Get Together: A Coop Adventure
At first, I was a bit hesitant due to the art style seeming a bit too ‘happy’ for my taste with the bunny-like characters, but don’t make the same mistake.
Grab a friend partial to puzzles and dive into an interestingly novel gaming adventure. You don’t even need an internet connection - the puzzles are designed so that either of you receives only half of the needed information and you’ll need to communicate in order to get the whole picture and find out what needs doing.
The biggest part of the fun stems from exactly this communication - your imagination running wild trying to describe the mysterious symbols you find on your way and finding out if you both are actually talking about the same thing. Abstract descriptions of geometrical forms suddenly turn into scales that somehow again turn into a mushroom. What bobbles do you want me to touch? Oh yeah, I’ll just stand near the elderly butt, no problem.
– Real player with 4.3 hrs in game
Played through this game with my 10 yr old daughter. Made for some great Daddy/Daughter gaming. It was fun, puzzles were challenging, but not too hard overall. Had to ask Mom for some outside input a coupe times, but we had a great time. Would definitely recommend.
– Real player with 4.0 hrs in game
Codename: Terranova
This game is such a hidden gem. I’m not sure what I expected when I paid $24 on an early-access co-op indie puzzle game, and to be honest I was worried it wouldn’t be any good. However, my buddy and I (who usually do such puzzle games together) were VERY pleasantly surprised. It almost felt like “We Were Here” in a way. One player is the Agent, and they’re the player that is required to buy the game. Their role is to move through the train room-by-room and solve puzzles given to them by the Operator, who doesn’t actually need to buy the game, as they use a web application with all the answers. I guess it’s also somewhat similar to “Keep Talking And Nobody Explodes” in that respect. My friend and I haven’t had a chance to finish the game yet, but we’ve both purchased the game and enjoy alternating back and forth between Agent and Operator.
– Real player with 5.8 hrs in game
Read More: Best Asynchronous Multiplayer Online Co-Op Games.
This game is a lot like Keep Talking and Nobody Explodes, but the Operator (the one that isn’t moving around) is able to interact far more with the environment.
For being early access, I feel it’s quite polished in regards to visuals. No texture glitches seen while playing, no physics oddities, very smooth framerate.
In terms of story, I think there’s an overarching story told through the pre-level ‘briefings.’ The story however, seems somewhat fragmented and kind of hard to follow. Certain briefings seem contradictory to later briefings.
– Real player with 5.8 hrs in game
JAM GODS
JAM GODS is an immersive extreme basketball experience. Become a basketball phenom that can drain deep threes and dunk from anywhere, all in VR or desktop! Single player campaign, local multiplayer, and full online support coming soon… it’s time to become a JAM GOD!
Charterstone: Digital Edition
Pretty darn nice implementation of the board game. I have played the campaign once in real life :) I have finished one campaign with this program against 5 AI opponents. My second campaign got really wonky screwing up rules and end of game choices. I think I might have hit some less major bugs in my first campaign, but I don’t know if I just wasn’t paying enough attention or wasn’t clear on various rules.
Sooo, It is good and it is fun. The developers are already patching the game that was obviously released a bit too soon. But they ARE patching.
– Real player with 94.0 hrs in game
Halfway in the campaign. and while somethings are nice it is a mediocre worker placement game as you are building the worker placement yourself…
this happens by what is available to you and since you can’t choose specific buildings it is a hit or miss.
SO my main issue is that there isn’t a way to build your own custom map. Or at least i can’t find it. That would have been fun tinkering with it and see if you can outdo some of the maps allready in there. Can’t believe the bottom one was approved. that was just no fun. have to test the others.
– Real player with 49.5 hrs in game
Dominus - Multiplayer Sim Turn Based Strategy
Dominus: collect technologies, troops, and heroes with unique abilities as you build up a powerful tribal civilization and out-think your opponents in 4 player simultaneous-turn-based battles.
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Simple and quick to learn, even if you have no experience in turn-based games
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Set in a lush fantasy world of floating islands, savage tribes and raw elemental magic
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You are the warlord of a tribe bent on survival, expansion and ultimate domination
Revolutionary Simultaneous-turns system:
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All players plan their actions at the same time
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Then watch the results unfold in a cinematic action scene
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Skillful play is about predicting enemy moves and actions
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This leads to a lot of suspense, crazy bluffing and mind games!
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Also makes combat highly skill-based and tactical, without being overly complex
We’re currently in beta, keep track of us on Discord and be the first to find out the exciting features we have planned- taking this insanely fun core gameplay and transforming it into a huge multiplayer world of clans, empires and adventure!
We’re racing to deliver the game on steam as quickly as we can, don’t forget to add us to your wishlist to stay updated!