Aragami
Masterpiece of stealth
– Real player with 44.1 hrs in game
Read More: Best Assassin Anime Games.
“…it’s built around a fantastic and incredibly fun core that is unlike anything else out there and I hope to see more DLC, or even a sequel, in the future. It hooked me pretty badly – I just couldn’t get enough. I loved waiting for my moment to strike, then pulling off the perfect execution of teleports and takedowns, only to fade back into the shadows before anybody saw, or even fixing a mistake swiftly by taking out any alerted guards with precise ferocity.”
8/10
Full review at https://darkzero.co.uk/game-reviews/aragami-shadow-edition-pc-review/
– Real player with 27.0 hrs in game
Assassin’s Creed® Unity
This is the only game in the entire Assassin’s Creed series that truly embodies the soul of all the Assassin’s Creed games. The stealth is very well implemented and the AI does seem to be smarter too. The game features actual interactive interiors in most of the buildings which was really amazing for an open world game. And the Parkour - it is hands down the best of all the games in the series. I loved the all over gameplay and the story line.
But, the only thing that bugs me is the part where I have to play as an initiate. I really did hope that we’d get a successor as Subject 18. But we get what we get.
– Real player with 92.4 hrs in game
Read More: Best Assassin Open World Games.
I almost felt bad for buying such a good game for only $5.
To be honest, I have bought this game with little expectations, mainly because It was made in those “Ubisoft’s decadent years”, when they launched way too many games with way too poor quality, the worst AC main games in my opinion.
I expected something similar with this one, but it greatly surprised me from the first minute with agile parkour animations and impressive visuals. Arno is by far the most agile, stylish and elegant assassin in the franchise. Just search “pro stealth AC Unity” on youtube and you will see for yourself.
– Real player with 59.6 hrs in game
Styx: Shards of Darkness
Ah, yes. Styx. You know, I’ve never actually finished the original. Got about halfway, then lost interest. So this game already did better in that regard, since I’ve not only gotten all achievements but actually enjoyed it enough to keep playing after. So what can you, a potential buyer expect?
Let’s get the obvious things out of the way first. It’s a stealth game. Not a stealth-action game like Dishonored. Pure stealth, which means that you’re not meant to fight fair. The combat system is very basic as a result, and on the highest two difficulties it’s outright disabled. If you get caught, you either flee or turn invisible.
– Real player with 106.3 hrs in game
Read More: Best Assassin Fantasy Games.
After almost 75 hours of play, it’d be hard for me to say I didn’t get my money’s worth, but while I had a blast (most of the time) playing Styx: Shards of Darkness, I think it was frequently in spite of the game rather than because of it.
Shards of Darkness is a stealth-focused, third-person action game with some great, sprawling maps that often had many paths to your objectives. The main character, a chatty, 4th-wall-breaking goblin named Styx, has a ton of unlockable skills and tools up his sleeve that offer a lot of replayability, despite most of those maps being reused two or three times. The game is at its best when it drops you into a level with all your tricks and leaves you to yourself to find your way. Unfortunately, it also suffers from some hyper-annoying bugs and poor design that will account for the vast majority of your deaths and reloads.
– Real player with 77.7 hrs in game
1, 2 BLAME!
better than amogus
– Real player with 33.2 hrs in game
40% of the time you meet kids that rip your ears apart from the inside but other 60% when you meet actually normal people , you can have the best murder mystery ever. Really good game for the money , not at all repetitive unlike some other games of the same genre. I really like murder mystery in movies , books or games and this was exactly what i expected. If only the games lasted longer or there was a bigger map , perhaps other maps.
For the money , it’s worth to atleast try the game.
– Real player with 7.3 hrs in game
HITMAN™ 2
After 700 hours of playing I’m still enjoying this game.
The storyline of the game (not including Hitman 1 DLC missions) will give you at least 180 hours of gameplay (360 hours including Hitman 1 DLC missions; Sniper missions and Patient Zero DLC ) if you go for all the challenges.
Spoiler alert: the Mumbai challenge “Feed the Birds” is bugged so you cannot achieve 100% game completion (I find this extremely annoying) :|
– Real player with 740.1 hrs in game
I do actually like this game, and I’m probably gonna buy Hitman III instantly when it launches on steam next year, but IO Interactive’s anti-consumer policies is preventing me from recommending this game.
Cons:
•Always online DRM system for a singleplayer game, if your internet disconnects for a second, it tells you either to try to reconnect, or switch to offline mode, which brings us to the next point.
•Your progress in offline mode is null, void, inexistent, since the game only tracks and saves your progress only when you’re online.
