Dreamjob: Programmer
Dreamjob: Programmer is a super easy and fun way to get you started with programming. With hundreds of missions, each one carefully adjusted to your level of expertise with coding, you will get into the shoes of a real programmer! Soon you will know how to create and monetize enough assets to buy a home, an exclusive yacht, or even a private island! Each place can be decorated by items you buy in a sim-shop and many of them may be enchanted by your code, making them uniquely interactive. As your programming skills keep getting better, you can change your life - earn more money, perform more difficult tasks, and become a real IT guy!
Making a long story short - if you are looking for a good coding learning game, Dreamjob: Programmer is the perfect match!
Learn programming from zero!
Start your adventure with the simplest approach to programming ever created: Visual Scripting Editor. Place and connect the proper blocks to create programs. The concepts you learn here will help you learn real programming in languages like Python, C++, C#, Java, JavaScript, and more! Smooth and fun gameplay in our coding game will make you have a great time while learning.
Gain XP and learn new skills!
Starting with the legendary “Hello world” program, you will solve more and more complex tasks and acquire new skills that will let you understand real programming concepts like:
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Math and logical operations
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Conditional statements
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Loops
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Arrays and dictionaries
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…and many, many more!
Upgrade your hardware
Earn lots of cash by solving more and more prestigious jobs. Upgrade your computer, monitor, mouse, seat, desk, and the whole place you live in! All this to play and learn even more efficiently.
Program anything!
Have a hot coffee every day at 8 AM, program a toaster to give you fresh toasts at 10 AM, and make lights turn red when someone is approaching your home! In Dreamjob: Programmer game you can change the world around you.
Get some actual Python source code working!
Besides solving tasks with the visual editor, you will have the opportunity to try yourself with the actual Python source code. And, by doing so, to launch a rocket to outer space. How cool is that? Our coding learning game has two endpoints - teach you to program and keep you entertained!
Why should you give Dreamjob: Programmer a shot?
In today’s world, the work of a programmer is associated with prestige, performing interesting tasks, and good money. No wonder so many people want to learn to code. After deciding to give it a shot, they often ask themselves - how to start? Buy an expensive course? Enroll in college? Well, there is a much cheaper and easier way. Dreamjob: Programmer will let you understand the world of programming. Thanks to our coding learning game you will understand how it works - starting from simple, basic issues, ending at complex, rewarding tasks.
Dreamjob: Programmer is a programmer’s career sim / code learning game. Inspired by The Sims, Monument Valley, and Minecraft.
RoboWarehouse
RoboWarehouse is a business simulation game in which you take on the role of your companies CEO. They’re a genius and have invented fully autonomous Robots and now you’re tasked with utilising these Robots to take your company from the humble beginnings of a garage to a multi-national powerhouse; rising above all the competition!
Features
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Build your own factory
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Research new Robot types
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Put your robots to work in many different ways to create multiple revenue streams
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Upgrade your Robots to complete tasks quicker
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Utilise the research and development department to replace even more humans with autonomous Robot workers
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Invest your profits into the stock market to diversify further
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Buy out the competition and replace their human workforce with autonomous Robots
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Buy every company and have a complete monopoly on Human spending
Deisim
One of if not THE ONLY “God game” I have ever played that is not another RTS borefest.
You do not have to build everything for the people and I love that!
You place land tiles in a seemingly infinite grid. Land tiles such as grasslands, Forests, Deserts, Oceans, and the such. Each prividing different resources for little humans who live grow and die all on their own.
The game is still being developed and will continue to get better as the dev Myron continues to expand and advance the game.
Simply put, this is the first real God game!
– Real player with 31.0 hrs in game
It’s neither Black and White nor Populous, but that’s okay because Deisim actually manages to carve out it’s own identity as a God game somewhere in between. Actually, on the surface Deisim kind of makes me think of Godus, except this is actually a good game. And in fact, one mind blowing consideration is that even in its current Early Access stage, Deisim is already a better game than Godus, despite being made by just one guy.
