Clandestine
Clandestine is one of the most underrated stealth games I’ve ever played.
I’ll start with what I don’t like: out of all the things to randomly place they chose collectables you’ll need to upgrade your armory.
The game is coded in Unity, so the facial animations are questionable, and the animations overall are very stiff and the collision detection on the environment isn’t great.
The AI is competent, but not particularly complex since guards won’t notice doors opened or trace left by the player.
– Real player with 61.8 hrs in game
Read More: Best Asynchronous Multiplayer Co-op Games.
The quick recap
because who has the time to read my soliloquy
Clandestine is a genius and unforgiving stealth game in which mistakes are lethal. The only way to avoid the mistakes is to have a good friend in the van monitoring you and planning ahead of time. This is a stealth game where non-lethal playthrough is rewarding because the non-lethal options are numerous and cool, whereas the guns are pretty much all the same and do the same thing without much skill needed. No advanced objective requires a kill. You will succeed or fail based on your preparation, co-ordination and skill alone. Exploration is rewarded but not capital.
– Real player with 31.1 hrs in game
Codename: Terranova
This game is such a hidden gem. I’m not sure what I expected when I paid $24 on an early-access co-op indie puzzle game, and to be honest I was worried it wouldn’t be any good. However, my buddy and I (who usually do such puzzle games together) were VERY pleasantly surprised. It almost felt like “We Were Here” in a way. One player is the Agent, and they’re the player that is required to buy the game. Their role is to move through the train room-by-room and solve puzzles given to them by the Operator, who doesn’t actually need to buy the game, as they use a web application with all the answers. I guess it’s also somewhat similar to “Keep Talking And Nobody Explodes” in that respect. My friend and I haven’t had a chance to finish the game yet, but we’ve both purchased the game and enjoy alternating back and forth between Agent and Operator.
– Real player with 5.8 hrs in game
Read More: Best Asynchronous Multiplayer Co-op Games.
This game is a lot like Keep Talking and Nobody Explodes, but the Operator (the one that isn’t moving around) is able to interact far more with the environment.
For being early access, I feel it’s quite polished in regards to visuals. No texture glitches seen while playing, no physics oddities, very smooth framerate.
In terms of story, I think there’s an overarching story told through the pre-level ‘briefings.’ The story however, seems somewhat fragmented and kind of hard to follow. Certain briefings seem contradictory to later briefings.
– Real player with 5.8 hrs in game
Monster Logic
One of the best programming games I’ve played. Lots of levels and a variety of interesting ways to solve each one.. Competitive leaderboards, the top score in some of these puzzle are already pretty crazy. You are going to have to be super creative in order to match them. There are three categories for the leaderboards and your best score in each category for the puzzle is automatically saved. (Zachtrnoics take note please)
I have played almost every programming game on steam and this is probably my second favorite. With my favorite being EXAPUNKS
– Real player with 86.9 hrs in game
First off, I was a beta tester and received the game for free.
It might be scary for those who are not particularly into programming to look at the store page and see stuff like “Based on esoteric programming languages Befunge and Trefunge”. It could make you think this game is “too niche” and not for you.
Now, I don’t know whether you’ll actually like it or not, but let me tell you this: I had never even heard of Befunge or Trefunge before playing this, and I’m not a programming enthusiast or anything. I just looked at it as a fun puzzle game with cute monsters and animations and tried to solve the levels as best I could using good old logic.
– Real player with 54.5 hrs in game
World Wide Hack
World Wide Hack is an MMO simulation game about realistic hacking and cybersecurity for the Web, PC, and Mac. You hack into the leaked system of QuanTech company and, with other hackers, reveal their secrets while exploring experimental open-world networks.
Manipulate corporations' and inhabitants' lives by hacking their computers, observe the consequences of your actions and decide if you want to protect or exploit this world.
Collect the most effective sets of hacking and security tools, gather assets, and improve your computer to hack others, control parts of the network, or create the best websites and tools which will help other hackers and make you rich! Work with others to make your experimental activities useful for your faction and lead with them the world in the right direction.
Find out how easily some can manipulate many and how powerful but dangerous control over the information can be…
The game is in early access, so please be aware that the game still requires lots of bug fixing, polishing, and content and mechanics of the game can change.
Key Features
FUN YET AUTHENTIC HACKING
Real-life hacking and security tools which are authentic yet modified to be fun and created with several options to strategize
DECISIONS AND CONSEQUENCES
Use your power to manipulate the life of the game characters and corporates, which have various problems and stories and, in the end, affect the world balance.
RICH DYNAMIC STORY WITH REPLAYABILITY
Engaging main story and mini-stories in quests bring the player new perspectives on world problems. Discover different views of two factions, finding unique pieces with every gameplay.
REALISTIC ATMOSPHERE
From the first contact with the QuanTech application, you are pulled into a realistic atmosphere of the corporate environment and their secret quantum experiments, where nothing breaks your immersion.
COOPERATE, COMPETE OR GO SOLO
Full of puzzles in competitive and cooperative quests, playable in both multiplayer and solo-like gameplay with your decision of involving in PvP and area control fights
LEARN ABOUT CYBERSECURITY
Experience living futuristic IT context emphasizing the importance of cybersecurity. Find yourself surrounded by other players passionate about technological progress and innovations, learning about the impact of technology on modern society.
Join our Discord community here: https://discord.gg/Mpy9hbR
Bots Are Stupid
A 2D game where you try to maneuver robots through different platforming levels. It sets itself apart from conventional platformers by offering an alternative, more precise way of user input. Instead of directly controlling the character’s movement, the player has to write a set of simple instructions telling his robot what to do. The bot will then follow those instructions precisely and maybe (or maybe not) finish the level.
Beginner-friendly
The commands for the robots are designed to be as simple as possible in order to make the game accessible to anyone. This means that you are not required to have any prior programming/tech knowledge to be able to “program” the bots. The game might also have an educational value by introducing players to the very basics of scripting/programming in a playful way.
Features
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18 uniquely challenging Platformer Levels
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Ultra-precise control by writing instructions
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Grappling hook, Speed boosters, Conveyor belts
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Level Editor + Level Sharing
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Global Leaderboards of each level’s best scripts
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Infinite supply of bots!
Screeps: World
I have played lots games over the years. have forgotten 95% of them, 4.9% of them i remember due to them being an excellent game and myself enjoying, Paradox games I love but don’t rate as in the top .1%. Only a very rare game has me remembering epic or defining moments that really set that game apart for me. EvE online is one, for creating a sandbox of such freedom, politics, warfare, resource gathering, trade, which all helps to create proper player driven stories.
The other is Screeps….which has given me my most proud moments in any game i have played. The games are of course markedly different but also surprisingly similar. Screeps like EvE has trade, crafting, factories, land ownership, politics/alliances, resource gathering, warfare, but ants instead of ships and where in EvE when u get killed you take a big loss, in Screeps it can mean game over, time to respawn from scratch……again.
– Real player with 3117.3 hrs in game
Note: I am not associated with the developers in any way, I’ve just been playing a lot recently.
Screeps is a game for programmers.
But it is possible for someone without any previous programming experience to learn it with enough dedication, though I recommend at least learning some basics of programming/JavaScript from somewhere like codecademy first. And try the free tutorial before you buy the game (I am still running code that started out based on the tutorial code, 2 months later).
The game has deceptively simple visuals, but a lot of increasingly complex systems that you gain access to as you progress within the game, providing interesting challenges for your programming ability. How complex it ends up getting depends in part on how much of it you end up wanting to automate. Pretty much anything you can do, you can get your code to do for you.
– Real player with 2606.2 hrs in game