Compost

Compost

A fun little game that is a mix of tower defense and critter simulation.

There are many various critters in the game with each type having their own behavior and priorities,

some being peaceful, some preying on other types of critters, some plants having different ways to spread, some critters eating specific plants and so on, which makes for a surprising amount of artificial intelligence in the game.

You don’t control anything directly but instead are given power to generate a breeze that gently pushes stuff around.

Real player with 2.6 hrs in game


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This is a great game! A retro style with a current social feel! Some things I like about it:

1. It feel like playing one of my arcade machines

2. Who doesnt want their garden to thrive?

3. The game is explained just enough that makes you think about what you need to do in order for your garden to stay healthy

4. While there are not tons of critters/plants/baddies to understand its great fun learning how they all interact and what they do

I really do enjoy playing this game and look forward to the next round of mouse clicking madness! (thank goodness for pause!)

Real player with 0.4 hrs in game

Compost on Steam

Mouse Hunter

Mouse Hunter

I bought the game with $1.50 and that was a mistake.

I take purchasing this game as a life lesson to not impulse buy stupid games.

The only reason I would recommend purchasing this would be if you want to annoy your neighbours by putting this sound track on full and leaving the house

Real player with 7.3 hrs in game


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Mouser Hunter is a masterpiece of video game narrative. Nothing else even comes close nowadays. The story is bold, and almost always “fun”. It is harrowing, forcing the player to confront feet in a way most video games have never done.

In a medium where everything is John Wick, Mouser Hunter is Schindler’s List. And just like that film, there were times when I wasn’t sure I could keep going. It is a relentless emotional assault that I suspect will force even the most vanilla gamer to feel emotion.

Real player with 0.2 hrs in game

Mouse Hunter on Steam

The Sapling

The Sapling

Very reminisce of Spore, but focus on natural selection and ecology which Spore seriously lacked. I completed all the current scenarios. So a 4 out 5 for me, and must buy for anyone who want an ecological game.

In a world filled with in-your-face tutorial, Sapling tutorial teach to basic and then allow the player learn the rest thru trying out all the functions and hover-over information. A serious plus.

The scenarios are both pleasing and challenging puzzles, and as I said before the scenarios teach the player how to use the game thru experimentation over in-your-face hand-holding flood of pop-up tutorials that plague the gaming world. Even once you completed all scenarios, the sandbox is actually challenging and very satisfying despite the fact everything is unlocked. With mutation and time-skip for sand-box, it allow you is more accurate natural selection.

Real player with 22.0 hrs in game


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I really love this game, I also love creating creatures to play as, or to just simply observe them evolving! Its fun to see how they would do in the wild trough a simulation. Though, this game is small and all, I’d want to be able to use a brush tool to change moisture and temperature of places, with it automatically changing the color and creating puddles or mud, maybe even a coloring tool to give the ground some color! *With this there should be an option to make the lakes not be automatically created. But also, we should be able to create our own lakes, so we can make a swamp-like environment for our creations to survive in! But really, overall I’d rate this game an 8.5/10 , one of the problems I have is lag, even with a good pc and low settings, probably due to many things moving at once all the time and the crashing. Another issue is the time cap I encountered, everything froze and I could only get past it trough a time skip, which took a whole 7 minutes to be done. But I enjoy this game alot, despite the issues. Hope you guys can develop this game to be one of the best simulation games ever!

Real player with 19.9 hrs in game

The Sapling on Steam

In the Wild

In the Wild

Work in progress but certainly has lots of potential. Great visuals and educational content, and its free so its definitely worth the try I say. Great if you want to support up and coming indie developers!

Real player with 0.7 hrs in game

Visually appealing, with an immersive environment. Educational and fun for the little ones, and a great game to explore while relaxing.

Real player with 0.4 hrs in game

In the Wild on Steam

AI Battle Royale Generator

AI Battle Royale Generator

Very good game, I always enjoy playing it, I really like the work of the developer and the gameplay that this battle Royale offers! the lifespan of the game was rather long but it is even more so today with the addition (as in Mario maker or happy Whells) of a “creator” mode where the possibilities are numerous! In short, I highly recommend this game to streamers but also to players looking for a little battle Royale, especially at the price where it is offered 😉! PS: sorry for my rather bad English 😅

Real player with 8.4 hrs in game

simple good

Real player with 4.4 hrs in game

AI Battle Royale Generator on Steam

Vilmonic

Vilmonic

Vilmonic is a sandbox game which focuses on the evolution of alien species called anims; they adapt to environments, go extinct, go through periods of population peaks… Anims change shape as they try to find a way to fulfil their role in a niche, when faced with competition from other anims. I have high hopes for this game, and I believe the developer will continue to grow it.

