Neverdark

Neverdark

_On December 24th, 2030 a global blackout occurred. In an instant the world lost access to electricity, and suddenly so many things that we had taken for granted were gone; the Internet, global communications, electronic devices… all gone.

War emerged as governments fell and society collapsed in upon itself. Guns, medicine and food became the new currencies while survival and protection became the sole necessities. Conflicts continued for years as ordinary people battled against famine, disease, the elements, and other humans.

A new world rose from the ashes of the old one. Each survivor enclave had a different idea on how to shape their new society: bands of raiders, religious cults, biker gangs, idealistic democratic communes and organisations built around charismatic leaders. Cities were once again battlegrounds, but it was no longer for survival, it was now for domination._

Neverdark is a pausable RTS game which throws you into a post-apocalyptic world. Following a global blackout, society has collapsed, and it will be your goal to rebuild it.

You lead a group of survivors, and you will need to contend with other factions over the control of the city. Invest resources and expand your influence to take over the city, street by street. Neverdark is as much about politics and social evolution as it is about combat.

In Neverdark you play in a fallen and ruined city. It is in desperate need of being rebuilt, and it will be your task to adapt it to the harsh conditions with makeshift infrastructure. Each map takes the shape of a real, existing city: Paris, New York and Tokyo. You will find yourself leading your citizens and expanding across familiar streets, taking over existing buildings and repurposing them. Perhaps you might want to use the Louvre Museum as the seat of your Black Market, or it might be a good idea to grow your crops on Rooftop Farms in Brooklyn. Building placement needs to be strategic and thoughtful. Where they’re placed, and the consequences of that choice, rests entirely in your hands.

A new type of society has emerged – one without a central government. Your goal is to react to dynamic, random events which force you to decide between doing what is ethically right and what is politically advantageous. New laws must be passed, and edicts must be enforced if civilisation is to evolve and adapt to ever-changing conditions.

One way or another you need to deal with other groups competing for control of the city. Both you and your enemies have powerful and influential agents at your disposal. You will need to send those agents, known in-game as specialists, across the city to perform political and military tasks. A Political Agitator in a neighborhood where two factions are fighting for dominance may help sway the locals into supporting you. But should that fail, and you find the enemy has gotten there first, a good long-range ‘motivator’ with a rifle could be equally effective. Inevitably the streets must turn crimson with bloodshed, and it will be your duty to lead your crew of specialists in tactical, turn-based combat missions.


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Neverdark on Steam

Agence

Agence

Experienced on Windows Mixed Reality

You can view my review & gameplay here: https://youtu.be/9QuLYMyxLgM

The Steam store page description really got me hyped for this game. I was expecting that game, unfortunately, what I got was rather disappointing. It’s not a bad game, it just wasn’t really interesting for me either.

I did 4-5 playthroughs and I want to say the average was 5 minutes long. Each time I did get different results, but none of them were all that captivating. You can move around the AI creatures, you can rotate the sky around to get a better view, or you can plant plants that will change the rotation of the planet. You’ll get different results.

Real player with 0.8 hrs in game


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I wasted 45 minutes looking for intelligence.

Didn’t find any, artificial or otherwise.

5 actors that do nothing but bully each other. Constantly. Trained or not. In the real world, you can watch mono-cellular organisms with more sophisticated behaviours under a microscope.

Storytelling is miserably ineffectual. In this movie with minimal external input, the camera regularly takes control to focus on… well, nothing but stupid cartoonish punches, really. And the actors have less evocative power than wooden door knobs.

Real player with 0.8 hrs in game

Agence on Steam

Bot War

Bot War

Played a couple rounds, it’s a fun game, maybe a bit pricey for where it’s at right now. I’d love to see it refined, be able to be less laggy perhaps become available in multiplayer (3 players 3 teams or 3 players on a team even). I’m not a game designer and have no idea how, but some ideas I would offer is being able to pick spawn points, spawn in different places around the points (so players don’t get killed immediately from enemies firing at other teammates respawning) and perhaps a bit of delay when teams switch so players don’t get killed immediately.

Real player with 8.4 hrs in game


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Hello! This game is actually a hell of a lot of fun. I just wish the controls werent strange and the guns actually looked like guns. The Physics could also use some help but, not at all a bag game! i love it

Real player with 1.8 hrs in game

Bot War on Steam

BLACK DAY

BLACK DAY

8.5/10. BLACK DAY .. to buy or not to buy. Well here’s the deal.

If you have been frustrated by the lack of good tactical and infiltration games then this should already be in your library.

