The Elm Game
An abstract board game for two players - human or AI - that is easy to learn yet hard to master, played on a tree stump with beautiful procedurally generated backgrounds.
CPU PLAYER
There are three CPU players to choose from. Or ignore them and play against another fellow human. You can also sit back and watch the computer play against itself (helpful for learning the game).
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The Fly is the easiest AI, meant for casual players or beginners.
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The Beetle is a more advanced AI for people who want a challenge.
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The Snail is the hardest AI, meant for highly professional players.
FEATURES
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Local multiplayer / Remote play together
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Single-player vs. computer with three difficulty levels
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Steam achievements
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Simple controls suited for mouse, controller and touch input
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Quick reference describing the rules, controls and some tips for beginners
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Randomly generated backgrounds
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Runs on low end hardware
GAMEPLAY
The players Black and White take turns. Each turn a player chooses to either place a stone on any free point of the board or to change the color of any trapped stone. A stone is trapped if two or three stones of different color lie next to it. The game ends when there is no free point left and whoever has the most stones on the board wins.
Read More: Best Artificial Intelligence Local Multiplayer Games.
Mouse Hunter
I bought the game with $1.50 and that was a mistake.
I take purchasing this game as a life lesson to not impulse buy stupid games.
The only reason I would recommend purchasing this would be if you want to annoy your neighbours by putting this sound track on full and leaving the house
– Real player with 7.3 hrs in game
Read More: Best Artificial Intelligence Nature Games.
Mouser Hunter is a masterpiece of video game narrative. Nothing else even comes close nowadays. The story is bold, and almost always “fun”. It is harrowing, forcing the player to confront feet in a way most video games have never done.
In a medium where everything is John Wick, Mouser Hunter is Schindler’s List. And just like that film, there were times when I wasn’t sure I could keep going. It is a relentless emotional assault that I suspect will force even the most vanilla gamer to feel emotion.
– Real player with 0.2 hrs in game
BOT.vinnik Chess: Opening Traps
Moves a bunch of pieces around the board very quickly without giving you much time to take in what is happening on the board, nor explaining why, tells you it’s a popular move (which one? all of them? black or white?). Then demands you “Find the BEST move!”. Well that depends doesn’t it? What am I trying to achieve? So I start moving what ‘I think’ is the best move. Nope, that was wrong and it doesn’t mind telling you in no uncertain terms. I try another. Wrong again! Only this time i’m being patronised. WTH?! Instead of berating me for getting it wrong, tell me what my objective is and explain why moving a certain piece is preferable over moving another. I might actually learn something useful within Chess and not what a waste of oxygen I am.
– Real player with 3.1 hrs in game
Cool game !
It is a great way to test your chess knowledge,
in my case it was a fun way to learn all the opening traps!
If you like chess this is a must have,
Very recommended!
– Real player with 2.1 hrs in game
Bongo Arena
Full play through here once it uploads I’ll show each build I use pause if you need to copy it: https://youtu.be/Z4e-eJHih1M
This is actually insanely difficult at parts and takes a lot of thought to prioritize abilities or even figure out the game at the start since there’s no tutorial. MAJOR DRAW BACK though I’m not sure if this is attended but the achievement numbers don’t match up to the levels so even if you beat them all you won’t get the achievements. Really neat though gets wild when you get to the silver area and the knights are smacking your people to narnia.
– Real player with 1.1 hrs in game
BOT.vinnik Chess: Winning Patterns
I didn’t like this quite as much as Combination Lessons. Some of it felt too similar to the material already covered. That said, is it worth the time & money to buy and play this one? Oh absolutely heck yes. You definitely want to get and play both if you play Chess.
What would I like to see more of? Bot.vinnik opening moves & mid-game strategies. I need these to exist.
– Real player with 2.5 hrs in game
Prof.Vaharrak’s Curator Group - Almost 30 years of gaming experience at your service
Not gonna lie here: presentation is awful, but hell if this isn’t a GREAT game to learn more about chess. I was seriously and very pleasantly caught off guard by this one.
VERY recommended for chess amateurs and veterans alike, it’ll teach you some chess concepts and present you with situations that’ll help you think 2-3 moves in advance and hopefully improve your board vision and playstyle, definitely the kind of thing every chess enthusiast should look into.
– Real player with 2.5 hrs in game
Neverdark
_On December 24th, 2030 a global blackout occurred. In an instant the world lost access to electricity, and suddenly so many things that we had taken for granted were gone; the Internet, global communications, electronic devices… all gone.
War emerged as governments fell and society collapsed in upon itself. Guns, medicine and food became the new currencies while survival and protection became the sole necessities. Conflicts continued for years as ordinary people battled against famine, disease, the elements, and other humans.
A new world rose from the ashes of the old one. Each survivor enclave had a different idea on how to shape their new society: bands of raiders, religious cults, biker gangs, idealistic democratic communes and organisations built around charismatic leaders. Cities were once again battlegrounds, but it was no longer for survival, it was now for domination._
Neverdark is a pausable RTS game which throws you into a post-apocalyptic world. Following a global blackout, society has collapsed, and it will be your goal to rebuild it.
