A Wake Inn
Very good exploration puzzle horror game…
Graphics are excellent, audio sfx are on point, performance takes a dip some times, but its not constant or overtly annoying (i have a 1080).
The ambience on this game is really well done, you feel the tension in every room and part of the building.
Story flows at a good pace, and while it was a bit confusing at first i got the gist of it and understood what what happening.
The inventory system is really cool, like no holsters or menus, you grab stuff and place it in your carry on, it has a few mechanics that make you think “hey thats pretty clever use of vr”.
– Real player with 5.7 hrs in game
Read More: Best Asymmetric VR Puzzle Games.
This is one of the most atmospheric and immersive games I’ve played in VR. The environments are beautiful, eerie, and richly detailed. The ambient sounds are entrancing. The hotel feels expansive but the environments gently guide you in the right direction as you progress. The level of horror has been just right for me so far. It’s slow and creepy but punctuated by moments of intense action and unsettling discoveries.
As other reviewers have mentioned, your experience with this game might be spoiled by the awkwardness of the controls or by motion sickness. My will to progress in this game has often been at odds with my stomach. I settled upon using the joystick mounted on the wheelchair for movement in the game. I found this method to be immersive while allowing me to play short sessions with minimal discomfort. The comfort settings are helpful, but I would prefer that the game include an option for reduced FOV for all movement, not just turning.
– Real player with 4.3 hrs in game