Reminds me of classic tactical games when they used to make them good.

This game features really well thought out maps. Sandbox customization. Diverse hostiles from human opponents to futuristic robots and everything in between and there’s more to come.

What i really enjoy about this game is the fact that it totally Lets the player decide how he wants to play. There’s no right or wrong way. Take the easy or Hard Way or if you think you can handle it Hardcore all the way.

Real player with 138.2 hrs in game

Are you a fan of tactical infantry/special forces combat games such as the great Ghost Recon series? Do you enjoy game series such as Metal Gear and Splinter Cell ?

How would you like a DEEP TACTICAL SANDBOX experience that comes with x21 thoughtfully created maps for you to play with; a majority of which are just ENORMOUS in size and are BEAUTIFUL to see?

Altogether, Black Day generously gives us:

…x3 gamemodes

…x21 terrific maps (with time-of-day and weather variables!)

Real player with 42.6 hrs in game

BLACK DAY on Steam

Heavenworld

Heavenworld

Let’s be straight about this:

Didn’t Liked:

-After you Build something, you can’t erase it from that place

-Enemy factions respawn their members, no matter if you took most of them. they always grow, when other factions (neutral or allied ones) don’t. They can loose members but won’t raise it’s numbers.

-The game has a option of up to 150 people (including the player) to appear in the map, but i never saw more than 60 and they go down quickly)

-Map editor isn’t full (you don’t have all the things you see on the map, i don’t know why but you can really build what you saw on the Official Map for example.. isn’t Full really, only.. 50%.. of it you can use it)

Real player with 104.0 hrs in game

This game as a very unique concept, it combines both base building with direct character control offering a more immersive feel rather than being that entity in the sky that just places buildings and manage resources like more RTS. It’s comparable to State of Decay’s base mgmt system but with a lil more room for placement. The ability to customize your gameplay is huge as some aspects to the game isnt favored by players so you can create the game to your liking.

Pros:

  • Fun and dynamic base building offering creative ways to design your base to your liking

Real player with 34.3 hrs in game

Heavenworld on Steam

Waves of the Atlantide

Waves of the Atlantide

4/5 STARS

⭐⭐⭐⭐★

Very interesting game with an unique concept : Try to survive and grow your empire while a tidal wave is coming .

As the map is shrinking, you have to manage both your empire and the fact that the map is in constant evolution.

You can’t just camp, upgrade and waiting for yours opponents .

The game needs some graphic improvement but it’s worth the money .

Real player with 29.4 hrs in game

Good Game!!

It has a cool down mechanic similar to the game ‘Wartile’… you issue a command to a unit and there’s a meter that fills up for that action to happen. There are 4X like things in this game, from production, resources, tech research, military, and food. But unlike a typical 4X the time for things to happen is shortened a great deal, you’ll get to the late game within minutes. I’m looking forward to this game as the potential of being a singular person’s vision it can focus in on what it wants to accomplish.

Real player with 4.0 hrs in game

Waves of the Atlantide on Steam

Starship Troopers - Terran Command

Starship Troopers - Terran Command

Starship Troopers - Terran Command is a thrilling real-time strategy game set in the Starship Troopers movies universe. Take command of the Mobile Infantry and do your part in the war against the Arachnid threat. Build, develop and control your armies to strike an effective balance between tactical superiority and strength in numbers. Ensure that human civilization, not insect, dominates the galaxy now and always!

Story Campaign

The population of the harsh desert planet Kwalasha needs our help. Their daily lives of hard work in the mining industries has been disturbed by a new danger that they cannot face alone: the Arachnid.

The Mobile Infantry will swiftly move in, take back control over the planet and smash everything that has more than two legs. Take part of this exciting military campaign, meet unique characters, see amazing locations and experience the heroic war against the Bug - all presented live on FED NET!

Tactics & Numbers

While the Arachnids can rely on virtually limitless numbers, the Mobile Infantry must develop effective tactics to overcome this imbalance. Deploy your units at strategic locations to cover vital choke points and gain superior firepower through tactical use of elevation levels. Be wary, however, that battle mechanics such as True Line of Sight and True Line of Fire also allow Bugs to lay ambushes around every corner, as they are well known for their use of surprise attacks and deception.

