VR The Diner Duo
OK This game is amazing! Like that should be your main takeaway from everything else I say:
My partner, and two buddies recorded some straight up game-play so see how it feels:
On it’s own its enjoyable but where this excels is in the co-operative element of asymmetric game-play. It hard in places, ludicrously so at times, but all the way through its that fun giggling bit of nostalgic gaming where you end up encouraging and shouting at the person next to you as you work together.
– Real player with 7.0 hrs in game
Read More: Best Asymmetric VR Casual Games.
[table]
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[td]Gameplay[/td]
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[td]7/10[/td]
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[td]Graphics[/td]
[td]■ ■ ■ ■ . . . . . .[/td]
[td]4/10[/td]
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[td]Atmosphere[/td]
[td]■ ■ ■ ■ ■ . . . . .[/td]
[td]5/10[/td]
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[td]Game depth[/td]
[td]■ ■ ■ . . . . . . .[/td]
[td]3/10[/td]
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[td]Game length [/td]
[td]■ ■ ■ . . . . . . .[/td]
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– Real player with 6.5 hrs in game
illuminati Simulator VR
illuminati Simulator VR is a Free to play indie VR game where you explore the map and figure out what to do. It worked on my HTC Vive system, looked bad, played bad, sounded bad. Not a good game! I think the game actually has horrible coding, was running in the background for four hours after i ran it and then exited it. Avast active defense didn’t like it either. The VR movement was terrible. Has crappy 3D models. Objects floating in air.
Do NOT download this game, not worth it.
– Real player with 4.6 hrs in game
[0.2] Controls & Training & Help
[0.2] Menu & Settings
[0.1] Sound & Music
[0.5] Graphics
[0.4] Game Design
[0.2] Game Story
[0.3] Game Content
[0] Time to complete feels ok? (& if the Game can be repeatedly played again)
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites?
[0] BONUS point: Multi-Player related
[0.7] BONUS point: Review for VR
Stars received: 2.6/10 ___ Note: v.3 [0.0 to 1] = personal impressions
Game description key-points: more of a museum view
Overview: definitely should work for Oculus Rift, by default isn’t officially tested and supported on other platforms, my case unplayable.
– Real player with 1.2 hrs in game
JAM GODS
JAM GODS is an immersive extreme basketball experience. Become a basketball phenom that can drain deep threes and dunk from anywhere, all in VR or desktop! Single player campaign, local multiplayer, and full online support coming soon… it’s time to become a JAM GOD!
Read More: Best Asymmetric VR Early Access Games.
Learn Spanish VR
This is an assemblage of, I suppose, Google Poly assets with the words in Spanish above them. So I guess it’s all noun’s eh? I learned a few new words, I suppose. A quick perusal through tables of stuff.
! Perusal! https://youtu.be/SbWYDBGopik
– Real player with 0.2 hrs in game
Very little content so far. As someone who really wants language learning in vr to get more popular I’m not mad at my purchase. Rather I hope the game gets developed more. Maybe add a multiplayer where we can talk to each other while messing around with the items? As it stands right now though its not even as good as vr vhat. Also the slow pronunciation of the words while picking up the objects was kind of annoying. Maybe have a menu where u can choose the speed? I hope this game gets better and will be rooting from the sidelines.
– Real player with 0.1 hrs in game
Pizza Master VR
Multiplayer review only (I haven’t played single player because my wife and I play this together) Let me start off the review by saying that I enjoy the game, and will continue to play it. It’s a fun communication and VR asymmetric/local co-op pizza making and serving experience. The difficulty and progression system is hard and unbalanced. My wife and I also play the diner duo (another great game), but this game almost feels like the dark souls pizza version. I’ll list the grievances in bullets below:
– Real player with 19.1 hrs in game
This game is a mountain of fun with a friend. The interaction between the two roles is a blast, and in the later levels the difficulty ramps up and things get hectic! I have not played SP, but for Co-op this game is a must have. The game gets difficult enough that it really feels like a challenge and requires strategy from both players.
There are some issues. The knife collision with the meats is off at times, sometimes not cutting or sending the meat flying and spawning a new block. The knife also likes to start a new level in random places, which is a bit annoying. Grabbing pizza can sometimes grab ingredients instead, and sometimes ingredients will randomly fall of the pizza causing incorrect orders.
– Real player with 7.0 hrs in game
Traffic Jams
Wow!!! I didn’t really do much research on this game before launch day and it looked fun enough in the trailers. I decided to play it on stream and it was a ton of fun and created a lot of fun interaction with chat. This definitely made it towards the top of my fun VR games to play!