Vilmonic for me is a concept game, it is still in beta as I write this, the game has potential to inspire many into pursuing perhaps even careers in genetics, or simply educating people in times where evolution has been considered controversial. It has a friendly aesthetic for new users, the control schemes can be somewhat clunky.

Real player with 151.7 hrs in game

The ONLY modern A-Life game you can do a successful Wolfing Run.

For the young ones, that is a term coined by the Creatures series community, which has been on the net since 1999.

Wolfing is leaving your artificial lifeforms to their own devices for several hours, maybe while at work or sleeping, and coming back to a population that has changed, persisted, and survived natural selection factors. Mods are needed for Creatures 2’s bugs but the three games can theoretically support a “wild” population of creatures without player input for extended periods.

Real player with 30.8 hrs in game

Vilmonic on Steam

Epicinium

Epicinium

Really fun strategy game with an environmental twist. This premise has you doubting between going all-in for the win and playing more conservatively to preserve the environment. I played beta for the past two years and the final version is even more polished! Server issues on launch day aside, great game and I certainly recommend it.

Extra fun when playing with friends, the AI is a decent matchup for beginners but can be predictable at times.

Update: Even better with the map editor and workshop update. You can now play with your friends on maps that you created yourself.

Real player with 54.1 hrs in game

I would rate this:

Overall - 7/10

Strategy - 10/10

Graphics - 7/10

Originality - 9/10

Replay ability - 4/10

This game is great fun and it seemingly has the perfect balance of R.N.G. and strategy. I have never found myself in a spot where bad R.N.G. couldn’t have been avoided. Playing with friends is great if you can, but the AI are a good challenge. (The AI NeuralNewt on hard can put up a great fight.) This game isn’t really complete yet, I heard of some additions and maybe a campaign being added later on but the game as it is is fantastic- in concept. As I said don’t let its retro graphics fool you. It can drag out and be a bit and become, well, less nuanced to state it simply, and after playing it for a while, both through playing many rounds and/or long games.

Real player with 46.6 hrs in game

Epicinium on Steam

The Fox in the Forest

The Fox in the Forest

I own physical card game. I didn’t understand some rules until this game came out. Now I know how to play. I really love it !

Real player with 8.9 hrs in game

Masterpiece.

Real player with 5.1 hrs in game

The Fox in the Forest on Steam

Crest - an indirect god sim

Crest - an indirect god sim

Its… Okay… Thats kinda the problem.

You start off with a single location with followers and the ability to use 2 commands. That tends to be “gather food” and “make babies”. Make babies is important as you get screwed over very easily early on. Note that even in easy mode, this game is hard at times and if you can’t gather metal, you might as well start again, it leads to a dead end. Once your first town is 4/4 big at least, you need to push migration, finding a new town. The trouble is the command will result in followers following between the two towns. Once the new town is at 4/4 and the old town is at 4/4, with each having babies available, you then got to push to create another town. And you have little choice… At 2 towns it can go wrong.

Real player with 23.3 hrs in game

It’s not very good nor is it very well thought out. The core principle is intriguing but it’s incredibly frustrating when you tell your starving people - who are supposed to follow your every command at high enough faith - to gather food and they simply ignore you only to starve to death. I’ll go over a few reasons why you shouldn’t buy this game (even on sale):

  1. The AI is quite simply terrible more often than not. Sometimes I’ll issue the same commandment multiple times before my people do what I want them to do (because the commandment either ran out or the original commandment has now become something else due to interpretations). (And yes my cities had high faith.)

Real player with 16.8 hrs in game

Crest - an indirect god sim on Steam

Ecosystem

Ecosystem

I have more hours than my playtime states, as I usually launch this directly when steam is turned off when I go to bed.

I am a long time fan of ecosims and evolution games. This game is very pure to those genres. It has little to no

“gamification” and exists merely for simulation sake. If you are looking for a “game” here outside of watching

fish being really bad at surviving, you will be sorely disappointed. However, if you are already familiar with other games

of this genre, like the Creatures series, this game will absolutely capture you.

Real player with 50.4 hrs in game

The Disco Slug team seems dedicated to breathing new life into the oldschool Maxis sim genre. First they released Empires of the Undergrowth, the spiritual successor to SimAnt, and with Ecosystem, they seem to be testing the waters (ha!) for a run at SimLife.

First thing’s first: This is an Early Access game. At this stage, it’s not terribly “gamey” at all; the only challenge currently coded into the game is raising your “life points” through the successful propagation of species and strengthening of the ecosystem. There are 8-10 tiers of Life Points through which you can progress. Each tier reached allows you to unlock three new plants, shells, or simple lifeforms (think plankton) to diversify the base of your food chain.

Real player with 48.9 hrs in game

Ecosystem on Steam