PROTOCORE
THE MOST INTELLIGENT SHOOTER IN CO-OP
200% more guns! 200% more fun! 999% more brain! Shoot your way through a gigantic spaceship full of deadly robots and face an Artificial Intelligence that is learning from your actions.
1-4 PLAYER CO-OP
Play with up to 3 friends if you can’t dig it alone. PROTOCORE will continuously test the teamwork and skill of you and your friends.
ADAPTIVE ARTIFICIAL INTELLIGENCE
Be smart! The enemy that you are facing is playing with you and will change the game according to your actions!
CRAFT YOUR OWN PLAY-STYLE
Make your own and unique classe! Choose between a lot of weapons, skills and perks for 10^42 possibilities.
FAST PACED SHOOTER
You don’t have to think complexe but fast! Grab two guns at the same time, feel and follow the flow of a juicy metal slaughtering.
SCORING & SPEED-RUN
Master all the patterns if your are good enough to make your name on the international leaderboard!
STORY MODE
Play the non linear campaign mode, fight daunting bosses and find out the secrets beyond Protocore.
Read More: Best Artificial Intelligence Robots Games.
Somewhere in the Shadow
I won’t lie, I came in thinking this game was gonna be a dumb little thing, but me and my boy had a lot of fun playing it! There were cheap jump scares, but one of the monsters was actually very suspenseful and got a real scream out of me! For only $3, I would say it’s definitely worth the money. The animations are a bit clunky, and the AI can be a bit wack, but after the biggest bug got fixed, it was a fun time and I’d recommend it to anyone looking for a cheap, hour or two horror experience.
– Real player with 2.4 hrs in game
Read More: Best Artificial Intelligence Co-op Games.
Decent fun for a low price. There are some tedious parts where you have to avoid monsters and ghosts, but also some fun parts like the puzzles or the co-op section where one player guides the other through the darkness. The horror aspect is mostly just jumpscares, not very scary overall. Played it with a friend for Halloween and it wasn’t too bad of a time.
– Real player with 2.3 hrs in game
Ghost Hunters Corp
This Game is a Gem. It sets itself apart from phasmo in many ways. It’a way more interactive than phasmo.
I love that we can buy/bring as many items as we want. We are not limited in this game.
You can pick up items around the map and throw them about and make the ghosts mad. Or even take some of the cursed map assets back to base for more money. The Ghost can follow you back to the Van, and even break the door off. House doors also get yeeted.
– Real player with 99.5 hrs in game
EN
I’m used to give a chance to early access games, even if it means I could encounter bugs, crashes and lags (I’ve been playing ARK survival since the start in june 2015 !) But Ghost Hunters Corp is not an alpha game, it’s very well made and simply needs a few more contents to be released.
Don’t trust those raging players that yell it’s a copy of Phasmo. I also play Phasmo and it’s absolutly not the same game. Of course, the idea is the same, but the gameplay is slightly different: in GHC, you need to find which entity you seek before exorcism it. And AI’s behavior and reaction are different. The fear it gives you is also not the same. I like jumping on one and the other as if I did different missions, as being another kind of hunter 😊 It’s a real pleasure, except when I go to bed after that!
– Real player with 19.8 hrs in game
Haunt Chaser
Short story: BUY THIS GAME!
Longer story:
The game is still in early access at review point, but I wouldn’t have guessed it if I didn’t know it in advance. What I’m saying is that it’s very well made. Not to forget that it’s a small group of developers making such a great game! The game is ideal as a multiplayer game, as there is 4vs1 (chasers vs entity). So if you are like me and love multiplayer games and keep looking for them - this is definitely a game you should give a try.
It does take some time to navigate around and figure out where you’re going and what you are suppose to do, but after a few rounds you should start getting a hang of it and see some possible tactics to use. The first time you open the game you also get a “how to play” telling you about the different abilities as chaser and entity. I suggest reading these, as they’re a huge help in the beginning. I can’t wait to see how the game expands, as it have so much potential both with customising, extra maps and new tasks.