So anyway, the emphasis is on the placement of land tiles that you use to shape the environment, which then leads to tribal villages popping up. The villages will then use the environmental resources you’ve placed to grow and prosper, and eventually evolve into small towns, leading to more believers and more mana. Although indirect interaction is mainly how you grow your world, direct interaction is possible too, such as picking up villagers and buildings, or casting spells directly on things to either help or hinder the villagers. Towns will inevitably begin to spawn heretics who if given too much leeway, will convert their town into a heretic faith, eventually causing them to wage wars of conquest on their neighbours. To deal with this, a good old dose of fire or locusts can convince the heretics the error of their ways and show them that yours is the true faith.
– Real player with 10.9 hrs in game
Magnat: Beer Maker
Magnat: Beer Maker is a business simulation and management game. Take the challenge, manage your own beer factory(s), manage your warehouses, employees, production lines and transportation of merchandise.
Logistics to manage
To produce, you usually need a production line, resources to refine, storage and transportation. In Magnat: Beer Maker, the goal being to produce beer, you will need to import and store the raw materials, refine, brew in tanks, store the beer, bottle it and finally send it to the client.
Recruit and manage your employees
When you want to develop your business, there is nothing better than hiring employees to help you with your tasks. The employees in your factory can help you with most tasks and it is up to you to tell them what to do, but be sure to monitor them.
A realistic economy
Every action has a cost and it’s up to you to manage your finances well. From recruitment to transportation to taxes, the whole finance system in Magnat: Beer Maker has been designed to be as close to reality as possible.
Customize and upgrade your factory
In order to produce beer you need all kinds of machines. Once you have invested in new machines, you can place them wherever you want in your factory, but be careful not to block the way of your vehicles and employees! It is also possible to upgrade the equipment you have and produce more efficiently. Expanding your factory if you lack space is also a possibility.
Advanced Intelligence Surveillance Agency
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Introduction: Advanced Intelligence Surveillance Agency(AISA) is a surveillance system building game. You will control an intelligence surveillance agency, you will need to achieve mission goals by establishing the surveillance system in the city. A news system will be provided in the game to provide players with the latest mission information. You can customize your equipment according to your needs in the Research center, including surveillance probes, surveillance drones, large reconnaissance drones, etc, and you can choose the way to complete the task according to the current intelligence. The location of the surveillance system you deploy, the detection range of the surveillance system, the efficiency of eliminating threats, and the casualties of civilians will all affect the success probability of your mission. Every action you take may have different effects.
Initiating foreign territory surveillance program
Protocol ‘AISAS-984XN’
Get main objectives:
– Establish surveillance network
– Search and Eliminate threats
Administrator detected
Initiating ‘Briefing’ protocol
Welcome to Advanced Intelligence Surveillance Agency (AISA)
– AISA is an intelligence surveillance agency approved by the Foreign Territory Land Monitoring Act, which is subordinate to the Ministry of National Defense.
– AISA is mainly responsible for the detection and elimination of terrorist activities in overseas territories and cities.
– The surveillance plan will allow administrators to place surveillance equipment anywhere in the city.
– Any individual entering the surveillance area will be scanned by the surveillance equipment and obtain personal information.
– If the surveillance device locates the threat, the administrator will be asked to take action.
– Administrators will be authorized to use equipment including military detectors, drones, and electronic warfare weapons.
– The administrator will be able to customize the equipment research plan according to the needs.