I was really concerned about how the multiplayer worked and couldn’t get alot of verified information on it at the time of researching. But basically everytime you clear a level it opens that level up to being able to be played in multiplayer. Then whenever you start a multiplayer game the people that want to join will go to the website trafficjams.app and will be given a 4 letter code to type in, once they are in they then have an overview of the map and can fanatically tap on different things to create chaos on the streets.
– Real player with 5.2 hrs in game
A nice party game, good for showing vr to starters.
You are a street traffic regulator and only need 2 commands to make the traffic flow the way you would like. You point out a vehicle or person with one hand, and either raise your hand palm to them to make them stop or wave your palm towards you to make them move (faster). There are some fun situations that make your job more interesting, like mini games whille regulating traffic. Your aim is to get the highest score. You can also make hand gestures to characters, and they respond back, but that is only a gimmic that doesn’t influence the overal game flow.
– Real player with 4.1 hrs in game
Wacktory
Love this game! My daughters and I play this frequently but it’s a shame there’s only one playable level. Will the developers be further enhancing this game? Would absolutely pay for a full version.
– Real player with 8.8 hrs in game
What a fantastic party game! We’re very excited to see future levels when the full version is out. Thank you!
– Real player with 6.7 hrs in game
Motoride Rollercoaster VR
the perfect combination of immersion in the gameplay and the adrenaline that every episode in this game provides. it gives true pleasure.
I’m not, why there is still no multiplayer here, in which we could compete who will be the first to reach the finish line, or at least the honor roll.
in any case, I also really liked the single player game. I will wait for new additions to the game (for example, new locations or a choice of a motorcycle).
it seems that with such a game I understand that it was not in vain that I bought a vr helmet :)
– Real player with 145.7 hrs in game
beautiful and detailed levels, good and dynamic music in this game makes your adventure on the rollercoaster more interesting and breathtaking!
the actions take place dynamically, “slow motion” turns on at dangerous moments and it immerses you incredibly deeply into the game and makes the gameplay very exciting!
I absolutely in love with this game!
– Real player with 3.5 hrs in game
Fimbul Winter VR
Experienced on the Oculus Quest 2
You can view my review & gameplay here: https://youtu.be/M-g45w1M1i4
This just isn’t a well-made game. I experienced several bugs during my playtime of only 37 minutes. I had to tap out after enduring every single minute of this game. It’s not just buggy, it lacks overall polish, & it’s just not fun to play. I will give the developer credit for being ambitious and trying to create something new for VR. A horror game with some depth. Unfortunately, either the inexperience or the lack of time put into the project are apparent.
– Real player with 0.6 hrs in game
Fast and Low
- The developer has released another update for the game since my initial review, and is still improving various aspects of gameplay. Thanks dev for working on this game, and I wish you the best of luck.
The short and sweet is that Fast and Low is a buggy half-polished game with a good idea and fun game mechanics. If all the problems become resolved, I recommend this 100%.
One of the big problems with Fast and Low is clipping and colliders. A hostile can shoot through a wall so long as a gun arm goes through said wall, and don’t get me started on what players can do. Although hostiles only do this on occasion, what happens far more often is hostiles getting stuck attempting to run at me, specifically those with bomb vests and knives. I was sad to see this, but there are other problems that can suck the fun out of this game. For instance, some hostiles occasionally see through multiple walls, and begin impractically shooting in my direction. When there finally is a dire circumstance, more than one item can be grabbed on accident, causing confusion and unnecessary death on both sides. My last issue in the collider department is that doors such as restroom stall doors and large glass doors can not be opened normally, but instead must be moved with a fist or weapon. restroom stall doors open too slowly, and large glass doors open too quickly. I can phase my hand through these doors and bring my fist back to close it, but I can’t use the handles.
– Real player with 27.9 hrs in game
Taking deep seated inspiration from the likes of the Rainbow Six and SWAT, “Fast and Low” is a tactical VR shooter worthy of the name. You play as Maximus Faust (Or his Desktop counterpart, Samuel Lo) across 9 missions spread across a host of different environments, breaching, clearing and, ultimately, shooting your way to victory, but unlike most shooters, Fast and Low rewards you most when you are shooting less, instead opting to subdue hostiles non-lethally, and it doesn’t hesitate to equip you with a host of tools to get that particular job done. Flashbangs, breaching charges, pepper spray and plenty of firearms put you at a distinct advantage over your criminal adversaries, but your limited inventory will quickly run dry if you aren’t distinctly careful with you resources. The decision to expend your 3 utilities to clear a handful of a half dozen or so rooms that make up a level is a choice you’ll be making frequently, and only through trial and error will you be able to make the most of your equipment. Even still, you’ll often find that enemies and hostages may end up in different places as a subtle level of randomness to spawn postions always keeps you on your toes.
– Real player with 21.4 hrs in game