Units & Abilities

An expansive range of unique units, weapons, and special abilities are at the disposal of M.I. commanders. Infantry squads armed with Morita Assault Rifles and MX-90 Fragmentation Grenades form the mainstay of your forces. Rocket Troopers deliver deadly payloads with pin-point accuracy while Engineers are vital to shore up defensive positions with MG turrets, barricades, and minefields. As a campaign progresses, technological breakthroughs unlock the true potential of the Federation’s arsenal with E-Pulse rifles, TAC Fighter airstrikes, heavily armed Marauder mechs, and many more developments optimized for spraying Bug ichor across the battlefield.

Key features

  • An immersive storyline campaign featuring unique missions, characters and a lot of Starship Troopers flavor

  • Dozens of unique unit types, each with their own special abilities.

  • Terrain elevation, True Line of Sight & True Line of Fire provide deep tactical gameplay.

  • Manage a fleet of dropships, expand your base infrastructure and capture strategic positions to strengthen your forces and unlock new weaponry

  • Heroics, explosions, gore, and Bugs. Lots of Bugs.

Starship Troopers - Terran Command on Steam

Cover Sky

Cover Sky

Fun to play for a short while, but it has some flaws that need fixing, like the fact that the RPG has no splash damage and you can’t shoot while crouching.

Real player with 0.9 hrs in game

pretty fun to kill some time with, the masks are cool.

Real player with 0.8 hrs in game

Cover Sky on Steam

Astra Exodus

Astra Exodus

I was a beta tester for this although I came into the testing in the later phase (Super4est on Slitherine, Nandus). Sorry I’m just now getting my review here but as another posted, it came on a busy weekend for me and I wanted to get in some games of the actual steam version before reviewing.

Gaming background - mostly wargamer (board and PC), also like many video game genres such as 4x with MoO being one of my all time favs. I’ve enjoyed 4x since playing its early board game origins - Avalon Hill’s versions of Stellar Conquest, Civilization, etc.

Real player with 343.3 hrs in game

I have played hundreds of hours of MOO 2, and I have to say I am thoroughly enjoying this take on its style. If you have to have tons of eye candy, this game is probably not for you, but for me the graphics are perfectly fine. This game has a good number of traits like MOO 2 with which to customize your race {and some like creative are handled in a more balanced manner}. This game is far more easily modded than MOO 2 {and if for example you want to create races with a different style of images it is not hard to do, you could even change the art in the premade races if you wanted {although it is more than fine for me}. I liked the fact that there was not only a basic tutorial, but also a series of videos explaining the different aspects of the game. I like the random tech tree. I don’t mind the real time combat {one of the biggest flaws in the MOO 2 was that with certain techs, it was way too easy to take advantage of the AI in turn based combat}. The dev is very active and quick to work on any bugs, as well as listening to constructive ideas. I am already having a great time with the game and believe it is only going to get better and better. One thing I would like to see {as someone else has mentioned} is the ability to retrofit. A big thumbs up for me!

Real player with 93.3 hrs in game

Astra Exodus on Steam

Destination Ares

Destination Ares

DISCLAIMER: If you don’t like resource management, you probably won’t enjoy this game!

Great little game, don’t be put off by the price! It reflects the care and dedication that has been put into it by the creator. The premise on the surface appears simple. You are the artificial intelligence of a colony ship, charged with getting your human cargo to Mars. You control power to the ship’s systems, but you cannot repair them when they break down.

For this you need your humans, just like they need you for breathable air and a working kitchen. Whilst you can set alarms of varying degrees of urgency to alert them to broken or compromised systems, they won’t always respond to them as they should do. On top of this your ship is old, the parts are mostly cobbled together from whatever your humans could afford. So everything breaks down. EVERYTHING! From the oxygen scrubbers that keep the crew from suffocating to the toilet to the controls of the ship itself. Repairing them takes time and effort, adding to the above problems that affect your valiant colonists. But repair them you must. No oxygen scrubber? No air. Everyone dies. No controls? You go wildly off course and actually begin to head AWAY from Mars rather than towards it. Then you run out of air or power. Everyone dies. No toilet? I shouldn’t even have to explain that one. Somehow, everyone dies. Poop and space don’t mix you know. Here is where the resources come in.

Real player with 16.7 hrs in game

My current favorite game on steam - a hidden gem! It’s tragic that most people haven’t found this game. Definitely worth the price for me. Reminds me a lot of FTL. I think if you like FTL, you’ll like this game. I watched the videos on the store page, thought I would enjoy the game, and enjoyed it even more than I imagined. I wouldn’t pay much attention to negative reviews before October 13th 2017 - the latest patch. It also helps if you’re good at doing minesweeper quickly.

Current best run: got to 99% and died. Also died a little inside, in real life. :)

Real player with 16.0 hrs in game

Destination Ares on Steam