Authorizing the deployment of surveillance equipment
Authorized. Monitoring equipment is now free to deploy in the city
System diagnosing:
– Command center ready
– Research center ready
– Operation center ready
– Black Ops center offline
Bypassing local reinforcement security network
Succeed
Requesting citizens information
Completed
Inquiry parallel projects status:
– PRISM (Decoy)
– Upstream Collection (Decoy)
– ECHELON (Activated)
Gathering Intelligence from base stations
…
…
…
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Access denied, additional equipment required
Initiate program complete
Waiting for commands
Pumping Simulator
Where would I start, I am pleasantly surprised, there are not many on steam like this immersive life simulations if you will. Perhaps this could be even called the most immersive of all of them, it is detailed , has a lot of well working features (maybe not some that much detailed as “Live the life” game but its more immersive)
and a few very interesting ideas (positives):,
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along helping recruited npc employees, taking fuel from supply cars into the petrol pump.
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unique idea - The goods you buy into your shop can be placed at once from a box just placing a box onto the shelves, they are automatically arranged into any shelf or fridge box, as you pull it over the shelf, once all are placed, the original wooden transparent box is automatically destroyed, and on the other side can be put out and consumed from the shelf one by one.
– Real player with 23.9 hrs in game
DO NOT WASTE YOUR TIME DEVS ARE PATHETIC AND HAVE ALREADY LIED TO EVERYONE THEY SAID THEY WOULD FIX THIS GAME TO MAKE IT FULL AND BUG FREE AND THEY HAVE MOVED ON TO ANOTHER BUGGED OUT SHIT HEAP DO NOT WASTE YOUR TIME
THIS GAME FEATURES
MAJOR, MINOR BUGS THE WHOLE GAME
NO GOOD CONTENT CONTENT IN GAME IS EXTREMELY BUGGY
THE GAME CRASHES CONSTANTLY WHEN PLAYING WITH OTHERS
DEVS ARE USELESS AND REFUSE TO LISTEN TO BUG REPORTS
THIS IS A WASTE OF MONEY AT ITS BEST
LOOK FOR A GAME CALLED GAS STATION SIMULATOR ITS 100% AND STILL BEING BUILT BY A WELL KNOWN TEAM WHO ARE TRUSTED AND HELP COMMUNITY
– Real player with 22.4 hrs in game
Per Aspera
It’s rare for a city builder / logistics game to have a good story, but this one sure does. Through monologue and dialogue options we follow the self-discovery and existential ruminations of the player character, an AI tasked with terraforming Mars. The planet visuals are beautiful. It’s incredible to zoom in and look at the contoured terrain and watch it change as it fills in with water and plant life.
Gameplay is less elaborate than most city builders and the logistics are not even close to the level of complexity of something like a Factorio style game. Managing the interconnected temperature and atmospheric composition is interesting. The end result is a casual, relaxing builder with a memorable story.
– Real player with 95.2 hrs in game
===SUMMARY===
This is my favorite game of 2021. I like simulation games as a group, and this is a beautiful installment of this growing genera. I love what simulations teach me, being spoon fed facts off a list. I love that (having played Per Aspera) I know the landscape of Mars better. I know some of the names, sure, but grokking the SCALE, the oddness, sparking my curiosity about Noctis Labyrinthus, just from working on the planet is priceless. I became familiar with Mars in a way that Surviving Mars never did (though I played that a lot too).
– Real player with 68.7 hrs in game
Compost
A fun little game that is a mix of tower defense and critter simulation.
There are many various critters in the game with each type having their own behavior and priorities,
some being peaceful, some preying on other types of critters, some plants having different ways to spread, some critters eating specific plants and so on, which makes for a surprising amount of artificial intelligence in the game.
You don’t control anything directly but instead are given power to generate a breeze that gently pushes stuff around.
– Real player with 2.6 hrs in game
This is a great game! A retro style with a current social feel! Some things I like about it:
1. It feel like playing one of my arcade machines
2. Who doesnt want their garden to thrive?
3. The game is explained just enough that makes you think about what you need to do in order for your garden to stay healthy
4. While there are not tons of critters/plants/baddies to understand its great fun learning how they all interact and what they do
I really do enjoy playing this game and look forward to the next round of mouse clicking madness! (thank goodness for pause!)