You lead a group of survivors, and you will need to contend with other factions over the control of the city. Invest resources and expand your influence to take over the city, street by street. Neverdark is as much about politics and social evolution as it is about combat.
In Neverdark you play in a fallen and ruined city. It is in desperate need of being rebuilt, and it will be your task to adapt it to the harsh conditions with makeshift infrastructure. Each map takes the shape of a real, existing city: Paris, New York and Tokyo. You will find yourself leading your citizens and expanding across familiar streets, taking over existing buildings and repurposing them. Perhaps you might want to use the Louvre Museum as the seat of your Black Market, or it might be a good idea to grow your crops on Rooftop Farms in Brooklyn. Building placement needs to be strategic and thoughtful. Where they’re placed, and the consequences of that choice, rests entirely in your hands.
A new type of society has emerged – one without a central government. Your goal is to react to dynamic, random events which force you to decide between doing what is ethically right and what is politically advantageous. New laws must be passed, and edicts must be enforced if civilisation is to evolve and adapt to ever-changing conditions.
One way or another you need to deal with other groups competing for control of the city. Both you and your enemies have powerful and influential agents at your disposal. You will need to send those agents, known in-game as specialists, across the city to perform political and military tasks. A Political Agitator in a neighborhood where two factions are fighting for dominance may help sway the locals into supporting you. But should that fail, and you find the enemy has gotten there first, a good long-range ‘motivator’ with a rifle could be equally effective. Inevitably the streets must turn crimson with bloodshed, and it will be your duty to lead your crew of specialists in tactical, turn-based combat missions.
Partial Control
Partial control was a surprisingly rich and refreshing experience.
It’s a tactical semi-turn based game where the goal is to keep your cyborg alive. The action in the game happens in real time, but pauses at specific moments to let you make limited modifications to the field, yourself and the enemy cyborgs.
The graphics in this game have a simplistic cyberspace feeling to them which works well to give the game it’s unique atmosphere but is otherwise unremarkable.
Where this game really shines is in its gameplay. If you’ve played many tactical games, you will know that the solutions can sometimes feel a little bit scripted, you are expected to do certain things a certain way to beat each level. This was absolutely not the case for this game. It requires you to use a combination of chess-like prediction and creative problem solving which I don’t think I’ve ever encountered in a game before this one. Every level can be tackled in many different ways while still remaining surprisingly challenging.
– Real player with 37.4 hrs in game
Partial control is a weird yet fascinating indie game, in which you play as a character who can only decide on their move in very specific moments (hence the name).
In this review I want to address a few specific things about the game, I might make a more full review later on or not.
Gameplay
In Partial Control, each room is a puzzle. But, not necessarily a puzzle in the traditional sense, where there’s a clear cut solution- but rather… some sort of a strange, adaptive puzzle, where you come in with an assumption and might have to change your decisions according to what happens, or if you end up failing and trying again.
– Real player with 15.7 hrs in game
Archons of Doom
This can be a fast paced game, but if you are very crafty you can slow it down and make it yours, but you will have to have worked on your skill with your spells and any objects you may find.
You can think you are winning and then BAM you are lost! Very good challenging game play by the enemy Archons, they’ll trick you and surprise you with their antics!
A very very addictive game. You lose so you want to try again, you win so you want to better your score. Very repeat playable. I Beta tested this but there were times I loaded this up just to play it anyway as it is that good!
– Real player with 306.7 hrs in game
This is in the top 10 games of any turn-based game on the market. I is in my top 20 of all turn-based game I’ve played, ever. It takes a while to hone one’s skills, but that is the fun of the game. I was fortunate to beta-test the game and subsequently I learned a bunch about the mechanics. However, the finished and polished game is even more challenging, despite me knowing several of the maps.
We can also create our own Archons! Having played around 175 hours when this specific feature was added, I thought, “oh, I’ll mop up with my hand-designed Archon along with a hand-picked team. Nah. Wrong. This game is challenging. There is always another Archon with minions that counter your advantages.
– Real player with 187.1 hrs in game
Let’s Learn Janggi (Korean Chess)
it was a fun game to try out i suck so bad at it but ill learn in time :)
– Real player with 0.5 hrs in game
I have a book that details many Chess variants including this one. Some of the moves and rules differ somewhat from what I found in other sources. Are multiple variants of this game actively played in Korea? The program, as it is, is good for those just getting introduced to Korean Chess. It is not a program that will satisfy stronger players.
– Real player with 0.4 hrs in game
Maya’s Dice
I’ve been having a lot of fun with this game! The puzzles are interesting, the dialogue is fun, and the liar’s dice is addicting. I’ll probably end up adopting this dice game when I go gambling with my friends!
– Real player with 1.3 hrs in game
This game is awesome! The story is super interesting and liars dice as a core mechanic was surprisingly fun! I felt myself getting better at predicting and understanding my opponents as the game progressed. I’d recommend this game to anyone who enjoys outsmarting you opponents in games of luck and skill
– Real player with 1.2 hrs in game