A Wake Inn
Very good exploration puzzle horror game…
Graphics are excellent, audio sfx are on point, performance takes a dip some times, but its not constant or overtly annoying (i have a 1080).
The ambience on this game is really well done, you feel the tension in every room and part of the building.
Story flows at a good pace, and while it was a bit confusing at first i got the gist of it and understood what what happening.
The inventory system is really cool, like no holsters or menus, you grab stuff and place it in your carry on, it has a few mechanics that make you think “hey thats pretty clever use of vr”.
– Real player with 5.7 hrs in game
Read More: Best Asymmetric VR Puzzle Games.
This is one of the most atmospheric and immersive games I’ve played in VR. The environments are beautiful, eerie, and richly detailed. The ambient sounds are entrancing. The hotel feels expansive but the environments gently guide you in the right direction as you progress. The level of horror has been just right for me so far. It’s slow and creepy but punctuated by moments of intense action and unsettling discoveries.
As other reviewers have mentioned, your experience with this game might be spoiled by the awkwardness of the controls or by motion sickness. My will to progress in this game has often been at odds with my stomach. I settled upon using the joystick mounted on the wheelchair for movement in the game. I found this method to be immersive while allowing me to play short sessions with minimal discomfort. The comfort settings are helpful, but I would prefer that the game include an option for reduced FOV for all movement, not just turning.
– Real player with 4.3 hrs in game
VR Game Station
5 games with 1 price its awesome! many others are coming soon too…
– Real player with 0.5 hrs in game
Read More: Best Asymmetric VR Casual Games.
Experienced on the Oculus Quest 2
You can view my review & gameplay here: https://youtu.be/mc2Pq2MpqWw
This is one of the worst VR mini-game collections that I have ever played. It currently consists of 5 mini-games and I was able to play 4 of them. Unfortunately, they were all very primitive with repetitive gameplay, ugly visuals, and poor interactions. Also, I think this game has the ugliest looking UI I have ever seen in VR.
About the only good thing I can say about this collection is that the gun seemed accurate in the range shooting. Also, the game ran fine on my RTX 3080 at a steady 90 frames per second. You do need a pretty big room-scale to play this game as there is no locomotion (no teleportation, free locomotion, or smooth / snap turning). Game is running on the Unity Engine.
– Real player with 0.3 hrs in game