– Real player with 235.6 hrs in game
Murderous Pursuits
Despite negative reviews, there really isn’t much here to hate. Sure, the game had a bit of a rocky start with bugs and server hosting, but it’s grown to be much more than that. It’s a great game by design, an action murder mystery arcade game of cat and mouse; only difference is you’re not only the cat, but also the mouse.
The only faults with this game can be summarized in three different categories: Minor bugs, population, and neglect. First point is bugs, there aren’t very many in 2020 aside from a guard bug that freezes the player when too many actions are preformed. However, this bug isn’t very common, out of 120 games, it may only happen 10 times, and only if the players are rowdy enough to cause it to happen. Among bot players, it is far more common, but I don’t believe they count towards my point. Another bug would be the visual bug when assassinating someone from a vignette that contains any holdable entity like a pie or a tankard. Once a kill is executed from one of these vignettes, the entity in your hands has a chance to despawn since it is replaced with the murder weapon for a few seconds. Moving an inch will fix this however.
– Real player with 56.0 hrs in game
I was quite excited while installing Murderous Pursuits, after having played The Ship beforehand, expecting an improved, polished version of it. After the first few minutes however, it became obvious that wasn’t the case: except for the base concept, this game is almost completely different and not for the better unfortunately. It’s still an all right game, but being more simplistic it’s nowhere near as good as its spiritual predecessor. It speaks for itself that not long after its release it was available for free through the Steam store for a couple of days to boost the player base…
– Real player with 53.3 hrs in game
Retro Classix: Wizard Fire
Data East 3
– Real player with 0.1 hrs in game
RIO - Raised In Oblivion
The game in the current state wont be atracting a lot of attention, the idea is promissing, the concept are promissing, the features too, but right now the game is a baby boy opening his eyes.
As a close follower of the game, from the beggining of the idea, I can say to yall, this game will be a AAA game, and all those bad reviews that yall are posting gonna turn on positive ones. I’m in no rush, I can wait for the game to rise and I cant wait to see the final product. The things that make this game special you guys wont know ever, what made the CEO develop the idea and what he has gone through.
– Real player with 12.9 hrs in game
Portugues aqui.
English, scroll down.
Vou recomendar sim, porque apesar de o jogo estar cheio de bugs, temos que apoiar nossos amigos que fizeram esse jogo, essa obra-prima. Tem muito potencial pra sem um jogo maravilhoso. Mal posso esperar pra eles adicionarem os zumbis, e nesse momento, o jogo vai ficar perfeito pra mim. Muito bom e que os desenvolvedores continuem assim.
Yeah, I’ll recommend, because it’s a masterpiece still in the early access (even though, it’s not on screen, but it’s an early release. No zombies yet, but I’m sure they will add it soon. You should all try it. The graphics are amazing.
– Real player with 3.4 hrs in game
Aragami 2
My experience with the game was very good. Finished it once in a lethal two player coop run, and then once again in a solo pacifit/stealth run. Both of my playthroughs were very relaxing and pleasant. The game world is pretty and the soundtrack is charming at times. Stealth gameplay is very solid yet not too tedious. Storytelling and dialogue is minimalistic, but it provides a good setting for the gameplay.
It is about 5 times longer than the first installment, the level design is more open and diverse, and the graphics are stylized but beautiful in their own right. It compares well to the “normal” difficulty of the original game, but I would prefer a setting to make visual and hearing perception distance of enemies greater than it is. Your character is less squishy than it was in the first game, but if you mostly play this for stealth, you will only notice when surviving a nasty fall here and there (though not always).
– Real player with 76.1 hrs in game
Despite the bugs and issues, this game had in the beginning, it was fun to play with friends.
– Real player with 28.7 hrs in game
Assassin’s Creed® Syndicate
Taking place closest in history to us, the game takes place in Victorian England following the Frye twins and their goal of taking back control of London from Templar hands, following the assassination of Edward Kenway years earlier. Having a unique opportunity to play as two different people, switching from one to another in a matter of a second, the game gives us two different perspectives from the same side, one that abides by the Creed and follows in her father’s footsteps focusing on the Piece of Eden, and the other swaying away from his sister’s goal to take matters into his brawling hands by forming a gang to take down Templar lieutenants, crippling their control. Gang members act in the similar way as Assassin recruits did in some previous games, helping protagonists in a more direct way rather than from the shadows.
– Real player with 99.5 hrs in game
A bit on the shorter side probably due to my 100% only if it seems fun approach. I love London as a city irl anyways and seeing all the places in ac-style was as awesome as it gets. The story is pretty light weight and after the first few missions you can go to pretty much the whole map. Some features from brotherhood I kinda missed and you look always so classy. Never really figured out how to do the multi finishers tho and refuse to learn it after completing all story missions and all side missions at least once
– Real player with 68.0 hrs in game