– Real player with 27.1 hrs in game
I’m a big fan of Phasmo and have an interest in most co-op horror games (I watched several of them instead of playing tbh) and I have to say I was impressed by Haunt Chaser.
So what is Haunt Chaser?
There is an entity, a player with special powers.
There are puzzles on the map that the 4-person player team needs to solve and get pieces of a doll.
Once they solve 4, they need to burn the doll.
They do the whole thing one more time and the heart of the entity is revealed and the entity can be killed.
– Real player with 8.1 hrs in game
Main Assembly
If you have a creative drive or artistic eye, this game is great for allowing you to express yourself through your builds. The controls are a little wonky to start with and the building “flow” seems un-intuative at first. But it doesn’t take long to figure out how things work. If you have any experience with 3d animation or model building, this is definately in that “wheelhouse”. This feels more like working with clay, than sticking blocks together. There’s a decent amount of additional add-on pieces like hinges and servos, as well as pistons and specialized tools like the suction cup or drill head. The physics in-game are decent as well. Although, to me, the atmosphere feels thin. When taking off in a flyer, it feels more like your breaking the surface friction, than pushing yourself through the air resistance.
– Real player with 74.1 hrs in game
Poorly designed and poorly made. Does not feel like a 1.0 game. Most controls can’t be rebound, and the input system is super buggy. Most controls can’t be bound to controller. The vehicle chase camera is awful, requiring constant hands on the controls just to see where you’re going, and like most badly designed things in this game, it’s not adjustable. It’s especially heinous in the space parts of the game, where you can end up upside down relative to the camera, which is just stupid. The game has very few options. There isn’t even a “reset options to default” button, so if you break something, which is very likely, you’re SOL. Multiplayer is a disaster, with horrible lag and desync making any kind of interaction or collision impossible. The challenges mode where you unlock parts and cosmetics is half interesting and half miserable. I ended up getting an automatic collectible grabber bot from the workshop because the sandbox levels with 45 stars were such a chore.
– Real player with 40.8 hrs in game
Solitude
Solitude is a cooperative multiplayer action survival game. Played from a first person perspective on your own with bots or with friends, you play as part of the crew of the Solitude and find yourself stranded on the other side of the galaxy as a result of the failure of the first full-scale faster than light warp test. Only by repairing Solitude and improving the FTL drive, and other systems, is there any hope of the safe return to Earth. The crew must defend themselves from previously unknown alien races and navigate difficult spatial anomalies but, in the end, will that be enough to get home?
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Cooperative multiplayer action survival game set at the other end of the galaxy
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Experience crewing a ship from a first person perspective
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Command a lost experimental ship back to Earth or die trying
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Discover rich story arcs that lead you on a journey across the stars
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Upgrade your ship to handle hostile alien encounters and dangerous spatial anomalies
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Every playthrough is procedurally generated and different
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Expand the game with mod support
BattleCore Arena
Very well-made game! Imagine Marble Blast mixed with Unreal Tournament stuffed into a sumo-ring… This is a recipe for competitive fun, especially if you love aim-heavy arena shooters such as Quake, CS:GO, and UT. Although this game is in Early Access and has a small player-base, it is worth a buy and giving it a try. The developers are HIGHLY active and aspire to continue to greaten the game, unlike other fun games that showed promise, but lacked a devoted dev team.
This game wants YOU! If you are poor and don’t want to pay for it, then hopefully you read this and copy&paste this steam gift key… Enjoy! ;D
– Real player with 65.2 hrs in game
This game is worth a shot if you are into arena shooters and want a new twist to it. There is tons of customization options which (in my experience) takes 15-20 or so hours to unlock it all. The game (at its current state) has no Micro-Transactions. However, Keep in mind that the playerbase is lacking and you will most likely be spending all of your time with bots.