– Real player with 0.4 hrs in game
SAND CASTLES
SAND CASTLES is a Kingdom and Castle Building Real-Time Strategy / 4X game with a full 3D Graphics Engine. The game supports up to 6-players (human player or computer Artificial Intelligence). The game features true fog of war within the 3D game world. Your available resources are Gold, Sand, Lumber, and Food.
Command armies by grouping together companies. Each company has a Commander with a Rank up to a 4-star General. Commander Abilities affect company combat with Morale / Health / Strength levels. Company commanders earn points during combat and will be promoted by Rank. Use the Level-Up dialog for Core commanders to spend points on abilities.
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Skillfully use army Formations during melee combat.
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Capture enemy kingdoms by waging Siege Warfare.
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Form Alliances with other kingdoms using the Diplomacy dialog.
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Share troops and resources with Allies.
The Alpha Release Version features:
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First 7 scenarios of the Human Campaign (you versus the Computer AI)
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Multi-Player Maps to play on the Steam Network
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2 Races - Human and Barbarian
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Peasants
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Spies
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Light Infantry
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Archers
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Catapults
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Sappers
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Boiling Oil
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Tar Traps
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Spike Traps
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Moats
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Keep
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Wall
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Gate
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Square Tower
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Build and Save Castle Layouts
The Full Human Campaign is tentatively scheduled for release in 2022 and will feature:
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14 Scenarios
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Many more Multi-Player Maps
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1 additional Race (to be announced)
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Heavy Infantry
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Light Cavalry
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Heavy Cavalry
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Crossbows
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Ballista
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Battering Rams
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Siege Towers
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King
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Queen
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Royal Guard
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Water Transports
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Air Reconnaissance
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Round Tower
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Castle Building Upgrades
Starship Troopers - Terran Command
Starship Troopers - Terran Command is a thrilling real-time strategy game set in the Starship Troopers movies universe. Take command of the Mobile Infantry and do your part in the war against the Arachnid threat. Build, develop and control your armies to strike an effective balance between tactical superiority and strength in numbers. Ensure that human civilization, not insect, dominates the galaxy now and always!
Story Campaign
The population of the harsh desert planet Kwalasha needs our help. Their daily lives of hard work in the mining industries has been disturbed by a new danger that they cannot face alone: the Arachnid.
The Mobile Infantry will swiftly move in, take back control over the planet and smash everything that has more than two legs. Take part of this exciting military campaign, meet unique characters, see amazing locations and experience the heroic war against the Bug - all presented live on FED NET!
Tactics & Numbers
While the Arachnids can rely on virtually limitless numbers, the Mobile Infantry must develop effective tactics to overcome this imbalance. Deploy your units at strategic locations to cover vital choke points and gain superior firepower through tactical use of elevation levels. Be wary, however, that battle mechanics such as True Line of Sight and True Line of Fire also allow Bugs to lay ambushes around every corner, as they are well known for their use of surprise attacks and deception.
Units & Abilities
An expansive range of unique units, weapons, and special abilities are at the disposal of M.I. commanders. Infantry squads armed with Morita Assault Rifles and MX-90 Fragmentation Grenades form the mainstay of your forces. Rocket Troopers deliver deadly payloads with pin-point accuracy while Engineers are vital to shore up defensive positions with MG turrets, barricades, and minefields. As a campaign progresses, technological breakthroughs unlock the true potential of the Federation’s arsenal with E-Pulse rifles, TAC Fighter airstrikes, heavily armed Marauder mechs, and many more developments optimized for spraying Bug ichor across the battlefield.
Key features
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An immersive storyline campaign featuring unique missions, characters and a lot of Starship Troopers flavor
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Dozens of unique unit types, each with their own special abilities.
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Terrain elevation, True Line of Sight & True Line of Fire provide deep tactical gameplay.
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Manage a fleet of dropships, expand your base infrastructure and capture strategic positions to strengthen your forces and unlock new weaponry
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Heroics, explosions, gore, and Bugs. Lots of Bugs.