorithm sufficient, just gotta know the generator +playtime required
+has people who mapped songs for you if you don’t want to (workshop)
– Real player with 119.1 hrs in game
Streamer Dancefloor
This is so cool and I still haven’t scratched the surface of fully utilizing it. I was lucky enough to be part of the beta and it’s been a staple part of my stream ever since. All of the avatars, dances, animations and effects for donations and bits gives a whole new incentive for interactivity for my viewers. Along with multiple saveable camera angles, the ability to green screen it and customizing your backgrounds with jpg or video keeps things from looking static. Diverse with customizable entrance/exit points, easily edit where people dance. The integration with Twitch and Streamlabs is quick and easy and I’ve yet to run into any issues. The support for this has been amazing as well with fast updates and patches withing hours of reporting an issue, few as theres needed to be.
– Real player with 230.6 hrs in game
Absolute must for any DJ/Musical Artist doing a livestream! Saw this on Stickybuds' stream and immediately bought to implement into mine. Crazy fun and boosts stream engagement tenfold. Also has a super easy to use interface and the application itself is highly customizeable. The dev also has a bunch of video tutorials on their website which make setting it up a breeze. 10/10 would hiiiiighly recommend!
– Real player with 105.5 hrs in game
Dev Inc
My Character is Zee, i have made it to 100mil + and love the game. I would like to see more upgrades past 2060 and a possibility of multiple teams that can make multiple games at once.
ScuffingtonYT
– Real player with 33.8 hrs in game
this game has a very good idea but there are too many bugs that make the game unplayable like when you get to around 2010 every time you try to make a new game engine literally thye last week the game will freeze and youll loss the money the engine and time and dont waste your time going to the discord because its dead the dev seamed really positive about the game but i wouldnt get it right now there are just too mant bugs
– Real player with 14.3 hrs in game
OCO
I highly recommend giving this game a try! The minimalistic style and addictive one-button gameplay creates a really fun experience. One of the best parts of this game is the mass amount of community levels. There are seemingly endless amounts of levels to play. The level editor is simple and easy to use, but really powerful and allows for lots of creativity to let you make your own levels. I’ve played the game for about a year now on mobile and I say it is worth your time.
– Real player with 195.8 hrs in game
If you’re coming from games that expand their content from community-based creations like Geometry Dash, you might want to grab OCO!
In my opinion, this game’s biggest strength is the level editor, which is very simple, intuitive and wonderfully easy to use. From the 7 different blocks you can place in a level, the possibilities to make intricate and clever gameplay are large. Level sharing is just as straightforward, there’s a massive “explore” menu where you can browse creations from people all over the world.
– Real player with 123.3 hrs in game