– Real player with 25.7 hrs in game
Regimental Chess
I find this game very interesting, but with a few problems. When you get into a game with someone, either player can leave and come back as they choose, making it similar to email chess. The downside is that this makes it difficult to actually get into a game and finish it. You tend to lose track of the individual games when there’s a list of 10 of them waiting for the other player to make their move. I personally don’t like this Words With Friends/Draw Something style of gameplay as it can slow the pace of games to a crawl. The option of timed moves or a chess clock, forcing the players to stay and finish the game in a set amount of time would be a big improvement. That being said, when both players are actually staying in the game to completion, it’s very, very good. The changes to regular chess that have been made here keep the feeling of playing a chess game, but on a bigger scale. The ability to control groups of pieces at once adds a layer of complexity that is extremely engaging. At the same time, having the pawns engage each other one at a time, trying to open up a path for your other units reminds me of something out of a Total War game.
– Real player with 9.1 hrs in game
Regimental Chess is a modern take on a somewhat old concept where bored students would put a bunch of chess boards together and play a large bash with several sets of pieces, with a variety of different house rules for such games floating around.
It’s an unusual idea but the delivery here is quite flat, with barebones low poly chess pieces, multiplayer only but there’s no players (no AI, I understand that would be a complex undertaking, but if you set a high bar for a game, you should at least try to reach it!), a confused and annoying UI, quite a few bugs, and of course they want your email address. That’s the kind of stuff that will get any gamers hackles up, so it’s understandable there’s no players. Because of those issues I can’t recommend this.
– Real player with 4.7 hrs in game
Chaos on Wheels
Leave nothing but chaos!
Chaos on Wheels is a single-player and multiplayer vehicular combat game. A world where Artificial Intelligence has taken out of control and your job is to bring an end to its existence. Choose your car, fasten your seat belt, ride, survive, destroy and leave nothing but CHAOS.
The story-driven game offers you many different vehicles to drive, turrets to destroy, maps to conquer, and weapons to make chaos!
Play as a driver in a heavily equipped car, destroy enemies, and save the human race. Avoid enemy projectiles, traps, hazards and bring chaos to anyone who opposes you.
Key Features:
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Cars
The only thing between you and other projectiles is your car. Take a swifty car and avoid danger or get into an enormous one and eat projectiles for breakfast. Choose wisely!
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Drivers
Unfortunately, Tesla hasn’t arrived at Chaos on Wheels so you will need a driver to steer cars. Each driver has its unique specialty, select yours and drive into victory.
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Customization
Upgrade weapons, ammo, armor, or equip some of the gadgets and prepare chaos for your enemies.
You don’t like your car to be yellow? Make it black with visual car customization. Add wraps, lights, change their colors and make it how you like it in a garage.
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Turrets
AI has its own army. Turrets are here to ruin your day. Watch out for their projectiles and bring them down before they do the same to you.
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Hazards
Keep your head up and watch where you drive. Some hazards can slow you down while others might even destroy you.
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Environment
We’ll give you one tip. Turrets? They don’t like you but watch out for the environment. It may look pretty, but it can be pretty lethal.
Play on dozens of maps, with various environments.
Tennis World Tour 2
Better than the reviews suggest by far, however they are somewhat accurate in their complaints, and I think some dev work on it could help improve it. Even as-is I think it’s good as a tennis game past the initial hump, and as a game in general I think it’s passable.
Specific points:
1. “I can never release the button at the right time, it’s random!”
The timing mechanic is difficult to grasp, because it is “release a button ‘at the right time’” ..with not enough feedback on when the ‘right time’ really is, because it depends on the specific animation picked - so how close you are to the shot, how fast it is, how far up you’ll contact the ball, etc.
– Real player with 83.7 hrs in game
Update after April 23, 2021 patch:
The game is approaching Top Spin 4 levels now. It’s not quite there in some areas (online netcode is a bit shaky and the variety of tactics usable in rallies is still pretty low), but in most aspects it’s now a pretty good tennis game. I’m definitely impressed by the level of improvements and support the game has gotten.
The custom animations for the players are a really nice touch that makes exhibition mode much more appealing. Graphics have definitely seen a big boost since launch which is unexpected but nice. I’m super happy to finally see the white on-court advertisement boards replaced. Compared to the version of the game that launched it’s unrecognisable, really,
– Real player with 75.3 hrs in game