First Class Trouble

First Class Trouble

This game’s community became trash the moment they made it cross platform. It was a great community of like minded players 9/10 sessions were very fun, social and generally pleasant but ever since they opened it up to the xbox community it’s just full of toxic players, people teaming and each lobby is nothing but homophobic and racist slurs. I have 135 hours on record but now it’s time to uninstall. What a shame.

Real player with 135.2 hrs in game


Read More: Best Assassin Social Deduction Games.


This game is great at its core. It was unfortunately recently ruined by cross-play.

As others have stated, you’ll likely get matched with people with no mic or people who are in a Playstation party together, so you’ll rarely hear people speak. Since it is such a language driven game, you cannot play a proper match without communication.

It’s still fun if you can get a group of 6 together, but the solo or duo queue is incredibly difficult to deal with. If you turn cross-play off, you’ll wait for 20 minutes for a full lobby, whereas before you were in a full lobby within seconds.

Real player with 83.3 hrs in game

First Class Trouble on Steam

Lost Assassin

Lost Assassin

The year is 3043. You are an AI-AGR (Assassin Grade Robot). Your mothership was destroyed by an unknown force (spoiler: evil robots). Engage in intense platform-shooting action while seeking vengeance, 12 satisfying weapons, powerups, jetpacks, bionic legs and more. Inspired by 80s sci-fi movies and games.

Featuring

-12 primary weapons, grenades and loads of powerups

-Dialogue system. Choices you make affect gameplay

-AI enemies react and respond to your movements

-Mine resources to upgrade your arsenal

-Jetpack and double jump to reach those tough spots

-Cutting edge 80’s inspired sprites with modern lighting effects

-Huge levels to explore with precise controls …and much much more


Read More: Best Assassin Early Access Games.


Lost Assassin on Steam

Darkzone: Idle RPG

Darkzone: Idle RPG

I have been playing for a long time during the alpha (before a massive overhaul of the combat happened) and when a Steam version (that also got like a 6 months alpha) happened.

When I found this game for the first time, the game was a bit clunky and the UI somewhat weird. The game was way way more simpler, we didn’t have conquest, the story was played ALWAYS as co-op (you used a second player as a bot, anyone in the range of your level), and we had a tap system to do damage, that nobody used.

Devs, in discord, listened to feedback, and with every update, some of the clunkyness was removed, some suggestions were added, things got changed, and we eventually got a massive rehauling of the combat and progression system, with levels, attribute builds, skills, and new different stats (evasion, accuracy, damage reductions… those stats didn’t exist at all before).

Real player with 1310.2 hrs in game


Read More: Best Assassin Early Access Games.


It’s a (mostly) auto-battler with some rpg / strategic elements that is a port from a mobile app. My sole experiences with the game have been through Steam, so this review is not based on the mobile experience. Overall, I recommend the game to players who enjoy incremental / auto-battler style games that incorporate some strategic elements.

Pros:

It’s visually appealing

The devs are exceptionally active on Discord and respond promptly to player issues. They remain positive in their player interactions regardless of ratings. When I raised an issue with my account, it was addressed quickly.

Real player with 511.7 hrs in game

Darkzone: Idle RPG on Steam