Sniper Ghost Warrior Contracts

Sniper Ghost Warrior Contracts

IF YOU DON’T LIKE THE CORE GAMEPLAY OF SNIPER: GHOST WARRIOR 3, THEN YOU WON’T LIKE THIS GAME EITHER.

Kay, about to the review. 2 years after SGW3, CI Games come back with SGW Contracts. Seems like they know what they are doing this time around. No longer aiming for the AAA games market, scaling down back to AA game.

This review is after day 1 patch 1.02

Positives:

-No more open world. The biggest mistake with SGW3 is open world. Now, in Contracts, you have 5 open-ended maps. This keep the core gameplay from SGW3 which you can play how you want without any restriction. No open world also means faster loading time.

Real player with 98.9 hrs in game


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Summary

I have to give SGWC a “yes” (maybe 3 out of 5 star rating) because I do keep playing it, but – ONLY if you can deal with as many little frustrations as there are fun things about a game. If you’re easily annoyed, you’re probably better off finding a different sniper/shooter.


The Bad

  • Terrain hangs you up when it should not.

= Requiring raising of stance

= Resulting in visibility to the enemy

= Saving grace: Enemies don’t recognize you until you’re seen for 1-2 seconds

Real player with 80.9 hrs in game

Sniper Ghost Warrior Contracts on Steam

Sniper Ghost Warrior Contracts 2

Sniper Ghost Warrior Contracts 2

Friends, I really hate to post this as the game is bipolar to the nth degree. There is brilliance here, great fun and there is an odd idiocy so boring and compromised by bad reticles and basic misunderstanding on the “ones” of snipping that it makes the game truly unplayable. When it shines, those parts are not to be missed as they are beautifully rendered and as engaging as one would ever want, a new HIGH for the franchise. But, just as I had feared looking at the little we were shown, when it fails it is awful, unplayable and it stops you wanting to return to the game and as there is no going past one chapter until it is done, we will all have to stay put….on a platform….and pretend that this is fun. It is a bore folks, the scopes are simplistic, the marking unreadable (as are many of the distances on heads (read on green? ok….) and it is an awful ugly grind. As many have noted….

Real player with 168.1 hrs in game


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CONTRACTS 1, BUT BETTER.

However, the core gameplay is still pretty much the same. If you like C1, you will like C2 a lot. If you don’t like C1, well there is a high chance you won’t like C2 either.

2 years after SGW3, CI Games came back with SGW Contracts. Another 2 years, they give us Contracts 2. It’s a much more polished game this time around.

The improvements:

-Extreme long range sniping, their trademark selling point in this game. Now along with normal, classic low-medium range maps, the game will have extreme long range map which targets will usually be 1000m+ away. You can only see the enemies through your scope or binocular. These areas are especially made for long range sniping that you can’t not get in there no matter what you do. And of course, sniping at those long distance is very satisfying. If you want to make it even more challenging, use rifles with low magnification scope.

Real player with 57.0 hrs in game

Sniper Ghost Warrior Contracts 2 on Steam

Deborg Desolation Pre-Born

Deborg Desolation Pre-Born

Deborg Desolation is a first-person indie game intended for the survival of mankind because of the infected. Train to be a soldier capable of containing any injurious entity to achieve the permanence of your own race, seek to obtain the greatest degree of knowledge to plan strategies that allow your advancement. NEVER STOP.

It will feature various modes, starting first in INVASION: having to overcome each of its rounds and avoid encountering defeat. Always point to the front and watch your back, the infected end up being fast and you can’t trust them for any second.

Starting in each game you can choose different weapons according to your needs and dexterity to face the threat, remember that ammunition is scarce and therefore you must take advantage of every bullet you have.

To win the game you must get the required or achieve the reward, think and attack with your agility.

DEAD END

Mythical map where you must test your soldier skills by surviving round 10 in a row without showing any surrender.

La Embarcación

Map intended for propagation in which you must contain any entity that may harm you. It will protect you

// The environment was designed in a hermetic way for greater efficiency in the practices of the combatants whose main objective is to overcome the round 10 // - // All information is classified and it is not allowed the disclosure of this, under penalty, of sanctions // - // The ship of the city ***** has been successfully taken: Pollution is carried out. Cleaning of the subjects involved. //

Run the initial Deborg experience.

[All in progress]


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Deborg Desolation Pre-Born on Steam